Error & Suggestion (Destroy Military)

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TheRook
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Error & Suggestion (Destroy Military)

at the bottom is the error in the "details" of the intelligence log

Yes thats right its about time it was brought up again as it still needs action...

May 20, 2008 ?????? Destroy Military Infiltrated ??? details
May 20, 2008 ?????? Destroy Military Infiltrated ??? details
May 20, 2008 ?????? Destroy Military Infiltrated ??? details
May 20, 2008 ?????? Destroy Military Infiltrated ??? details

now 4 destroy military attacks... no problem with someone doing that... no problem with me not knowing who did it (although I know because he is a sniper and hit me not much longer after but needed to destroy my military as he couldn't beat my defence)

my problem here... is the damage destroy military does...

I had 196million networked defender planets

in 4 hits I dropped to
126million planets

so 70 mill (NETWORKed) planets removed in 4 hits
thats 350mill planets in 4 hits
approx 87,500,000 planets per hit

for the sake of this log I've added comma's to split up the numbers

wrong wrote:Mission Report
It was an attempt on your realms Military Networks!!
The following were destroyed:

EoB Shadow planet fleets on mission: 130,000,000
Your assult strength on the enemy Intelligence planets and fleets: 32,021,656,865,678
Enemy estimated Shadow defensive strength: 29,923,653,450,000
After crushing through their Shadow defences, estimated strength left for military planet and fleet eradication: 2,098,003,415,678
Enemy Conqueror planets eliminated: 0
Enemy Interlinked Conqueror planets eliminated: 2176545
Enemy Defender planets eliminated: 0
Enemy Interlinked Defender planets eliminated: 14063382

Own Shadow planet decimated to worthless rock and destroyed by the enemy Shadow planet fleets during the mission: 5200000


The first problem here is its just overpowered... the % needs lowering... if by expending 4x 5,200,000 (28,000,000) assassins...

your capable of destroying 4x 87,500,000 (350million) planets.
thats clearly too much compared with losses...

thats almost 17:1 ratio of defending planets to military planets... obviously the lower you get the less are destroyed but the problem is the amount destroyed as the armysizes get larger...

if it had taken him 10 hits to remove 70million network planets (7million network planets = 35million normal planets) his losses of 5.2million per hit would help balance the damage they do to the damage they take

this will remove the problem of it being cheaper to do as it expends more turns for the same effect and the losses are greater...

at the point where really the only attack method used in ascended is "destroy military" then that clearly points out that the attack is too effective and needs balancing so other attacks are used as well...


my second problem with this is... the log is just plain wrong

The log should read :-

Replace "The Bastard Enemy" with ???? if its unknown

How the Log should read wrote:"The Bastard Enemy"'s Shadow planet fleets on mission: 130,000,000
"The Bastard Enemy"'s estimated ass*a*ult strength on the enemy Intelligence planets and fleets: 32,021,656,865,678
TheRook's Shadow defensive strength: 29,923,653,450,000
After crushing through TheRook's Shadow defences, estimated strength left for military planet and fleet eradication: 2,098,003,415,678
TheRook's Conqueror planets eliminated: 0
TheRook's Interlinked Conqueror planets eliminated: 2176545
TheRook's Defender planets eliminated: 0
TheRook's Interlinked Defender planets eliminated: 14063382

"The Bastard Enemy"'s Shadow planet decimated to worthless rock and destroyed by the enemy Shadow planet fleets during the mission: 5200000
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Main ID = 30679 | Ascended ID = 1467
Dr Toboggan
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Re: Error & Suggestion (Destroy Military)

well basically the defender loses 10% of their military each attack, and the attacker loses 4% of the assassins they send. After 4 attacks you destroy ~1/3, after 7/8 attacks you destroy 1/2, and 10 attacks to destroy 2/3 of their trained troops. To make yourself undesirable to DM, you gotta just train a lot more assassins. Count up the number of defense planets vs. the number of assassins you have, and I bet you that you had several times more defensive planets than assassins. Many people have 5-10 times more defensive planets than assassins, and since assassins are basically pretty much most of what protects your defense planets it will most likely be your weakest link. If you had had more assassins trained, his losses would have been higher, though since he only did a few attacks against you they would still most likely not have evened out.

And the bug with the log showing up the same whether or not you're the defender or attacker is annoying.
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