A day in the life of a Pirate

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[SGC_ReplicÅtors]
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Re: A day in the life of a Pirate

TheRook wrote:I'm not in a "group" im not at 2 bill planets... yet I get hit by snipers for as little as 20-25 trill dmu...

now I know there are targets with MUCH MUCH more DMU... yet I'm hit and I'm not going to train ALL of my armysize into defenders purely to stop them blasting over my defence... I dont really attack people on ascended 90% of the time I have 2k AT...

I rely on my own growth to grow and it does me well... the thing that annoys me is that people just build a strike take the naq and then sit there for 1 week maybe 2 and come back and do it again...

I think its fine if I'm hit maybe once a week... but there isn't just one person who does this... and I cant compete with someone who gets 5 quint dmu once a week... I only make about 600trill dmu a week...

now I dont want to go down the route of doing it purely for growth to be fair I dont see the point in why people do it... its not as if they will be able to play their ascended account... whenever they build something people who have been annoyed by them in the past will come in and rip it down...

I believe over 50% of the "snipers" do it purely because they think "HAH, I can hit the biggest people in the game and they cant do anything... AHAHAHAHAHA I'm so good..."

but at the same time they are just ruining the game for other people who play... who take on all aspects of the game...

I got repeated visits by a sniper... who had huge assassin, strike, charisma, production and I started descending them... they came on after about 6 hours (so no chance to get them descended) next time they hit me... would you look at that... 1 weeks (1-2 turns) worth of farming and their ascended being is far far far stronger than mine...

How are people ever supposed to play and enjoy ascended server if people keep doing such a tactic in the end everyone is going to become a sniper and the server will die... thats a fact... then everyone can sit there with their 1000+ strik level and hit people with 0 defence as its pointless building them... the armysize 5x's idea helps but not enough... someone with 500mill armysize (all trained as strike) will come along and I'd need 2.5mill armysize to stop them hitting me... and I know I cant keep up with their growth (44mil/day) when they are on over 75mill/day

TheRook
Officially dislikes of what "snipers" are doing to the ascended server


Man use your turns, seems like a utter waste, what i found out when i was playing this game, i found myself i been restricting myself with these naps, peace deals, who and who not to hit i mean come on... in this game there is no moral high court of whats and wrong.

Heres my game play style,
i have no production technology, and no miner planets, i make zero DMU/turn and on critical 24/7....How do i get DMU, i take what i need, or buy some1s elses DMU just enough for me to build a 10qaud strike. I just take whatever i need after.

Train what you are willing to loose...like fremen said i aint building no def because its honorable, or becuase its its the "right" way to play,

prevention is a great tool
Mojo Rising
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Re: A day in the life of a Pirate

[SGC_ReplicÅtors] wrote:i consider ourselves as natures way of keeping one particular type of species err i mean players from ever getting a upper hand in the fragile ecosystem!


Sorry, as long as the artificial rank mods and damage caps and CER restrictions are in place, there is nothing "natural" about ascension. Get rid of the the rank mods, damage caps, and CER limits and then try your "tactics" SGC. It's easy to build a one-trick pony in ascension; many have done it, many more will. Is that how the game is supposed to be played? No. But since levels below 500 are so cheap it becomes profitable for those that have nothing but time and no social life to go through the ranks like the vultures they are and just ream accounts for no reason or for lots of DMU. Wow! Kudos.

Jason made it possible for ascension to become a joke with his ridiculous updates. It is players like you that made it a joke by exploiting the many gaping loopholes in those updates to further yourselves. Some of us actually got to where we are through hard work and sacrifice. As to Fremen and the rest of you, well have your fun while you can. As with all things, this too will pass. And just remember, all the people you pass on the way up, you will pass on the way down as well.
Mojo Rising
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Re: A day in the life of a Pirate

Anyway, it doesn't matter. Ascension is dead and so is main. Jason just doesn't realize it yet and doesn't have the decency to pull the plug now before it gets really messy.
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n00blet
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Re: A day in the life of a Pirate

I agree. Ascension is long gone. Raiding should be back.
A younger version of a n00b. Their age range is about 5-10. Their posts usually consist of kiddie shows, and unnessicary swearing at anyone who disagrees.
HairyMehoff
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Re: A day in the life of a Pirate

Mojo Rising wrote:
[SGC_ReplicÅtors] wrote:i consider ourselves as natures way of keeping one particular type of species err i mean players from ever getting a upper hand in the fragile ecosystem!


