Repair all button.
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smooshable
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Repair all button.
Hey, just thinking its kind of a pain having to click every single thing and waiting for the server to load just to repair stuff. Maybe there could be a single button to repair all if you so desire to do that.
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Sleipnir
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Just be glad. I remember the time where you had to calculate for yourself how many points to repair. It's already much better. And it'll be much less of a pain when all you have is top level weapons.

As soon as you build an idiot proof system, somebody else builds a better idiot.
If it moves, kill it. If it doesn't move, kick it until it does move, and then kill it.
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smooshable
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smooshable wrote:Its a suggestion forum, I was just making a suggestion that I thought would be handy.
a suggestion which has already been thought of...
but since i can't find the other one anymore, i'll just leave this one here...
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buck wrote:well psi, upkeeping order in the universe does play its tricks on your mind...
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Saturnine
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Re: Repair all button.
smooshable wrote:Hey, just thinking its kind of a pain having to click every single thing and waiting for the server to load just to repair stuff. Maybe there could be a single button to repair all if you so desire to do that.
Yes, I agree. We could implement the feature in many ways for the "dial-up challenged."
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myFriend
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ok for the peps that do not know this..... when u click on the repair button for that weapon in about .4sec the info is sent to the server and then the page reloads witch takes the longest time soo... if you click on the weapon to repair and wait about .6 to 1 sec then go to the next you can get all weapons repaired in a short time (do this to fast and you will miss a weapon)
I am dyslexic and i did do spell check. sarry for the type-o's
i will face my fears and let them past though me; we live we die... but not in vain; OO for cying out loud; Sir with all disrespect, I don't give a dam
i will face my fears and let them past though me; we live we die... but not in vain; OO for cying out loud; Sir with all disrespect, I don't give a dam
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i'm pretty sure Sleipnir, my fellow colleague, was not saying this is in any way a ||BAD|| idea, he was merely pointing out (as would i) that this particular area has already been improved greatly from how it once was.. therefore, although i think the idea is good and would like to see it implemented, you have to know that it might be sometime, because the "area" has already been attended to and all things must have their turn
Goo
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GhostyGoo wrote:Yesno.
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Moloch
You are all right, it would make a good suggestion and possibly relieve some stress to the servers from loading the Amory page more than five times in row by connecting to the database only once instead of over and over..
But like Sleipnir wrote, it's a lot better than when you had to calculate the amount of naq to put in for repairs, and the occasional **Filtered** because you got your naq stolen when calculating the necessary amount
However, there is a temporary solution to a " Fix All " button. Simply click the weapons to repair, one after the other and therefore you only wait a few minutes for the page to reload instead of waiting a few min. per weapon to repair. This process works over 95% of the time, well at leas for me
But like Sleipnir wrote, it's a lot better than when you had to calculate the amount of naq to put in for repairs, and the occasional **Filtered** because you got your naq stolen when calculating the necessary amount
However, there is a temporary solution to a " Fix All " button. Simply click the weapons to repair, one after the other and therefore you only wait a few minutes for the page to reload instead of waiting a few min. per weapon to repair. This process works over 95% of the time, well at leas for me
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Robosheep
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Sleipnir
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Asger
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Sleipnir wrote:Even better, with the new fast server, clicking them all will be done in a few seconds.
Clicking them all like that also increases the work load on the server. I'd prefer a single call solution and keep the servers fast rather than have multiple people doing this increasing the load on the server.


