Circles = Nerfed

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GeneralChaos
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Circles = Nerfed

April, 2008
Officer, Commander and Alliances
From this point on, due to popular request, officer relations, and alliance relations, are 100% distinct, separate and unrelated.
Making an alliance will not automatically bring in your officers, quitting an alliance not dispel your officers from the alliance, a leader of an alliance may be an officer or a commander without restriction.

Officer Contribution to Commander Unit Production
The officer contribution to commander unit production is now based solely on natural, prebonus, unit production. This is the number reflected in their daily unit production stat (not the turn unit production) - on the main base page, it is the 'Unit Production: xxx/day' stat, not the '(yyy total)' in brakets.

Lifer Suicide Attacks
On a lifer suicide attack, it now requires 3 lifers, to destroy one anti-covert unit. It used to be 5.

Well congrats to the alliance who sat in the meets pushing for this, i guess that was the popular request, i guess your happy now, if you couldnt get them banned you got the circles nerfed, maybe there needs an update to Super attackers too Strike planet ratio.......
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Teal'auc of the Void
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Re: Circles = Nerfed

TLE, cry moar...


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Nigatsu_Aka
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Re: Circles = Nerfed

Not only circles are affected, but also normal Commander-Officer relations. It`s not pheasable having officers when you get a bonus of 100k but you give naq bonus of 300-400k.

**Filtered** you **Filtered** who proposed this at the admin meeting!
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Re: Circles = Nerfed

i agree, it should be undone...
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GeneralChaos
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Re: Circles = Nerfed

So now that the entire server just got screwed because of a few people who cried to admin about it, does that mean that RAW up will be cheaper now, seeing as having officers is pretty much pointless......

I find it amazing that admin did this so fast, yet other things that have been pointed out again and again and again still remain ignored.....
Deep within Noob Cave, you find a strange pool filled with a glowing blue liquid. You think back to what your mother told you about unfamiliar liquids found in caves.

You're pretty sure she said "Drink it! What's the worst that can happen?"
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Re: Circles = Nerfed

Agree. This update is not good. Dont even know what is the point of that update?
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Re: Circles = Nerfed

Some peeps have time to bug admin on the meetings and some of us don't...
Meaning if you bug enough you might get what you want since noone else is gonna say anything against cuz its not there.
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Teal'auc of the Void
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Re: Circles = Nerfed

GeneralChaos wrote:So now that the entire server just got screwed because of a few people who cried to admin about it, does that mean that RAW up will be cheaper now, seeing as having officers is pretty much pointless......

I find it amazing that admin did this so fast, yet other things that have been pointed out again and again and again still remain ignored.....

Yeah... basically admin deems something as 'popular' when selected group of people whine at IRC Admin meeting. Sorry, but that's hardly 'popular demand' - that's just obnoxious group of moaners who have big fat accounts to screw growth of those who could grow faster and catch up to them... and become a threat. Which is something what our selected group of fat big accounts does not want, right...?



Teal'auc


TLE, cry moar, PLZ!!!
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Scar Face
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Re: Circles = Nerfed

This really sucks, on the next admin meeting it should be told to remove this update...
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Re: Circles = Nerfed

yeah, dont know if its profitable for me to have officers anymore.
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GeneralChaos
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Re: Circles = Nerfed

Teal'auc of the Tok'ra wrote:
GeneralChaos wrote:So now that the entire server just got screwed because of a few people who cried to admin about it, does that mean that RAW up will be cheaper now, seeing as having officers is pretty much pointless......

I find it amazing that admin did this so fast, yet other things that have been pointed out again and again and again still remain ignored.....

Yeah... basically admin deems something as 'popular' when selected group of people whine at IRC Admin meeting. Sorry, but that's hardly 'popular demand' - that's just obnoxious group of moaners who have big fat accounts to screw growth of those who could grow faster and catch up to them... and become a threat. Which is something what our selected group of fat big accounts does not want, right...?



Teal'auc


TLE, cry moar, PLZ!!!



Basically, but whats funny is, i know there are enough mods that talk to admin that could point him to this, as if its popular where are all the threads on the forums saying they wanted it removed, where are all the polls on there fourms that back this claim up, they don't exsist...... Yet when people complain they dont like the update it gets ignored...to sad.
Deep within Noob Cave, you find a strange pool filled with a glowing blue liquid. You think back to what your mother told you about unfamiliar liquids found in caves.

You're pretty sure she said "Drink it! What's the worst that can happen?"
Teal'auc of the Void
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Re: Circles = Nerfed

GeneralChaos wrote:Basically, but whats funny is, i know there are enough mods that talk to admin that could point him to this, as if its popular where are all the threads on the forums saying they wanted it removed, where are all the polls on there fourms that back this claim up, they don't exsist...... Yet when people complain they dont like the update it gets ignored...to sad.

Many useful threads were pointed out even on mod meetings... sadly, admin didn't listen too much as of recently. And well, this is the result. A lot of angry people.

I am usually the last one to complain about updates, but this one is silly... it really removes CO/Officer benefits... so unless said officer is really your big friend, there's no reason to take any officers. Too bad, instead of improving CO/Officer relations, like adding more possibilities of cooperation/protection, Admin decided to nerf this option completely.



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Re: Circles = Nerfed

Income to officers was not affected, right?
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Re: Circles = Nerfed

Brilliant update... :roll:
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GeneralChaos
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Re: Circles = Nerfed

Having officers now is not productive at all, so like you said unless they are a friend of yours, its not worth keeping them.

ADMIN i have a better idea for an update, REMOVE the option to have officers full stop, because thats whats going to happen anyway.
Deep within Noob Cave, you find a strange pool filled with a glowing blue liquid. You think back to what your mother told you about unfamiliar liquids found in caves.

You're pretty sure she said "Drink it! What's the worst that can happen?"
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