Liffers/minners revolt

User avatar
duncan
Forum Grunt
Posts: 51
Joined: Sun Oct 02, 2005 4:52 am
ID: 0
Location: england

Liffers/minners revolt

In times of war i have noticed people decided to sell of all there weapons untrain spies and anticovert and shove it all into minners to keep them having nothing to take apart from the naq they earn

I suggest that when stats are at 0 the minners realise this and do not feel safe working and they revolt say a % of total amount of minners and become untrained or leave the realm to work in the galatic mines

i feel if they become untrained it shouldn`t effect liffers as this could be abused

i have another idea about getting at minners but i think its alraedy been raised about be able to bombared the home planet with your ms (not be able to steal it just destroy minners when def hits 0)

let me know what ya think
Image
Daka

Re: Liffers/minners revolt

good idea. I like this but I belive you 'll find lots of a man def systems. And than it'll be like now.
Lore
Fountain of Wisdom
Posts: 10730
Joined: Mon Jul 31, 2006 6:30 am
Alliance: The Dark Dominium Empire
Race: System Lord / AJNA
ID: 1928117
Location: On the dark side of the moon

Honours and Awards

Re: Liffers/minners revolt

duncan wrote:In times of war i have noticed people decided to sell of all there weapons untrain spies and anticovert and shove it all into minners to keep them having nothing to take apart from the naq they earn

I suggest that when stats are at 0 the minners realise this and do not feel safe working and they revolt say a % of total amount of minners and become untrained or leave the realm to work in the galatic mines

i feel if they become untrained it shouldn`t effect liffers as this could be abused

i have another idea about getting at minners but i think its alraedy been raised about be able to bombared the home planet with your ms (not be able to steal it just destroy minners when def hits 0)

let me know what ya think


I hope you think this through completely. I'm willing to bet over 1/2 the server would love this idea,,,,,,,,,,,,,,,,only problem is, its for the wrong reason.

Let me give you an example.

Your alliance gets farmed by a lone wolf. It becomes heavy and after all diplomatic solutions have failed you co-ordinate an attack and completely destroy his account. Now as it stands you can farm him and gain his naq. If your suggestion goes through now he can even remove his income so you gain nothing, but he can make 1 maybe 2 hits on inactive accounts to gain some naq, and in 1 or 2 hrs max have a good strike and level your alliance. This would be a sniper or gerrila fighters dream come true.

This would also make for mass hystaria ingame. Look at the war now between FUA and TJP. Think if all of them had 0 incomes? where would the naq to continue the war come from? It would come from everyone outside the war.

Keep in mind we have people with 100 trill plus bank capasities now. These people would gain the most from an update like this as they have the naq to instantly buy an att, burn all their AT farming more naq, and then completely nerf their income and lie inactive till their AT supply rebuilds.

Be glad they have income you can take from them.
Image
schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.
User avatar
Famine
Forum Regular
Posts: 647
Joined: Sat Jan 19, 2008 6:00 am
Alliance: Ghost Riders
Race: Unforgiving
ID: 1926423
Alternate name(s): *4th Horseman

Re: Liffers/minners revolt

I agree with LORE on this one......
Image



Image
Saber
Forum Irregular
Posts: 322
Joined: Fri Jan 27, 2006 12:01 am

Re: Liffers/minners revolt

i would suggest that you must have no def for 24 hours before being able to do this since it will take that long for the intelligence of your army's defeat to reach your lowly miners
Image
Stickm@n
Forum Expert
Posts: 1138
Joined: Thu Aug 02, 2007 10:31 pm
Alliance: MaYHeM + BoT
Race: Stickmen
ID: 69
Location: in the shadows... watching.

Re: Liffers/minners revolt

Lore wrote:
duncan wrote:In times of war i have noticed people decided to sell of all there weapons untrain spies and anticovert and shove it all into minners to keep them having nothing to take apart from the naq they earn

I suggest that when stats are at 0 the minners realise this and do not feel safe working and they revolt say a % of total amount of minners and become untrained or leave the realm to work in the galatic mines

i feel if they become untrained it shouldn`t effect liffers as this could be abused

i have another idea about getting at minners but i think its alraedy been raised about be able to bombared the home planet with your ms (not be able to steal it just destroy minners when def hits 0)

let me know what ya think


I hope you think this through completely. I'm willing to bet over 1/2 the server would love this idea,,,,,,,,,,,,,,,,only problem is, its for the wrong reason.

Let me give you an example.

Your alliance gets farmed by a lone wolf. It becomes heavy and after all diplomatic solutions have failed you co-ordinate an attack and completely destroy his account. Now as it stands you can farm him and gain his naq. If your suggestion goes through now he can even remove his income so you gain nothing, but he can make 1 maybe 2 hits on inactive accounts to gain some naq, and in 1 or 2 hrs max have a good strike and level your alliance. This would be a sniper or gerrila fighters dream come true.

This would also make for mass hystaria ingame. Look at the war now between FUA and TJP. Think if all of them had 0 incomes? where would the naq to continue the war come from? It would come from everyone outside the war.

Keep in mind we have people with 100 trill plus bank capasities now. These people would gain the most from an update like this as they have the naq to instantly buy an att, burn all their AT farming more naq, and then completely nerf their income and lie inactive till their AT supply rebuilds.

Be glad they have income you can take from them.


