Limit Attacks on Planets to 3 per day, total.

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Tean1994
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Limit Attacks on Planets to 3 per day, total.

Just as the subject suggests, I feel that a planet shouldn't be able to be attacked more than 3 times per day or 24 hours, whether it is from the same player or multiple players.

I again recently had a planet stolen. Granted it took the person 7 tries to do it, but they eventually wore down my planet's defenses, and at very little cost to themselves. I was at work at the time, so when I got home, suddenly I saw my planet was taken and there was nothing I could do to prevent it. The deed had been done.

Now, I messaged this person afterwards and explained that two things could happen, 1. I'd be reclaiming it in the same manner that he had taken mine or 2. He could reimburse me in NAQ for taking a planet that I highly valued. I also explained to him that next time he should ensure that the person he goes after isn't active and doesn't have a rather strong alliance behind him. He agreed to reimburse me, and all was well, except for the fact that I then had to find another planet to replace the one he'd taken. Of course, I went after a farm and found one.

Now to my point. If a planet was only allowed 3 attacks against it, which it took 7 tries by the other guy to get mine, then I'd see the attacks once I got home, and could have reasoned with him before the deed had been done. This would have saved me a lot of time in hunting for a new planet, and saved him from being hassled by me and the leaders in my alliance.

Also I would have been able to rebuild the defenses that I'd lost, just as those with MS can repair fleets in a few seconds to send another wave of attacks. However, there is one major glaring difference, and that is fleets are much cheaper to repair than planetary defenses, but at least it would give the planet owner a chance to do repairs.
Last edited by Tean1994 on Tue Dec 11, 2007 5:14 pm, edited 3 times in total.
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Re: Limit Attacks on Planets to 3 per day.

problem is eventually fleets become extremely expensive(capacity)so no bad idea
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Wolf359 wrote:I agree with hidden
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Tean1994
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Re: Limit Attacks on Planets to 3 per day.

I was only stating that fleets are easy to repair and can be done so quickly in comparison to a planet's defenses, which are much more costly and often not realized by the owner until it is too late.

So as my topic suggests, a planet should only be able to be attacked 3 times, period. Whether it's by the same player or by many different players.
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Re: Limit Attacks on Planets to 3 per day.

Tean1994 wrote:I was only stating that fleets are easy to repair and can be done so quickly in comparison to a planet's defenses, which are much more costly and often not realized by the owner until it is too late.

So as my topic suggests, a planet should only be able to be attacked 3 times, period. It doesn't matter if it's by one or 50 different people. It can only be attacked 3 times per day total!

and i said thats a bad idea

when you grow bigger do you have any idea how difficult it is to muster up enough fleets to even damage a planet

planet defences cost almsot the same amount but fleet capacity just keeps getting more expensive

bad idea
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Wolf359 wrote:I agree with hidden
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Tean1994
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Re: Limit Attacks on Planets to 3 per day, total.

I don't think you are understanding the point of the discussion. I could care less about the fleet capacities, because they aren't affected by this thread. Please re-read the topic and realize that I'm only talking about limitting the number of attacks that can be waged against any one planet.

Besides, the fleet capacities aren't ever affected when attacking a planet, only the repairs to the fleets that your MS currently has built up. The number of fleets and the MS capacity for fleets are completely seperate. You don't repair the capacity of your fleets after attacking a planet, only the fleets that are damaged during the attack.

And one last point, you don't have to have the full amount of fleets to attack a planet, as I clearly pointed out in my first post. It took 7 attempts to get my planet, the reason is because he didn't have the capacity and fleets to take out my planet in one shot, so he had to attack it many times.

My point is to protect the active players, because it also doesn't matter how many defenses a plant has, any planet can be taken if it is attacked enough times by either one or multiple players. This is what I feel is unfair to the active player. As for farms you can attack their planet 3 times and then attack again the next day, until you get their planet, because they won't know or care because they are a farm and inactive, and therefore, won't have built up their planet's defenses. So it all works out in the end.

This is my final point on the subject. I leave it up to the SGW Admins to decide if this is a worthy course of action or not.
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Re: Limit Attacks on Planets to 3 per day, total.

no your not listening to me

to get a MS capable of massing a properly defended planet you need a lot of fleets(i cant remember the percentage you need to have)but when you get into the high numbers fleet capacity becomes almost impossible to get therefore it becomes almost impossible to get enough fleets to mass a planet

please read my post
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Wolf359 wrote:I agree with hidden
Saber
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Re: Limit Attacks on Planets to 3 per day, total.

I disagree with this just because it can be abused and for the small cost of 450AT a day you could keep your planets protected forever.
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Re: Limit Attacks on Planets to 3 per day, total.

Saber wrote:I disagree with this just because it can be abused and for the small cost of 450AT a day you could keep your planets protected forever.

hey yeah i hadn't even thought of that what a great point

that way you wouldn't even need to build large planet defences cause you would be invincible
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Wolf359 wrote:I agree with hidden
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repli**cator
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Re: Limit Attacks on Planets to 3 per day, total.

planet defenses should be massable..making it not soo means planets are invincible..
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Re: Limit Attacks on Planets to 3 per day, total.

repli**cator wrote:planet defenses should be massable..making it not soo means planets are invincible..

yes thats exactly what i was saying

sorry if i made it to complicated
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Wolf359 wrote:I agree with hidden
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R1cardo
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Re: Limit Attacks on Planets to 3 per day, total.

it would become a tactical nightmare to defeat an other player if you could not mass his/her planet.

the element off surprise is then going straight out the window.

at this point i didn't have to use it yet but i know that in the future i will have to resort on these sort a tactics to give my enemy a strong blow.

if this would go through i have practicly no chance what so ever in massing higher ranked players there planets.

i have no intention on getting stuck at the bottom or middle off the foodchain, because i can't break down someones power.
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grimgor
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Re: Limit Attacks on Planets to 3 per day, total.

planets are the fast way to grow but there is risk in doing that


and if it was limit to 3 attack you could have stronger fleet power and still not get the planet due to the 80% to 120% attack power


also fleets are not cheap to repair
RobinInDaHood
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Re: Limit Attacks on Planets to 3 per day, total.

No. Want attacks limited on your planets? Try Nox.
Nutter
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Re: Limit Attacks on Planets to 3 per day, total.

I also disagree with this. as admin said, planets are there to be taken, they are not meant to be there forever...people get to over-protected about planets...

so i say no ;)
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Mojo Rising
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Re: Limit Attacks on Planets to 3 per day, total.

I agree that planet defenses should be massable but the pecentage of attack power needed needs to be increased..........significantly.
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