increase in new account stats

What do you want to see in the game? what can be improved? any suggestions welcome here...
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Evilevi777
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Re: increase in new account stats

no to the 1 mil lifers, but yes to raising the stats a bit
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Ghost Punisher
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Re: increase in new account stats

Zeratul wrote:probably good idea...

so:
10,000 Lifers
10,000 Untrained Units
10 billion naq in the bank
2K non-transferable AT's
2000 Raw UP



I like this a lot, except I would only give 5 billion, make them work for some of their naq
DBZ's Diplomatic Offiicer wrote:why cant people just have bloody fights without wanting to get their big friends involved or without having to give up. this game has had it. im massing someone at random.
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Lore
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Re: increase in new account stats

Ghost Punisher wrote:
Zeratul wrote:probably good idea...

so:
10,000 Lifers
10,000 Untrained Units
10 billion naq in the bank
2K non-transferable AT's
2000 Raw UP



I like this a lot, except I would only give 5 billion, make them work for some of their naq

Ten bill would get them a decend def, and maybe a tech or two, not much more.
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schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.
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Defense-Forcefield
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Re: increase in new account stats

does new players really need to have good def ? nooone will mass a little def (wich cost same amount of ATS than a big one) only to steal 2-3 bil naq or 100-200k uu

if the new guy is active, there is no really need of a great def in first days/weeks
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Re: increase in new account stats

Defense-Forcefield wrote:does new players really need to have good def ? nooone will mass a little def (wich cost same amount of ATS than a big one) only to steal 2-3 bil naq or 100-200k uu

if the new guy is active, there is no really need of a great def in first days/weeks


A point well made. My only rebuttle would be it would depend on the account. If it was real active and real daring it make hit live target and therefore need a defense. For the most part I do tend to agree with you.
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schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.
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TheRook
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Re: increase in new account stats

to be honest the amount of empty accounts with 0 defence making 200mill naq a turn I dont think we need to give them anything...

I mean I remember when I started with my buddy and we were racing to get a mothership... how much did they cost? 450million naq?

You can get 2-3x's that now with 15 AT really really easily... the only thing I would say to give new accounts is 2k AT... more AT give them more growth... simple...

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Maha Vishnu
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Re: increase in new account stats

Why not set a default that accounts that are under 1 million cannot attack accounts bigger then that.
And, those above 1 million cannot hit accounts under 1 million.

This will then at least give players time enough to grow.

I must admit, when you start to get into 40-50 million plus armies, a lot of the fun goes as I can remember when I was a 500K size, I used recon a lot more and it was more enjoyable as you had to rely on attacking/fraiding rather then just go on ppt and get 300bil plus for looking at a screen.

Anyone could hit you without concerns of being massed by the alliance, NAPS being broken etc. Memories... :D
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weilandsmith
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Re: increase in new account stats

all of this isn't really necessary. i'm a newbie. all a newbie has to do is trade 3 MTs for 1680 ATs. Logical since newbies can't use market functions 1st 2 weeks. they then buy 1weapon and train one attack soldier and off he goes farming. all newbies really need is for someone to point this out to them. which is why i posted this: viewtopic.php?f=13&t=113463
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Re: increase in new account stats

TheRook wrote:I mean I remember when I started with my buddy and we were racing to get a mothership... how much did they cost? 450million naq?

You can get 2-3x's that now with 15 AT really really easily... the only thing I would say to give new accounts is 2k AT... more AT give them more growth... simple...

TheRook


exactly just give them 2k+ of turns and they can get several hundred k of units and naq from raiding
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Basic
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Re: increase in new account stats

I didn't have any problem with the 3 uu and what ever the starting naq was. The biggest problem I had was the poorly written help&rules page for newbies getting started with training the uu. After I figured out training was 1 for 1 in each catagory and supers were converted from regulars, everything else was easy. Didn't take long at all to go from rank 60k to 8k.

I'm not a forum junky and when I finally did register to ask a question, it took more than a day to get approved so I could post my question. Had I been a 1 or 2 day newbie and needed help, I probably would have quit right then and there out of frustration. How many more potential players already have? Just look at the numbers in the ranking. It would be interesting to see the join date and last active date on a lot of these accounts.
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weilandsmith
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Re: increase in new account stats

Basic wrote:I didn't have any problem with the 3 uu and what ever the starting naq was. The biggest problem I had was the poorly written help&rules page for newbies getting started with training the uu. After I figured out training was 1 for 1 in each catagory and supers were converted from regulars, everything else was easy. Didn't take long at all to go from rank 60k to 8k.

I'm not a forum junky and when I finally did register to ask a question, it took more than a day to get approved so I could post my question. Had I been a 1 or 2 day newbie and needed help, I probably would have quit right then and there out of frustration. How many more potential players already have? Just look at the numbers in the ranking. It would be interesting to see the join date and last active date on a lot of these accounts.


i've already posted something about this. viewtopic.php?f=13&t=113463
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Re: increase in new account stats

Basic wrote:I didn't have any problem with the 3 uu and what ever the starting naq was. The biggest problem I had was the poorly written help&rules page for newbies getting started with training the uu. After I figured out training was 1 for 1 in each catagory and supers were converted from regulars, everything else was easy. Didn't take long at all to go from rank 60k to 8k.

I'm not a forum junky and when I finally did register to ask a question, it took more than a day to get approved so I could post my question. Had I been a 1 or 2 day newbie and needed help, I probably would have quit right then and there out of frustration. How many more potential players already have? Just look at the numbers in the ranking. It would be interesting to see the join date and last active date on a lot of these accounts.


Oh I fully agree with you there mate, and ascended was far, far worse.

I've suggested many times that a game account automaticly comes with a forum account, and upon logging in the first 1 to 10 times you should get a redirect to forums.
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schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.
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Iƒrit
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Re: increase in new account stats

Lore wrote:
Basic wrote:I didn't have any problem with the 3 uu and what ever the starting naq was. The biggest problem I had was the poorly written help&rules page for newbies getting started with training the uu. After I figured out training was 1 for 1 in each catagory and supers were converted from regulars, everything else was easy. Didn't take long at all to go from rank 60k to 8k.

I'm not a forum junky and when I finally did register to ask a question, it took more than a day to get approved so I could post my question. Had I been a 1 or 2 day newbie and needed help, I probably would have quit right then and there out of frustration. How many more potential players already have? Just look at the numbers in the ranking. It would be interesting to see the join date and last active date on a lot of these accounts.


Oh I fully agree with you there mate, and ascended was far, far worse.

I've suggested many times that a game account automaticly comes with a forum account, and upon logging in the first 1 to 10 times you should get a redirect to forums.

you should diffenatly get redirected to the forums!! there is no doubt in my mind, that this should be a standard
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Re: increase in new account stats

Ifrit wrote:you should diffenatly get redirected to the forums!! there is no doubt in my mind, that this should be a standard


I don't see how it would be so hard to code but they say it is? IDK
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schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.
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Re: increase in new account stats

ive seen stuffs on other games were u can get directed to the forum.
join pure poison
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