I agree. This suggestion should not happen... It will probably ruin the game MORE.
Last edited by Stickm@n on Sun Jul 06, 2008 10:08 pm, edited 1 time in total.
This is my speaking as a moderator colour.

Image
Image
Spoiler
System Lord Tyrone
Spoiler
Image
Image
Image
Image
Image
Image
Lore
Fountain of Wisdom
Posts: 10730
Joined: Mon Jul 31, 2006 6:30 am
Alliance: The Dark Dominium Empire
Race: System Lord / AJNA
ID: 1928117
Location: On the dark side of the moon

Honours and Awards

Re: Liffers/minners revolt

Stickman wrote:I agree. This suggestion should not happen... It will probably ruin the game.


Ruin the game MORE, you forgot to say more :wink:
Image
schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.
User avatar
S T E E L E
Forum Regular
Posts: 631
Joined: Sun May 11, 2008 11:59 pm
Alliance: Steeles slightly deaf alliance
Race: Ancient
ID: 80635
Location: I come from the Land Down Under

Re: Liffers/minners revolt

it would ruin the game as much as a suggestion to allow accounts to be *destroyed* would..because it gives bigger players the ability to systematically execute ..the rest of the server :| ...
Beaker
Forum Newbie
Posts: 7
Joined: Mon Oct 15, 2007 4:59 pm

Re: Liffers/minners revolt

Yah, this sounds like it could really be abused. Good idea to bounce it around a bit, though.
User avatar
duncan
Forum Grunt
Posts: 51
Joined: Sun Oct 02, 2005 4:52 am
ID: 0
Location: england

Re: Liffers/minners revolt

Saber wrote:i would suggest that you must have no def for 24 hours before being able to do this since it will take that long for the intelligence of your army's defeat to reach your lowly miners


yup this could stop some of the abuse but as for the larger players abusing it well they could do the sam thing if they wonted to the rest of us anyway with there larger amys

and in war no ones safe maybe some one else can figure somthing out maybe not leave just go on strike
Image
Stickm@n
Forum Expert
Posts: 1138
Joined: Thu Aug 02, 2007 10:31 pm
Alliance: MaYHeM + BoT
Race: Stickmen
ID: 69
Location: in the shadows... watching.

Re: Liffers/minners revolt

Lore wrote:
Stickman wrote:I agree. This suggestion should not happen... It will probably ruin the game.


Ruin the game MORE, you forgot to say more :wink:


I'll edit it just for you :D
This is my speaking as a moderator colour.

Image
Image
Spoiler
System Lord Tyrone
Spoiler
Image
Image
Image
Image
Image
Image
User avatar
TheRook
Forum Addict
Posts: 2825
Joined: Sat Apr 22, 2006 11:54 am
Alliance: Warlords of Briton
Race: Humanoid
ID: 30679
Location: Down t' naquadah mines

Re: Liffers/minners revolt

Saber wrote:i would suggest that you must have no def for 24 hours before being able to do this since it will take that long for the intelligence of your army's defeat to reach your lowly miners


There once was a server... on the ascended plane... this allowed you to initiate revolution (untrain miners into UU) people would then raid this UU.

This caused the server to lean very heavily to those with the most power... They would destroy accounts get the miners untrained and then have a friend/ally raid that account... this is because they couldn't raid said account due to limits/being too powerful.

The server was brought to its knees and a large update occured to put an end to such a practice...

if any suggestion happened like this in main the server would die... I know I'd grow very quickly as I know a lot of LARGE inactive accounts. I'd only be limited by AT supplies but I could raise my prices obscenely high as I'd be growing at such a huge rate. (at least 2-3million UU per in game turn)

sorry but this update shouldn't and probably wont ever happen.

TheRook
My Account for Sale (cold hard cash) at the link below (Have a look its a great deal!)
http://stargatewars.herebegames.com/vie ... 1&t=174111

Main ID = 30679 | Ascended ID = 1467
User avatar
Legendary Apophis
Forum History
Posts: 13681
Joined: Tue Jun 14, 2005 12:54 pm
Alliance: Generations
Race: System Lord
ID: 7889
Alternate name(s): Apophis the Great
Location: Ha'TaK

Re: Liffers/minners revolt

Too dangerous in reality, different that theory.
Image
Image
Spoiler

Incarnate - LG - LG1 - LG2 - LG3 - LG4 - AG - EAG ~ AGoL - Completed
Spoiler
<Dmonix> Damnit Jim how come every conversation with you always ends up discussing something deep and meaningful?
<Dmonix> We always end up discussing male/female differences or politics or football
<Dmonix> All the really important issues in life
deathguard
Fledgling Forumer
Posts: 213
Joined: Fri Aug 11, 2006 7:52 pm
ID: 0

Re: Liffers/minners revolt

plus it is easy to mass a larger players def go uintrain all there miners which might be 100 mil plus go raid them and wamo u have grown over 100 mil in an hour the only ones to be safe would be those with 5 tril + defs that log in every 3 hours
Tacet
Forum Regular
Posts: 552
Joined: Thu May 24, 2007 12:00 pm
Alliance: T I T A N S
ID: 84055

Re: Liffers/minners revolt

Yep - it would bring the old ascended idea of revolution + raid back, with the difference of a market with almost unlimited ATs...
Locked

Return to “Suggestions Archive”