increase in new account stats

What do you want to see in the game? what can be improved? any suggestions welcome here...
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Lore
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Re: increase in new account stats

Yogi Bear wrote:10k seems a bit much as if they are shown by others how to raid properly they can quite easily get well over a million army size in a day or to, i no thats not very big but then when we all started we had to work for weeks to get that, i think we will end up with alot of new accounts growing very fast at the start then they run out of turns and realize how slow this game is and quit, thus making a flock of slightly bigger abandoned accounts, i would say have less turns and just provide them with supers and lifers so they cant be raided away or sent off to other accounts



Hummmm, starting with a small equiped army,,,,,,, this idea has merit.
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Mr Nice Guy
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Re: increase in new account stats

Just give them the 10k non transferable turns, a lil explain of how to use them and then No attacks allowed to others but raids with those turns...
10k turns just for raiding , nothing else!
should be able to get around two million units with this.. a newbie would get like one million .....mmmm a boost of one million units is way lot more than needed!!!
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Re: increase in new account stats

wont increasing starting stats, only help the ppl that are already playing.. cause this way we will have more to raid?
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_Rube_Dragon_
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Re: increase in new account stats

Lore wrote:I say give them 10K (the max) to start with. Then do not allow them to start generating AT until every one of them is used.

this needs to be brought up at a chat with admin
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Lore
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Re: increase in new account stats

_Rube_Dragon_ wrote:
Lore wrote:I say give them 10K (the max) to start with. Then do not allow them to start generating AT until every one of them is used.

this needs to be brought up at a chat with admin

I agree, Too bad I'm at work during the meets :?
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schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.
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Re: increase in new account stats

unitedabominations wrote:Just give them the 10k non transferable turns, a lil explain of how to use them and then No attacks allowed to others but raids with those turns...
10k turns just for raiding , nothing else!
should be able to get around two million units with this.. a newbie would get like one million .....mmmm a boost of one million units is way lot more than needed!!!

and how would they then get naq?
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Nobody101
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Re: increase in new account stats

just start em with attack supers 1k attack supers 5k defence 10k lifers 200(Non-transferable turns) and 3 bill naq, don't give em any more, maybe provide them with weapons to arm there supers, if older accounts cant defend against 1k attack supers then thats your own fault. Since they are getting more at the start maybe they cant be sent any resources by friends in the game for a certain period of time??? if anyone nos about how long it takes to get those resources with out help may be that could be the restricted time?? just a thought
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Mr Nice Guy
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Re: increase in new account stats

Zeratul wrote:
unitedabominations wrote:Just give them the 10k non transferable turns, a lil explain of how to use them and then No attacks allowed to others but raids with those turns...
10k turns just for raiding , nothing else!
should be able to get around two million units with this.. a newbie would get like one million .....mmmm a boost of one million units is way lot more than needed!!!

and how would they then get naq?

who gave me naq when i started????
i think that 10k turns is way too much but just fine it is, so they do get one weapon and start raiding in next turn, thats all they need train as miners... there is no need to give them all from the begining or else they would be really happy and quit saying... aaaaah easy boring game ... next
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Re: increase in new account stats

giving non transferable turns who could be used only for raid ???
and multies will raid 2mil uus with cheated new account and raid it after...

keep stats as they are now, they are already boosted by the farm (when i begon with my first account, a good hit was like 50 000 naq, now u can find 2bil naq out with ZERO def everywhere after page 500)

and we gain now 144 ats/day, it's already a good help for beginners...
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Mr Nice Guy
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Re: increase in new account stats

true but remember the idea is to make the game a lil bit more atractive for new dudes.... i think will be better to have more new players... they will become good farms later on im sure... about cheaters well its a shame... but then, it happens.. damn this sucks thinking it like that
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Re: increase in new account stats

you aught to give choice with the 10k turns. If somebody told me i couldnt get naq with my turns when i started fresh, i'd have quit on the spot...considering how lucky a hit you can get with turns sometimes..
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Re: increase in new account stats

not to mention the hard work it'd be to code that...

but considering multiing, it might be unwise to give 10k...
the hardest thing here, is the balance between too weak start, too strong, and too exploitable...
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_Rube_Dragon_
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Re: increase in new account stats

so was it mentioned to admin?
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Zeratul
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Re: increase in new account stats

not recently...
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Black Dragon
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Re: increase in new account stats

Almost 20% of the players now have above 75 mill army size, If someone is new to this game with such low stats, he/she would take at least 3-4 years to reach their army size.
By the time the new players reach 50 mill, the older players would have reached some 200 million army size

I was thinking about this before,

The new players must be given

20,000 Untrained Units
10 billion naq in the bank
2K AT's
2000 Raw UP

This will reduce the gap between newbies and older to some extent and also makes the game interesting for the newbies
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