Armours?
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I don't love the idea...the armour jaffa have doesn't do any good anyway...they still get destroyed with a few P-90 rounds...
The replicators armour is invincible in the show...eventually...depending on what they eat...
Then again maybe that would make it a good addition...the armor needs to be penetrable...yet a slight advantage...
I think it might be kind of cool...
The replicators armour is invincible in the show...eventually...depending on what they eat...
Then again maybe that would make it a good addition...the armor needs to be penetrable...yet a slight advantage...
I think it might be kind of cool...
Raconar wrote:I don't love the idea...the armour jaffa have doesn't do any good anyway...they still get destroyed with a few P-90 rounds...
The replicators armour is invincible in the show...eventually...depending on what they eat...
Then again maybe that would make it a good addition...the armor needs to be penetrable...yet a slight advantage...
I think it might be kind of cool...
Strangely enough, that is not true for the movie or the first episode of SG1. The Jaffa armor stopped everything the humans were firing at it. Sadly, it seems that the Jaffa after this point all started wearing their rubber practice armor.
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What, are you actually saying you want armor to reduce the number of casualties?
*Bangs head against wall*
More death is what we need.
*Bangs head against wall*
More death is what we need.
As soon as you build an idiot proof system, somebody else builds a better idiot.
If it moves, kill it. If it doesn't move, kick it until it does move, and then kill it.
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That's for sure! I'm at over 400 (non-spy) units! (This gives me over 2,000 Naquada per turn at critical alert level! Too much for critical, IMO. I think Naquada production should be topped at about 1,500 per turn at critical.)Sleipnir wrote:More death is what we need.
Trade Feedback Thread for NoDot
Don't! Just...don't!You recieved 980 Naquadriah in exchange for 490,000 Units!
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- Sarif
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Sarif wrote:sorry about the time of the reply, but i was thinking more to reduce the damage caused, but still kill loads of people (dont ask why) say like a slight reduction for the percentage of armour you have on your army.
Kinda like a defence upgrade for the attackers? should have three levels like the rest