Raiding Bug? Rank Bug?

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LuLz
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Re: Raiding Bug? Rank Bug?

How about this - when u raid targets u have a possibility of getting 2-4% of their total UUs with 15 AT, if u declare war with the target the rate becomes 3-4% or, still 2-4% but with doubled chances of getting more than 3% than without setting target to war.
However if 2 alliances are fighting each other (and have wars declared of course) the rate changes to 6-8%, this way the rates of normal raids increase and in case there's a war raiding is now basicly pointless because noone will have enough UUs out to make it worth to raid him, however with these rates u could raid enemies sooner and in case they aren't arsed to train UUs for a day or two it'll make them regret it cus they'll be raided away while now there's no way u'd raid an enemy with 200k UU out...
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Re: Raiding Bug? Rank Bug?

How about... its just gets set back to the way it was before the updates? That is how the market is setup, how peoples farm lists are setup, how peoples game play is setup... etc ..etc... :?
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Duderanch
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Re: Raiding Bug? Rank Bug?

Im sure either way we will all adapt, its not astho the server will stop raiding. I still have a few UU to go before i reach the trade cap and have to get back to raiding so hopefully things will change by then :-D
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byrne1
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Re: Raiding Bug? Rank Bug?

Raiding before the update was boring and hard. Now it has become even more crap. It will slow down the growth of the game for smaller and middle size players, who don't have wonderfull total ups and income s.

I would take between .025% to .05% of the units untrained using 15 attack turns.
LuLz
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Re: Raiding Bug? Rank Bug?

byrne1 wrote:Raiding before the update was boring and hard. Now it has become even more crap. It will slow down the growth of the game for smaller and middle size players, who don't have wonderfull total ups and income s.

I would take between .025% to .05% of the units untrained using 15 attack turns.


I wouldn't exactly agree on the first sentence - raiding was good. Hell when I took my time I raided 5 mil UU in 2 hours with 10k AT...but yeah now it's boring and very hard
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Mr Nice Guy
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Re: Raiding Bug? Rank Bug?

Even tho now there are more turns and will be lot more thanks to admin updates, and prices could go down, and raiding with this new rates could be easily done, we should wait at least a couple of months to change the %%% cause we at least need to setle down the new updates before we get involved in a mayor change again.
The updates are huge, changes a lot UP planets might just be not worth some say so raiding will become lot more important. Changes right now are not an smart option. I think Admin can and should wait for this, set it back to what it was ( bugged or not) and then come to us with a change proposal. Or we take that time to propose something. :lol:
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Wepwaet
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Re: Raiding Bug? Rank Bug?

@ Forum

Wouldn't the better way be letting us know what the % was before this "fix" took place and why with no one complaining it was necessary to change it? That way we can have coherent points to argue instead of you having to deal with a wide range of random opinions that may or may not have any bearing on the subject. Its hard to make a case if we don't know why you made the change in the first place. We know you found a descripency between what we were actually able to raid and what you stated we should be able to raid. But as far as can be determined you were fine with what we could raid, % wise, before you found the error or you would have stated an intention to "fix" the problem.

Let us know why you made the "fix" so we can have a sound starting place to make our case.
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Slugworth Assrot
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Re: Raiding Bug? Rank Bug?

I've been raiding quite a bit since the update now, and I really dont think things are that bad at all.

I say leave it as it is.
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739182465
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Re: Raiding Bug? Rank Bug?

you are all complaining about not getting your worth for 500k uu
well the answer is simple you just wait till they more uu then that.

meaning the less active accounts will not be on a constant farm
and you will start having to mass each other to get your moneys worth. OOW lol thats what the war is doing :P

slowing the growth rate of this game down 8)
wink wink buying uu from black market :lol:
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LuLz
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Re: Raiding Bug? Rank Bug?

slug - u're only one and every single rest of us says that rates should be adjusted back to what they were or even more increased and I've been raiding yesterday myself - with 150 AT I raided less than 50k UU and I chose my targets wisely (400k UU+ out), I'd normaly get at least 80k UU without setting relation to war like I did now and with one attack I got 8k UU and then 3 attacks for 5k UU, tell me, what BS is that?

739 u obviously aren't raiding and probably never were such enthusiated raider as some of us are and please do explain how exactly are we gonna wait for accounts with 3k UP to build up to 900k UU from 300k? But oh yeah, how can I be so stupid, why don't we wait 200 days to acctualy make raiding worth it again and then raid whole server and wait 200 days again and again and again? Surely we would get our accounts to top spots with army size this way :roll: Also yeah our enemies will have 1 mil UU out just waiting for us to steal it so we won't waste AT for nothing :roll:

Raiding was supposed to be the best way to grow if u took some time for it - and the fastest way too and it was this, however now raiding is the worst way to grow and the slowest way to grow so I really wonder how newbies are gonna grow...probably store enough naq in their bank in a few days to buy 100 mil UU even tho their bank is less than 1 bil...or UU sellers (and there are too few of them already) will sell UU to newbies in bulks of 10k UU while they could sell in bulks of 10mil UU, and yeah cus they're generous they'll probably add a 99% discount for people with less than 1 mil army size :roll:
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Sabin le Rose
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Re: Raiding Bug? Rank Bug?

I belive the old rate was 2%-3% of the total Untrained in the open.

Now, it seems to actually be even less then 1%.

I raided a target with 500k out, and got 4600, 5000, and 4800 for three raids.

That just seems a tad bit unreasonable.
Everything else I was going to say, was already said by Lulz.
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insaneone
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Re: Raiding Bug? Rank Bug?

Without being greedy, I would like to see it raised to around the 2% mark as it seems closer to what it was before. I think any more then that and you will get the reverse of what we are facing. Rather then waiting for targets to build the will be farmed down to nothing.

Maybe if we can just agree on a fair and resonable % as most of the people here have already said they want it 'fixed'.

I vote no more then 2%
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Mr Nice Guy
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Re: Raiding Bug? Rank Bug?

Have any of noticed that not even admin said whats the real rate. How come most of u are posting without been able to calculate the rate. Probed by Sabin with those numbers if first hit was 500k and got 5k second was 495k and got 4800 and third was 490200 and got again 5k. Theres no real way to find whats the percent exactly. Lets wait till admin give us the percent it was and what it is and then lets give him numbers. Even tho my advice is to set it back. More turns are on so for now no need for changes.
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Slugworth Assrot
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Re: Raiding Bug? Rank Bug?

It seems perfectly normal to me.

I've raided about 220mil UU in the past few months, and I can get just as much now as I did before the update.

Maybe the percentage is a little lower, but the UU is still out there. As long as you keep to the same raiding standards, whats the difference?
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Dizzy
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Re: Raiding Bug? Rank Bug?

hmmm - looks like it has been set to just under 2% of your targets UU

from a 775k target i got 156k UU from 12 raids (2% per raid would have netted me 169k)

from a 400k target i got 61k UU in 9 raids (2% per raid would have netted me 67k)
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