I think there should be a limit. Realistically a commander can't control a hundred officers. That's why there is a chain of command. If you want more then get your officers to get officers and build an alliance that way.
The problem is a few people get too many officers and their production ballons so that new players would have a lot of trouble catching them. I actually think a limit should be imposed in both games.
Quantum reality officer limits
- Nuto vixen
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Juliette Verified
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the Black Knight
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Silent Todd
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Actually, I have found that most officers come to me. While having a large number of them does give an advantage, it didn't always. Officer benefits are a relatively new concept. Not so long ago there really was no need to bully officers into your command unless it was a vanity thing. In fact, you will probably notice that the people who have been in the top 10 for awhile have a large number of officers. They didn't get to the top 10 because of their officers - they have officers because they're in the top 10. This would especially be true of someone like Apophis because he is the number 1 Goa'uld in the game. People just add you when you're at the top, I probably haven't talked to the vast majority of my officers. They join up, check out the top pages, and pick a high ranking member of their race to be their commander. Sometimes I get asked, sometimes I don't. Someone like Apophis wouldn't really need to bully people into being his officers... although even if he was, I'm not quite sure it's illegal.
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Silent Todd
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The Black Knight wrote:I aggree with Enfant Terrible. A limit of 10 or maybe 20 should be enough since we have the ability to dismiss some. They could compete to bethe best officer(FIrst Prime) or they could create their own realm and became more powerful hehe.
just an idea
First Primes (and other race equivalent's) is an AWESOME idea by the way. Even if it has no tactical advantage, it would give players another rank to shoot for. I would really like to see the game split up via officer trees. It would be really cool (i.e. Race - <branches to> - High Commanders - <branches to> - Officers) Maybe even color code the "families". I have almost 60 officers now, but I would like to see how big my little empire would spread if you counted all of their officers and so on and so forth. In addition to ranking via Race, like on the main page, you command chain can be ranked as well.
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Silent Todd wrote:Actually, I have found that most officers come to me. While having a large number of them does give an advantage, it didn't always. Officer benefits are a relatively new concept. Not so long ago there really was no need to bully officers into your command unless it was a vanity thing. In fact, you will probably notice that the people who have been in the top 10 for awhile have a large number of officers. They didn't get to the top 10 because of their officers - they have officers because they're in the top 10. This would especially be true of someone like Apophis because he is the number 1 Goa'uld in the game. People just add you when you're at the top, I probably haven't talked to the vast majority of my officers. They join up, check out the top pages, and pick a high ranking member of their race to be their commander. Sometimes I get asked, sometimes I don't. Someone like Apophis wouldn't really need to bully people into being his officers... although even if he was, I'm not quite sure it's illegal.
Our argument isnt that his officers don't come to him, its that no one should be allowed to have that many to start with.
What hope anyone got to win a game when you look at apotis, the greedy piece of **** and he has over 30 officers so far.
I mean, come on.
Realisticly, he is getting much more than anyone in the game, and the fact that these naive twits add him as their commander isn't always their fault. Everyone wants to win. But atleast if we had a maximum officer count then we could limit how much more of an unfair advantage bullies have.
You'll certainly have more people drop out of this game if these guys continue to ruin any chance of a fair game.
It's not a matter of luck; it's just a matter of time.
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Silent Todd
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People seem to think to confuse fairness and equality with communism in this game. Apophis worked his way to the top, of course he's going to have a ton of officers. True, he has a lot more than anyone else, but that's just the way the game is. If anything, the officers system provides lower ranked players to pool together and climb faster. It is also a great incentive to bring people into the game, which, I believe was its orignal intention. I believe that my first couple officers were friends that I told about the game. As I grew I started bringing even more people into the game, which started to pay off when the officer bonuses kicked in. If you want more officers, tell your friends about the game, teach new players how to play. Help the game and the game will help you... unless you're Elusive, in which case perhaps you should start paying people to be your officers.
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Silent Todd wrote:People seem to think to confuse fairness and equality with communism in this game. Apophis worked his way to the top, of course he's going to have a ton of officers. True, he has a lot more than anyone else, but that's just the way the game is. If anything, the officers system provides lower ranked players to pool together and climb faster. It is also a great incentive to bring people into the game, which, I believe was its orignal intention. I believe that my first couple officers were friends that I told about the game. As I grew I started bringing even more people into the game, which started to pay off when the officer bonuses kicked in. If you want more officers, tell your friends about the game, teach new players how to play. Help the game and the game will help you... unless you're Elusive, in which case perhaps you should start paying people to be your officers.
Yeah right.
twist it into something that doesn't seem like an unfair advantage.
Only the ones with an authority trip and have the power in the game would be against being about to have a million officers.
Please!
It's not a matter of luck; it's just a matter of time.
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Max
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Enfant Terrible
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My point is more to this effect.
What are officers? They are subordinates who act as branches which then lead to more sub branches etc. The purpose of which is that the one at the top is intended to see the big picture and a few select officers then fill in detail and pass on another not quite so big picture to a set of officers below them etc.
No general or whatever has some 150 officers to work with though. Usually the number is controlled because that large a number becomes unmanageable. I'm speaking in the sense that nobody has that many people directly responsible to them. It's indirect through a chain of command. Having a limit just seems realistic.
With the bonuses, it seems some people have now made a concerted drive to pull in as many officers as possible just to reap the rewards. And let's face it. When Apophis has however many hundred officers, that 1% of the 30% of his income is not going to help anyone in any real way.
If a limit is in place, for one officers would notice a more substantial benefit, and also it may encourage people to actually try to develop a chain of command. Finally I think it adds some realism.
