Ingame planet Auction House

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Mr Nice Guy
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Re: Ingame planet market

dude it is the same, there is no need, thats what market is for , many do auctions in there, they say what they have and other offer, the cheat comes only when some noob sets a broker with a non trusted or known account.
Most of trades are for ingame goods so market broker ingame is the solution for trades, and about planets how can u be scammed ? if the dude do not give the resources then retake and sell his planets in market or sit on him.
i still say if u guys comes with a good plan about this, support it with good ideas ill kick the wolf and help u guys , but this i think is not really a solution to a problem and can get more exploits !

:-D ( he he he jk wolf359 )
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Iƒrit
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Re: Ingame planet market

ok, so you think its not necessary, but it would make it far easier to do trades, and acquire resources.

EDIT - Also there are updates that are exploitable.
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Mr Nice Guy
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Re: Ingame planet market

if u look at what the game have already it is not needed, still i keep saying, give a full idea , or at least an idea a lil bit more worked and ill help u out with this mate, the idea is not bad, just that not needed in the way u guys are tryin to sell it!
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Re: Ingame planet market

Ifrit wrote:
Wolf359 wrote:My question still stands......

Why?

How will it benefit the game? What positive thing will it bring to the game?

I'm sure this was suggested before (both auctions and planet markets) - a long time ago - I need to check, but I seem to recall the idea of planet markets was rejected because there was the potential for abuse - i.e. being specifically able to pass a planet onto someone without anyone incurring damages.

Well it would certainly elimate the possibity of scamming people.


What?

How many times does it need to be said? - scamming for ingame stuff is not cheating!!! Therefore there is no need to eliminate it or to protect people from it! You should be your own protection from it.

Scamming involving real cash is technically not a cheating matter either - but IS a legal matter. Besides, you'd have to be stupid to hand over cash before getting your goods.
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Re: Ingame planet market

Wolf359 wrote:
Ifrit wrote:
Wolf359 wrote:My question still stands......

Why?

How will it benefit the game? What positive thing will it bring to the game?

I'm sure this was suggested before (both auctions and planet markets) - a long time ago - I need to check, but I seem to recall the idea of planet markets was rejected because there was the potential for abuse - i.e. being specifically able to pass a planet onto someone without anyone incurring damages.

Well it would certainly elimate the possibity of scamming people.


What?

How many times does it need to be said? - scamming for ingame stuff is not cheating!!! Therefore there is no need to eliminate it or to protect people from it! You should be your own protection from it.

Scamming involving real cash is technically not a cheating matter either - but IS a legal matter. Besides, you'd have to be stupid to hand over cash before getting your goods.

I was replying to what benefit would it bring, and I didnt say it wouldnt stop cheating...
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Re: Ingame planet market

Ifrit wrote:
Wolf359 wrote:
Ifrit wrote:
Wolf359 wrote:My question still stands......

Why?

How will it benefit the game? What positive thing will it bring to the game?

I'm sure this was suggested before (both auctions and planet markets) - a long time ago - I need to check, but I seem to recall the idea of planet markets was rejected because there was the potential for abuse - i.e. being specifically able to pass a planet onto someone without anyone incurring damages.

Well it would certainly elimate the possibity of scamming people.


What?

How many times does it need to be said? - scamming for ingame stuff is not cheating!!! Therefore there is no need to eliminate it or to protect people from it! You should be your own protection from it.

Scamming involving real cash is technically not a cheating matter either - but IS a legal matter. Besides, you'd have to be stupid to hand over cash before getting your goods.

I was replying to what benefit would it bring, and I didnt say it wouldnt stop cheating...


I know - you just didn't answer the question - so I'll rephrase it to point specifically at your response - what benefit does eliminating a perfectly legal gaming tactic bring to the game; especially when you consider that every single one of us already has the ability to stop so called 'scamming'?
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Re: Ingame planet market

Wolf359 wrote:
Ifrit wrote:
Wolf359 wrote:
Ifrit wrote:
Wolf359 wrote:My question still stands......

Why?

How will it benefit the game? What positive thing will it bring to the game?

I'm sure this was suggested before (both auctions and planet markets) - a long time ago - I need to check, but I seem to recall the idea of planet markets was rejected because there was the potential for abuse - i.e. being specifically able to pass a planet onto someone without anyone incurring damages.

Well it would certainly elimate the possibity of scamming people.


What?

How many times does it need to be said? - scamming for ingame stuff is not cheating!!! Therefore there is no need to eliminate it or to protect people from it! You should be your own protection from it.

Scamming involving real cash is technically not a cheating matter either - but IS a legal matter. Besides, you'd have to be stupid to hand over cash before getting your goods.

I was replying to what benefit would it bring, and I didnt say it wouldnt stop cheating...


I know - you just didn't answer the question - so I'll rephrase it to point specifically at your response - what benefit does eliminating a perfectly legal gaming tactic bring to the game; especially when you consider that every single one of us already has the ability to stop so called 'scamming'?
Ok yes its a perfectly legal game tactic, and yes we can all stop it, but you really dont see any benefits to adding an Auction house. This would really diverse the trading make it easier for people to find trades and also would drop prices due to competive rates. Also Im pretty sure there are several players who don't use the forums to trade, nor have MSN with a bunch of friends and now your adding a bunch more traders into the game. Also I think i read somewhere that the forum and game where suppose to be seperate...

Anwser this for me, how does it make the game worse?
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Re: Ingame planet market

You miss the point - you need to show how it makes the game better, and so far you haven't.

But here's an example:

All it would do is further detract from the fact that this is....wait for it.....

