TacticalCommander wrote:"This hurts the very small and doesn't allow them to strike back against the big". argument
If they are so small, how are they able to scrounge the resources together to hit big players? Surely if they can pull those resources together they can also get enough for a defense.
The small players are getting beat around enough these days...they aren't even allowed to get bigger stats in using most of their army size since then they get a visit from 'the educators' or even someone else who thinks it's funny to kill off ppl's work. It's only natural they would put their recources in something that can't be lost (unless they attack of coursethey loose attackers)
TacticalCommander wrote:"Big players will start sitting on small players" argument
-small players can easily, and likely raid/farm inactive accounts to replace losses
- this will waste big players time trying to stop small from growing
--Looks at AT prices
-Pergatory
-Small players are small, they don't have a lot to lose.
i think the reason small players are small is because they are not capable of spending much time raiding/farming. guess we should deny anyone to play if they don't spend three hours minimum per day?
and how will the small players afford AT's to raid/farm??
hmm they have little to lose...i think it's all perspective, what's little to you can be big for them.
TacticalCommander wrote:How about you think about how this will help the small players
--More destructive wars will allow increased UU losses for big players
--This in turns makes it easier for small players to catch up.
these wars are only played by big players...or do you expect a bunch of smaller players to be able to take out a top/medium alliance...
TacticalCommander wrote:"Its not fair because now one would have to build a defense and strike to hit back" argument
-I fail to see how the current system is fair?
-Save up naq to replenish your weapons.
-Be willing to untrain miners.
--or store troops else where
-Or better yet, have a strike already built(or players in your alliance), so then you just have to build a defense
--That way, when you mass back, they too, will have to rebuild a defense, goes both ways
-That sounds a lot fairer than one side being able to hit and have nothing to lose.
meaning be ready to get hit every day??
this makes first strike much more important since it means you can sit on your targets all the time not allowing them to rebuild def (so no strike for them to hit back), yeh sure they can PPT...but so can you...
TacticalCommander wrote:"Removes a persons ability to play as they see fit"
-They can still play the High strike, little to no defense, enough covert to stop sabs,
-Won't be very effective, but they can still play it.
-Buy the defense, sell the weps. Use normal troops, untrain them when. Sure it costs a bit more, but that doesn't mean they can't play it.
---Even then they take a risk in assuming that the person isn't online and won't mass them, or that someone in the alliance will see it and mass them before they can sell.
-This game has been built on that what you do should cost you something, and balance, and right now, these sniper accounts are favored to highly.
-Yes the weapon selling was GREAT improvement, I see this as Icing on the Cake so to speak.
well it surely won't remove their ability to play it...but it sure does make it a lot more difficult...
so it does affect their motivation to keep on playing this game.
TacticalCommander wrote:"There will be fewer wars because people will be too scared to lose their stats" argument
If you use this argument, congrats your account has just volunteered to be sent back to the stone age. You just called a good number of people cowards and accused them as unwilling to fight, and unless you specify the exact people/alliances you are referring too be too scared to lose their stats, you can just Assume Omega, DDE, some other big alliance/person, or all of them, will think you are talking about them. Logic and experience tells me, they won't take kindly to that.
well...that's just crazy imo...guess we should better all shut our mouths cuz anything can sound bad. everyone let's never say anything about stat-builders again....cuz all the top alliances will mass you for assuming you're talking about them...nice
TacticalCommander wrote:"This will allow players to exert unreasonable extortions to end a war"
-Pergatory
-Leave the alliance (get a new one to protect you)
--Don't pull thats not fair here, as that happens now, people leaving alliances because of war.
great, so then you can be branded in public as a traitor a coward a weakling...and will probably get you massed aswell...enjoy!
TacticalCommander wrote:Greedy people
If you were not selling, people would likely buy more from FORUM.
Agreed.







