klacey wrote:I love this idea, but i think there needs to be a huge cost at defending your planets, like a delay in when your m/s can help in massings, like 48 hours before its being able to change between def and att.
I think it will add some stratigy to everything. If you send it to back your ground troops you cant defend your planets, if you defend your planets you cant help your ground troops. If you send your MS out exploing it can't do either. If your MS is defending a planet, and a second attacker hits another planet it can not defend both, just the first. If it defends a planet it stays in that planets orbit for 1 full turn and can not defend another planet or be sent into battle until that turn ends.
Just my thinking on it, but meh