Sorry, as long as the artificial rank mods and damage caps and CER restrictions are in place, there is nothing "natural" about ascension. Get rid of the the rank mods, damage caps, and CER limits and then try your "tactics" SGC. It's easy to build a one-trick pony in ascension; many have done it, many more will. Is that how the game is supposed to be played? No. But since levels below 500 are so cheap it becomes profitable for those that have nothing but time and no social life to go through the ranks like the vultures they are and just ream accounts for no reason or for lots of DMU. Wow! Kudos.

Jason made it possible for ascension to become a joke with his ridiculous updates. It is players like you that made it a joke by exploiting the many gaping loopholes in those updates to further yourselves. Some of us actually got to where we are through hard work and sacrifice. As to Fremen and the rest of you, well have your fun while you can. As with all things, this too will pass. And just remember, all the people you pass on the way up, you will pass on the way down as well.



somebody bitter?
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fremen
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Re: A day in the life of a Pirate

If you are not using your turns, then I am not sure that you are playing the game. Doing basic account maintenance like repairing defense and training planets is all well and good, but until you spend a turn then you are not really doing all that much.

I hear the term vulture a lot, but it doesn't even mean what it used to mean. At one time it was referring to people who hit someone on the turn for that turn's naq after someone else had gone to the trouble of massing the defense. That almost made sense for both sides of the warring parties to get upset about. Now it just means someone that attacks you during a time of declared war. I hit someone the other day for 12 hours of their dmu production and they sent me a vulture message. They also had a defense. I should have stood against such nonsense back when it almost made sense. Oh well, better late then never.

Long live the Pirates. May the vultures become fat and plentiful.
Pirates wander the verse and the loot lays thickly upon the common man.

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Re: A day in the life of a Pirate

@ freeman & SGC Repli

I have my turns for when my alliance goes to war... just because I choose to rely on my own growth on a server doesnt make me a stat builder... its just my style of play... as sniping is your style of play... I'm not saying sniping is wrong I think its valid way to play... its just when someone with 500mill armysize can do so much damage to someone far bigger just because they have no problem training EVERYTHING into one stat...

in a way its similar to the issue that plagued everyone when planets came out on main (I'm sure many people remember someone with 10 hugely built up strike planets and 0 strike weapons massing many many people)

currently their isnt anyway to defend against it unless you take a page from their book and build up 50% of your armysize to defend...

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chargin
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Re: A day in the life of a Pirate

I believe i would like to change the definitions of a few things and make up some new ones to entertain myself.

farmers: hit players in ascended and don't get massed for it, these are normally accounts hitting weaker accounts and can include very large accounts that have huge defenses/strikes/assassins that farm other big accounts (risky but may pay off...for a while until somebody takes you down).

sniper accounts: people who hit large players and get themselves massed for it. Normally happy with getting their dmu and only attack back those that attack them which is dangerous for future game play if they stop being massed (will cause all farmers and clowns). Sniper accounts can be ex fat cats that have changed their style of play, they are not given their own grouping.

Fat cats: people who play the game based mainly on their stats and not attacking other players. These people normally know in more detail how the game works and make over 15tril a turn (720tril a day). They make around as much money as sniper accounts, generally more. A common misconception is they do not fight, or do not know how to. They in fact normally can attack and do and hence are called bullies for massing people they believe will turn into a sniper account. Fat cats mass snipers, snipers steal dmu from fat cats, it is a never ending battle, neither can win but some people will come out best in each group. To be a true fat cat you can only ever have been a farmer or always have been a fat cat.

ex sniper-fat cat: old sniper accounts that have stopped sniping and are starting to be a fat cat, this requires some level of intellect because it means they know that sniper accounts are risky and can not be pulled off for large periods of time.

clowns: people who think it is funny to severely other players for no reason. It is mainly done by smaller accounts who think attacking a big accounts (that regenerate slow due to CER mod) "teaches them a lesson" also known as "losers that can't make a larger account so they ruin others fun" or "small penis syndrome".

pirates (just for the thread creator): are generally noobs that brag about how they are "taking on" bigger accounts because they believe it means they know how to play. They generally use names of great players in their threads as if attacking them was a great accomplishment, even though on an even playing field they would have their asses handed to them on a plate. They do not realize the only reason (yes only reason) they can snipe is because large players can not rebuild after an attack because of the CER mods and to be competitive they must let some attacks through. Many of the more clueless ones even encourage more sniper accounts which will overall encourage players to increase defenses and reduce returns from pirates. These souls while encouraging more people to their "side" are alas only making their side lose the great war of snipers vs fat cats. I salute them for their efforts.