As far as the benefit taking people to the top. I realise that having officer's will not win or lose anyone the game. I lost my train of thought and can't remember where I was going with this.
As for the First Prime idea. I think that's brilliant. You could have a lieutenant for the tau'ri. Maybe they get something like half the distributed naquada and maybe a troop bonus from the commander.
What are officers? They are subordinates who act as branches which then lead to more sub branches etc. The purpose of which is that the one at the top is intended to see the big picture and a few select officers then fill in detail and pass on another not quite so big picture to a set of officers below them etc.
No general or whatever has some 150 officers to work with though. Usually the number is controlled because that large a number becomes unmanageable. I'm speaking in the sense that nobody has that many people directly responsible to them. It's indirect through a chain of command. Having a limit just seems realistic.
With the bonuses, it seems some people have now made a concerted drive to pull in as many officers as possible just to reap the rewards. And let's face it. When Apophis has however many hundred officers, that 1% of the 30% of his income is not going to help anyone in any real way.
If a limit is in place, for one officers would notice a more substantial benefit, and also it may encourage people to actually try to develop a chain of command. Finally I think it adds some realism.
As far as the benefit taking people to the top. I realise that having officer's will not win or lose anyone the game. I lost my train of thought and can't remember where I was going with this.
As for the First Prime idea. I think that's brilliant. You could have a lieutenant for the tau'ri. Maybe they get something like half the distributed naquada and maybe a troop bonus from the commander.
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Apocalypse.
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The First Prime Idea was decent very well i agree that there should be a limt to the amount of people a person can take under thier command .
Nuto With all due respect no need for name calling we can talk about people without resoting to words like greedy , **Filtered** ext....... I'am not trying to tell you what to do there is no need for it .
we can all talk without soundling like were'r 6 years old
Nuto With all due respect no need for name calling we can talk about people without resoting to words like greedy , **Filtered** ext....... I'am not trying to tell you what to do there is no need for it .
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_Apophis__
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lol nuto, thanks for your opinion.
when i just started to play stargatewars ( original ) i did infact messaged some people to become my officers.
10-15 had joined me and like SilentTod said, they informed their friends wich leads to more players starting to play this game.
the new informed players that are informed by my officers to play this game and being my officers got me lots of officers.
so thats just how i got so many,
now i have lots of contacts and connections and many allies , they help me and i help them, we stand up for eachother.
thats what this game is all about.
its not my fault that you have no experience how to play mmorp games orsomthing but u need to understand that i didnt force players to join me.
i hope this makes some of your questions answered.
thanks for your time reading this and have a good day every1.
when i just started to play stargatewars ( original ) i did infact messaged some people to become my officers.
10-15 had joined me and like SilentTod said, they informed their friends wich leads to more players starting to play this game.
the new informed players that are informed by my officers to play this game and being my officers got me lots of officers.
so thats just how i got so many,
now i have lots of contacts and connections and many allies , they help me and i help them, we stand up for eachother.
thats what this game is all about.
its not my fault that you have no experience how to play mmorp games orsomthing but u need to understand that i didnt force players to join me.
i hope this makes some of your questions answered.
thanks for your time reading this and have a good day every1.
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Guest
# of officers
It is true that apophis has worked his way to the top predominantly without the help of his officers. However I can see where some of you are coming from. It seems slightly unrealistic that apophis could control and effectively lead 130+ officers.
Then again doesn't the real test come when we see whether apophis can hold it together. I mean, we sit back here and complain and so on... Can you imagine how many requests, pleas, msgs he must get on a daily basis. It would be hard to understand the scope of what he has going on. I get like 10-20 msgs in a day and don't have nearly the number of officers or contacts that apophis has. It would be a challenge to be effective with that many officers no matter how you look at it.
I guess what I'm saying here is if apophis can't or isn't able to fulfill whatever he has promised his officers they will leave him, so really maybe his number of officers really isn't so unrealistic after all. Perhaps apophis really does have what it takes to lead that many officers, and if not this problem will take care of itself.
If you want more officers, there are plenty to be had. I was under the impression apophis went on a recruiting campaign. Anyone else can do the exact same thing and come up with just as many officers. It will take time and will be a pain on a day-to-day basis.
I agree with everyone else, the First Primes... idea should be looked into. It would be cool if the First Prime got some type of bonus. For example, say the commander goes on vacation. The First Prime should be able to send a msg to all of that commander's officers in his absence. Also the First Prime should get a little bit larger naquadah bonus than the other officers.
Then again doesn't the real test come when we see whether apophis can hold it together. I mean, we sit back here and complain and so on... Can you imagine how many requests, pleas, msgs he must get on a daily basis. It would be hard to understand the scope of what he has going on. I get like 10-20 msgs in a day and don't have nearly the number of officers or contacts that apophis has. It would be a challenge to be effective with that many officers no matter how you look at it.
I guess what I'm saying here is if apophis can't or isn't able to fulfill whatever he has promised his officers they will leave him, so really maybe his number of officers really isn't so unrealistic after all. Perhaps apophis really does have what it takes to lead that many officers, and if not this problem will take care of itself.
If you want more officers, there are plenty to be had. I was under the impression apophis went on a recruiting campaign. Anyone else can do the exact same thing and come up with just as many officers. It will take time and will be a pain on a day-to-day basis.
I agree with everyone else, the First Primes... idea should be looked into. It would be cool if the First Prime got some type of bonus. For example, say the commander goes on vacation. The First Prime should be able to send a msg to all of that commander's officers in his absence. Also the First Prime should get a little bit larger naquadah bonus than the other officers.
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Jaffa15
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