Rank 1 Perks.
- knockout
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Re: Rank 1 Perks.
planet idea is the best soo far but i dont really like the idea of one person having a special perk, esp not immunity cuz if we cant mass him what the hell is the point of a war.




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Strenoth
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Re: Rank 1 Perks.
Instead of something that would help #1 stay at #1, I say days spent at #1 would accrue special points (easiest to do it as 1 turn spent at #1 = 1/48th of a point maybe? or .02 to keep it simpler, but slower.. what ever), and nothing can be done with these points, BUT, upon ascension, you'd get more AP (by a lot) *and* a better boost back to the main server account. Thus an incentive to get there and be there for a while, but also a reason to eventually not be holding the spot any more.
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Re: Rank 1 Perks.
I don't know about building an attk and def planet. it's bad enough that you're already that strong. lol
- Lord Apollo
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Re: Rank 1 Perks.
there should be a really good bonus for being rank 1. it would encourage people to fight for it

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Stickm@n
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Re: Rank 1 Perks.
Like I said, immune to plague might be good... depending on how many units you loose, if people like STI are over the cap and dont like the plague and are in top 10 why not fight for rank 1, dont lose units from plague?
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This is my speaking as a moderator colour.




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Re: Rank 1 Perks.
Twitchy wrote:or no.2 gets 300% bonus to attack so they can mass no. 1
I like that idea.
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Re: Rank 1 Perks.
rank 1 gets to 0 pianomutts stats with a single click 
- TheRook
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Re: Rank 1 Perks.
I like it ifrit thats a good suggestion...
Perhaps you could just give them a blanket 1% increase for being rank 1
so they get an extra 1% to income/strike/defence/covert/ac AND TOTAL UP.
TheRook
Perhaps you could just give them a blanket 1% increase for being rank 1
so they get an extra 1% to income/strike/defence/covert/ac AND TOTAL UP.
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Re: Rank 1 Perks.
I'm not sure I like these ideas. I sort of think that rank one should be it's own reward.
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Strenoth
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Re: Rank 1 Perks.
*shrug* I still say the perk should be something that will be a reward for being Rank 1 but eventually become an incentive to no longer be Rank 1, rather than something that will help you stay rank 1. That's why I suggested that special points that would be converted into AP when you ascended...
Or just increase G&R to 100/turn for being Rank 1
Or just increase G&R to 100/turn for being Rank 1

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mikgamer1
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Re: Rank 1 Perks.
To help causing more "war" there should be more perks then gaining G&R from having top ranks. What said perks would be I have no suggestions as of now sadly
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