HippyFool wrote:1) If you declare war on someone they have 24 hours to declare peace or forfeit their nox rights. This way you can keep your nox ONLY by trying to stay peaceful. (if they stay neutral nox will cease to work after 24 hours).
2) you cannot attack people while on nox and you cannot go on nox if you have attacked anyone in the last X (maybe 1 or 2) hours.
3) make it so there is actually a reason to declare alliance war...at the moment there is no positive effects - only negative.
4) allow accounts 24 hours of nox per day but each attack they do reduces that by 1 hour.
The paragraphs alone are bad, but combined they make a good realistical ideea.
The 4th paragraph is redundant because of rule 2.







