Raiding Bug? Rank Bug?

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Sarevok
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Re: Raiding Bug? Rank Bug?

I recon the old rates would be just fine.

Same as what the guide says on the main server :)
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Highnoon
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Re: Raiding Bug? Rank Bug?

Why wasnt that mentioned at all in the update plan? Did it just happen? Can't admins just start a vote about that and fix it afterwards? :P
Come on guys, this can't take long to change back...

And well Dizzy.. Setting everyone to war just to get ~100-150k uu out of him.. seems like a nice plan, lol... think you havent been raiding that much lately. I don't want to sort out my rankings by relations list everytime i raid. It's already enough work to keep finding good targets and buying AT.
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eleven
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Re: Raiding Bug? Rank Bug?

Admin, what can we do to have the raid rate returned to the previous levels? I appreciate that it is now at the 1.5% it should be and I am aware that within a couple of weeks the Market Price for AT will drop accordingly. My concern is simply that the the time spent raiding for say, 100k UU has effectively doubled. This makes Raiding far less appealing when you realise it may take an hour to get a return of maybe 200k UU.

Thanks
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Dizzy
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Re: Raiding Bug? Rank Bug?

Highnoon wrote:Why wasnt that mentioned at all in the update plan? Did it just happen? Can't admins just start a vote about that and fix it afterwards? :P
Come on guys, this can't take long to change back...

And well Dizzy.. Setting everyone to war just to get ~100-150k uu out of him.. seems like a nice plan, lol... think you havent been raiding that much lately. I don't want to sort out my rankings by relations list everytime i raid. It's already enough work to keep finding good targets and buying AT.


Erm High Noon - i actually have put together a list of 200+ inactive targets and how many trained units they had. All i need to do is look at their army size and of I go. On any given day a lot of them alreadywould have been raided but there is always enough UU there to make raiding worth it (before the updates).
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Re: Raiding Bug? Rank Bug?

Just putting my support in with the idea of 'fixing' raiding, or putting it back to where it was. As a manic raider, I do belive (unless I am very much mistaken) that raiding brought a return of somthing like 2.5% of a person's uu. Can we PLEASE restore that?

As for the game economics, they won't significantly change, the naq return for turns won't suddenly drop... People are still farming and waring, so those turns arn't going to get markedly cheaper... Not quickly that is, though now there are more around... There is also the problem that I expect most players won't want to cut turn price as well. So... I once again ask for raiding to go back to the way it was.

Many thanks

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Re: Raiding Bug? Rank Bug?

explain & ask what is 'a fix'
Don't make me use this!!!
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whereisflapy
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Re: Raiding Bug? Rank Bug?

i'd say that there's no need for fixing anything. people will stop farming until the farms fill up to the point where they can raid what they used to raid per 15 AT before the update.
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Noobert
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Re: Raiding Bug? Rank Bug?

whereisflapy wrote:i'd say that there's no need for fixing anything. people will stop farming until the farms fill up to the point where they can raid what they used to raid per 15 AT before the update.


Waiting for a person with a 50K UP to fill up to 900K+ just for a decent raid seems a bit silly to me. As well as many others.. :?

That is why some people would like it to at least be increased. So they can grow faster rather then wait 2 weeks for their raids to be full and only grow 5M opposed to 15M in 2 weeks. Just my thoughts though.
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AXYS
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Re: Raiding Bug? Rank Bug?

whereisflapy wrote:i'd say that there's no need for fixing anything. people will stop farming until the farms fill up to the point where they can raid what they used to raid per 15 AT before the update.

And what is with the others who aren't inactives?
What about your warring enemies, you could stop to raid them,
cause they won't worth it... crap at all.
Sarevok
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Re: Raiding Bug? Rank Bug?

It wasn't in the update, so can't we just return it to what it was before the changes?
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Highnoon
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Re: Raiding Bug? Rank Bug?

To the forumman ;) "fix" means to change it back to the old rates. I guess a vote about that would be very helpful if it ain't enough people for you in here that want the old raid rates back. I guess 90% of the people are afraid of the new raid rates. The other 10% just dont care or have a high UP/Income to recover losses.

It's said you want to keep the game fast with 4 turns / turn, so why do you keep slowing it down with lower raid % (which havent even been mentioned in the update plan). I never saw so many people selling turns on the main forum and waiting for "satisfied raiders" to get rid of them...

Another point is that people (not me) buy turns with their credit card, selling them on the market to make up the losses on their ascension. Won't work anymore ;P

Well it's you who lead the game and do the changes. But maybe you should show attention on the opinions of the people that are affected by it..
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GeneralChaos
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Re: Raiding Bug? Rank Bug?

Forum wrote:explain & ask what is 'a fix'



Just go threw this thread i believe i set a few % the cost of not logging into your account to train the troops should be high, if you dont log in and your raided you should lose 4-8% a hit, some untrained get kidnapped some are willing to go along to a better home..........
Deep within Noob Cave, you find a strange pool filled with a glowing blue liquid. You think back to what your mother told you about unfamiliar liquids found in caves.

You're pretty sure she said "Drink it! What's the worst that can happen?"
Sarevok
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Re: Raiding Bug? Rank Bug?

lol <3 general's idea
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Re: Raiding Bug? Rank Bug?

Its a bit greedy... it should just be changed back to what it was before.... I don't pretend to know what that % was either
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Duderanch
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Re: Raiding Bug? Rank Bug?

GeneralChaos wrote:
Forum wrote:explain & ask what is 'a fix'



Just go threw this thread i believe i set a few % the cost of not logging into your account to train the troops should be high, if you dont log in and your raided you should lose 4-8% a hit, some untrained get kidnapped some are willing to go along to a better home..........


i agree it needs to be raised but 4-8% is alot, way more than before. With those percentages if someone had 400k out then you could get between 16 and 32k per 15 at's :shock:
The trade broker reports trade from Surtr to *Teesdale_ of 100,000,000 Naq for 33,000,000,000,000 Naq is complete.


Barbara! says: haha ok you can have a piece of my soul for 50bil naq

Skype= dan_P_@msn.com
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[21:06:02] Jake/Tees: does black market work in there?
[21:06:18] robert: nah
[21:06:24] robert: uu go in miners
[21:06:24] Duderanch: Yeah Ben said did but can't untrin miners so no point
[21:06:37] Jake/Tees: sweet, so methlad not be able to fight back :D
[21:06:46] Jake/Tees: EADC
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