The negative uu bug (example of the new guidelines)

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Bazsy
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The negative uu bug (example of the new guidelines)

1.) Bug description
If one trains big quantities of uu (say 100k and over) they loose 1 uu. This affects them when they train ALL of the current available uu, since it will go to -1. If its -1, the game doesn't allow them to train super-trained from normal trained attackers/defenders, until they untrain 1 trained unit to uu...
Also, if one untrain over 100k, they will get 100k + 1 uu:)
This is not a big bug, but sometimes annoying.

2.) OPTIONAL
error message is: "You do not have enough units. Trained units take untrained to make. Super units take trained units to make. Everything requires Naquadah."

3.) Steps to take to replicate the bug
1.have like 100k uu
2.train all as normal trained attacker or defender (it will go -1)
3.try to train normal trained to super-trained (and the error message will show up)

4.) Results of bug as it stands
One cannot train any super-trained from normal trained, while it is at -1uu.
However after untrainin 1 unit to uu, it will work as normal.
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jimmus mcbobbus
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Re: The negative uu bug (example of the new guidelines)

This bug is in te resolved list, but it just happened to me (see the screenshot below.) I trained a little over 200k uu.



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~Nagini~
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Re: The negative uu bug (example of the new guidelines)

that happens to me often
but usually i just refresh the browser or wait a while and it turns to 0
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ron888
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Re: The negative uu bug (example of the new guidelines)

it happens to me too, but i think it just the turn production rounding off, because it dosen't always happens
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