Help&Rules, Section 6-Ascending wrote:Ascension is an evolved state of play, on both the 'main' level, and the ascended level. It opens up a new game (ascended.stargatewars.com) as well as altering your main account.
Requirements: To ascend you need a minimum of 1000 Glory and Reputation (G & R) points. These points are gained by being in the top 2% of all players in the rankings. (The top 2% of active players, so this number may be slightly different than multiplying the lowest rank by 2%). Each turn you are in this ranking, you get G & R points -more for the top .2%. Additionally, there are minimum stat requirements based on your unit production (and a minimum unit production) that are disclosed when you reach 1000 G & R points. At that point a new icon will present itself on your base page, and you can click that for more information.
Ascending Although it is explained in greater detail at the time, it is common knowledge that ascending uses almost all of your realms resources to accomplish. Your weapons, technology, UP and covert levels, all units (except lifers), naquadah etc are all used up on ascending (and converted into ascension points (AP) for your ascended realm). You are left with your lifers, a 'free' supporter status, and a new evolved race based on your previous race. It is a new beginning.
ReAscending: This works exactly as ascending does, except instead of getting a new account in the ascended realm, your existing account is 'powered up' and your main account gets additional bonuses. Main account bonuses are 5% per ascension (up to 30%) in each of the normal race stats, a different more powerful weapon set, and a unique technology that can call down your ascended being to assist you in this worldly battles -some of the time.
I don't know what else to say, cause it is all said there! You don't get details, and a number of minor points are left out, just for you to discover, but if you knew everything, what would be the point, the game would be boring then.
Ghost Punisher