Sniper accounts are important to ascension, they ensure activity and make sure accounts require a defence and a level of judgment to how much of one is needed and what level of farming is normal. Fat cats make ascension what it is, a violent server where only the strong and skilled survive. The main reason ascension is snipers vs fat cats is the value of planets is different from one player to another so most players can not work out what is being lost in an attack, so it is assumed all attacks are profitable hence not tolerated. In my opinion clowns are the only real type of player not needed in ascended as they are just their to ruin other players fun. Large players should be able to regenerate at full CER after losing planets until they reach their CER again so they can continue in their efforts to mass sniper accounts (if they stopped being massed, almost all will start being farmers and clowns, the end of all skill in ascension as we know it, for now we will sit on the edge of the knife and pray they keep getting massed for everyone's benefit). If you want CER to be fixed to help remove clowns and prevent an all farmers/clown server please read and support this thread: viewtopic.php?f=32&t=105026&start=0

On an unrelated note, APP rate needs a permanent fix which can be done through cross server deals. Worry not, this won't help large accounts (or hinder) it will just help small accounts. Please support this thread: viewtopic.php?f=32&t=88051


PS: good luck young pirate may your efforts to encourage more sniper accounts particularly ex fat cats prove fruitful, for it will help ex sniper-fat cats like myself. :lol:

PPS: if a mod likes my definitions they can cut this post off and sticky it lol.
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Tintsel
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Re: A day in the life of a Pirate

chargin wrote:pirates (just for the thread creator): are generally noobs that brag about how they are "taking on" bigger accounts because they believe it means they know how to play. They generally use names of great players in their threads as if attacking them was a great accomplishment, even though on an even playing field they would have their asses handed to them on a plate. They do not realize the only reason (yes only reason) they can snipe is because large players can not rebuild after an attack because of the CER mods and to be competitive they must let some attacks through. Many of the more clueless ones even encourage more sniper accounts which will overall encourage players to increase defenses and reduce returns from pirates. These souls while encouraging more people to their "side" are alas only making their side lose the great war of snipers vs fat cats. I salute them for their efforts.



lmao, Fremen ain't no n00b ;).

That is all :P.
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Re: A day in the life of a Pirate

@ chargin

man u sound like a politician, all talk and no action....i may not talk well, but i sure can do alot of action!



o ya one more thing i hate clowns
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chargin
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Re: A day in the life of a Pirate

:shock: i'd never be so tactless as to call somebody a noob *insert disclaimer here*, if that's how you interpreted it well that can't be helped.

what do you mean no action? i have about 150 turns left in ascended lol. I try to make as many of the admin chats as i can (which is hardly any lol) and i tell the admin what i think will help the game.
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Re: A day in the life of a Pirate

help the game? no... i been enough to admin talks that i just dont want to go no more since its always either stupid requesting names,scammers asking for resources, or suggest a update to help them in a current siltation because they cant get some1 in purg or some other thing, thats not help thats not even helping the game.
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Re: A day in the life of a Pirate

@repli

that may be the case at admin meetings that the biggest screamer gets the most attention but I still like to think once people discuss suggestions and improve upon them further and add more and more possible ideas I'm sure admin will like them and hopefully take them on board... but it does take a lot to get there... but thats why I like the ascension section/ascended server as people can come out with some good ideas that people can take and improve upon or add other ideas.

this in my mind is very important in getting suggestions/updates put through.

I dont know if/when/how often admin comes to the ascended section forums and looks at the suggestions but I'd like to think he does every few weeks...

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Re: A day in the life of a Pirate

actually, chargin hit the nail pretty much directly on the head with that. since he was one of the original snipers and is now an "ex-sniper fat cat"... i believe is how he put it.
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