i am curious on how the 'feel' for the round is to date.
i quite like this one - and hope it is going well in the 'public eye'...
i invite comments on the ideas, balance, faults, etc
please. step up, speak up.
Borek wrote:Happiness level being applied twice to work out happy per turn, combined with sickening amounts of feeder accounts has made it a joke to be honest. The percentage of army size required to be politicians just to maintain any sort of happiness rank is way, way beyond stupid.
There's people with 50,000 politicians atm, purely because the bonus to UP and income is so huge that people just cannot afford to chase any other stats.
market is still allowing people to get "free" naq so they can get farmed by their mates to give massive boosts. USS buying is actually so ludicrous atm that people are toying with each other, no one wants to get their USS 1st because then they increase their UP and make the next person to buy it get even more from it.
There's still too few turns available for people to realistically mass and the number of super soldiers required to mass the silly number of politicians people have atm is too high, it's too hard to wipe out the people who have made all these politicians because turns are hard to find and with the top end weapons no one is going to make thousands of supers until the end of the wave.
Politicians need to be much easier to kill and turns much more available, market needs all options to acquire naq removed asap to stop feeder accounts/multies.
Oh, and BTW the guy i asked both you and Admin mark to ban last wave, which you said you would do, is still playing, feel free to ban him when you get around to it...




HippyFool wrote:3) "Give Naquadah To the Populace to Increase Happiness" is completely pointless. either get rid of it or change it so some people might actually consider using it.



















Borek wrote: Add back the 10% of army max for politicians.









