Market Turns.

pianomutt20000
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Market Turns.

I think the time has come for an increase in MT's, maybe to 5.


What are your thoughts?


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shruiken
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Re: Market Turns.

I agree even if it were an increase of 1 I'd be happy with that.
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Re: Market Turns.

agreed for 5
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Re: Market Turns.

I don't mind it, but will it affect the growth and speed tonnes? that would be the only problem that might be at risk.
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pianomutt20000
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Re: Market Turns.

Stickman wrote:I don't mind it, but will it affect the growth and speed tonnes? that would be the only problem that might be at risk.




Not sure tbh, but as they are increasing turn increase per turn, I don't think it will be that big an issue.


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dominater92
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Re: Market Turns.

Only if PPTs stayed at 2 trades per week.
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Re: Market Turns.

yeah i agree

lets move it to at least 4 and ofc only 2 PPTs per week

PS: yeah i wanna have 2planets on forever merlin :lol:

:P
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Re: Market Turns.

Thakallus wrote:PS: yeah i wanna have 2planets on forever merlin :lol:

:P


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Re: Market Turns.

indeed a good idea
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Re: Market Turns.

People have said they think it is time - but nobody has said why it is needed....

So my question is 'why is it needed?'
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Re: Market Turns.

Wolf359 wrote:People have said they think it is time - but nobody has said why it is needed....

So my question is 'why is it needed?'

WHY ISNT IT?
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Re: Market Turns.

Ifrit wrote:
Wolf359 wrote:People have said they think it is time - but nobody has said why it is needed....

So my question is 'why is it needed?'

WHY ISNT IT?


:lol:
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Re: Market Turns.

Ifrit wrote:
Wolf359 wrote:People have said they think it is time - but nobody has said why it is needed....

So my question is 'why is it needed?'

WHY ISNT IT?


LMAO - you think you're clever - but you show your lack of thought in that response - you don't add something for lack of reasons that it isn't needed - only an idiot would do (or want) that, and the lack of thought on some past updates have resulted in the compound problems the game has today.

I still await a decent response - and if you are going to try and use wit, at least try and use all of it!

SuperSaiyan wrote:its not needed, its just something to 'liven' up the market a little, make things a little more interesting...


A better response - but how would it liven up the market? As I see it, and already mentioned, all it would possibly do is compound problems that are already existant in the game. It would allow the richer to be able to buy up even more resources, leaving less for the poorer/weaker accounts. It would potentially bring more AT into a game where AT are already massively abundant. It would allow 2 planets to be protected around the clock. Those are massively negative aspects that need to be stamped out, before this even gets off the ground.
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Re: Market Turns.

Wolf359 wrote:A better response - but how would it liven up the market? As I see it, and already mentioned, all it would possibly do is compound problems that are already existant in the game. It would allow the richer to be able to buy up even more resources, leaving less for the poorer/weaker accounts. It would potentially bring more AT into a game where AT are already massively abundant. It would allow 2 planets to be protected around the clock. Those are massively negative aspects that need to be stamped out, before this even gets off the ground.


You are talking here as if you would want to lower them to 2 :lol:
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Re: Market Turns.

Not at all - I'm just pointing out the negatives (and the absence of positives) if they were increased.
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