A WAR GAME

Bringing in an auction - which isn't necessarily the topic - would mean there is even less need to attack in order to gain the resources to build.

The in-game market already fluctuates price dependent on demand (although the AT situation still needs sorting).

Besides, I remember when another MMORPG (based on Lord of the Rings) came out - it came out a while after SGW and after a short time it's market evolved where players put up what they wanted to trade, and for what price - players could then browse the trades and accept them if they wanted. There was a lot of talk and suggestion about bringing the same thing here - but ultimately it was rejected by the admins.

And if you get the ability to trade planets, it could easily be opened up to abuse by being able to pass on the planet to whomever you like, at potentially no cost to anyone).

The forum and the game are separate in some regards - but in others they are most definately linked - recruitment, war, trades - so I don't really see the point of that argument. What is meant in the statement 'the game and the forum are separate' is that, people who make comments outside of roleplaying in the forum, should not be targetted for it in game (or, mods should not be targetted in game for their modding decisions in the forum becuase their role as a mod is separate from their game character).

Besides, as I said elsewhere today, a good player will use more than one source for his or her information and contacts. You cannot bring in something in game because people don't visit the forum - they are, after all, available to everyone (as long as you don't breach the rules). Parts of the forum are part of the game.
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Re: Ingame planet Auction House

Acually I have made a few valid points, and weather you want to accept that is up to you. Also it wouldnt take from it being a war game and therefore needing to attack for resources, if that was true then trading all together would have already destroyed this. Also wouldnt that make people attack for resources more if this was added, cause I know people naq hit to buy UU, or raid UU to sell for naq. Wouldn't an option like this cause people to do so for buying auctions and to placing them.

I think your missing the point with your lack of attempting to solidify any valid point where it makes the game worse. Also I already stated agreement to planets not being invloved with the Auction House.

Where is this 'in-game' market you speak of? The brokering system used through the foums to find trades...thats not exactly a 'in-game trading market', the two sorces combined into one do make it one, but its not a direct in-game option. Where as a Auction House would be, and I think that having this option would cause prices to change much more when you start having players who are not invloved in the forums active in trades, through the auction house. Now you have a system that makes tradeing different then it is now for the following reasons (just beacause you say I haven't made any valid points).

1.) Reduce the risk of scamming (which yes is a legal tactic but shouldnt be available for players to do).
2.) A more competive market then there already is.
3.) More players will be trading then before, thus applying more so to #2.*
4.) Players would feel more comfortable trading through the auction house due to all of the above reasons.
5.) Larger quanities of ATs, UU and Naq available for everyone, also applying to #2.

* additionaly because the current method requires players to use the forums to trade this method would cause more trades through a larger participation.

So here is how my idea works;
- Trades are placed in the Auction house with users deciding what resource, its minimium bid, the buyout price (optional), and amount of time for the auction to take place.
- Times for auction house should consist of 8, 12, and 24 (or something more fitting) hours. Deposit fees for placing an auction should be more for increased amount of time.
-Names of auction host should remain anonymous
-Auctions that have not had bids placed should be returned with the loss of deposit fee.
Last edited by Iƒrit on Tue Apr 15, 2008 6:41 pm, edited 2 times in total.
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Mr Nice Guy
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Re: Ingame planet Auction House

hey dummies.... scammin is not legal just to let u know, but it not illegal, an small but significant difference, why ? cause admins havent get to the point of making a simple rule about it, mostly cause u get scammed on your own stupidity and not because a game bug or something like it!
About the auctions , dude i see your point but as this is a war game the auctions could take planets off the target, u could send yours to a friendly account and save them when war starts, so mostly that is a bad idea. About trading resources , well forum is for that mostly , u have a big huge section for that, u can trade turns, units , sell or do auctions for planets, u can also buy MTs , do cash trades ( on your own risk) accounts, and lot more things. If people is too lazy to check the forums then it is their own problem, also if auctions comes in it means they will have to use time to check what is in auction, so it is the same.
Besides all that, its really funny to take other players planets, really nasty war tactic but funny if u are the one taking them!

IT DOES NOT MEAN U CAN GET ON MINE AND TAKE THEM!!! just to be really clear!
Sorry mate but still u have not give a good reason on how it would improve the game!
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Mr Nice Guy
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Re: Ingame planet Auction House

btw, it wont stop scammin on planets, its simple, everybody who sell a planet or location always asks first the resources, then gives the name or id... so no real scamm can be done dont u think ? :?
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Re: Ingame planet Auction House

why are you still on the planet thing, I already stated 3 times remove the planet idea. ok onto the Auction house, can you make any reasons how this would make the game worse?
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Mr Nice Guy
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Re: Ingame planet Auction House

well if it does not make it easier .... what does it make ???
mmmm i used the planet thing as an example, it will be the same with turns, well will be worst, if u can set an auction somebody will rise price, offer more, and others more and take the turns to a higher price just because big dudes can pay more.
With units will be kind of the same, MTs..... so at the end.... i wont be so good, an auction is to see who pays more, and u will set base price the market rate, so it will only go up.... and at this point i see nothing good on getting higher prices for turns while they are already too expensive! :-D :-D :-D
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Re: Ingame planet Auction House

acually in theroy the auction house will drive prices down, the more people their are competing to make sales the more they try to beat someones bid and buyout price. Besides your arguement, prices will always be increasing with the current method of sale, lets face it this is a sellers market not a buyers pay the price requested or dont buy it at all.
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Mr Nice Guy
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Re: Ingame planet Auction House

yup, but the difference between both games is simple, this one haves already a screwed market of turns, wich makes things a lot expensive, so most of things goes up and then will be too hard to get them down!
thats the big issue he he!
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