Covert Planets need a major overhaul
Amount of Naquadah required to reach 500,000,000,000 from 2,758,732,608 is 21,457,081,440,000.
Your Covert planet would increase for 68,672 facilities.
I ran a test on a planet i found, and was curious what it would take to get it to 500bill which is what my covert was at, and it returned a value of 21Trillion Naq, i only need 400k spies to achieve the same result, so why would i waste 21T on it,
Covert planets need to have a stronger multiplier to make them worth while, is it any wonder i see people abandoning them everyday, and finding it impossible to get rid of them.
Another example
Amount of Naquadah required to reach 1,000,000,000,000 from 2,758,732,608 is 85,830,912,063,000.
Your Covert planet would increase for 137,726 facilities.
Again for most 1T covert can be obtained with around 700k-1mill spies, again totally not worth it.
Covert Planets
- GeneralChaos
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Covert Planets
Deep within Noob Cave, you find a strange pool filled with a glowing blue liquid. You think back to what your mother told you about unfamiliar liquids found in caves.
You're pretty sure she said "Drink it! What's the worst that can happen?"
You're pretty sure she said "Drink it! What's the worst that can happen?"
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Infinity
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Re: Covert Planets
For 200b strike i need only 700k supers, but cost to upgrade a planet to 200b is 20T on maxsize. Do we need stronger multiplier for all planets?
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Re: Covert Planets
On strike planets, the boost your strike with very little trained units which allow you to farm back the naq invest rather quickly.
Covert planets do not offer the same results, hence why no one wants them.
Covert planets do not offer the same results, hence why no one wants them.
Deep within Noob Cave, you find a strange pool filled with a glowing blue liquid. You think back to what your mother told you about unfamiliar liquids found in caves.
You're pretty sure she said "Drink it! What's the worst that can happen?"
You're pretty sure she said "Drink it! What's the worst that can happen?"
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12agnar0k
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Re: Covert Planets
actually their pretty damn good for sabbing/ac-ing 
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Re: Covert Planets
Only if you build them way up, which takes me back to my original post,
For all that naq, i can just train a few million spies, and AC and even SAB away, and just buy back the UU i lost and still have several trillion naq left.
For all that naq, i can just train a few million spies, and AC and even SAB away, and just buy back the UU i lost and still have several trillion naq left.
Deep within Noob Cave, you find a strange pool filled with a glowing blue liquid. You think back to what your mother told you about unfamiliar liquids found in caves.
You're pretty sure she said "Drink it! What's the worst that can happen?"
You're pretty sure she said "Drink it! What's the worst that can happen?"
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Infinity
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Re: Covert Planets
So train spys and we are all happy
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12agnar0k
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Re: Covert Planets
Yeah but you can sab infinity times with the planet, once and the spies are gone.
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urogard
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Re: Covert Planets
covert planets are terribly useful in wars
no need for extra boost
no need for extra boost
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Re: Covert Planets
12agnar0k wrote:Yeah but you can sab infinity times with the planet, once and the spies are gone.
Not really as the covert can only match 50% of Covert same as UP/Att/Def, so you would still need to retrain spies.
Deep within Noob Cave, you find a strange pool filled with a glowing blue liquid. You think back to what your mother told you about unfamiliar liquids found in caves.
You're pretty sure she said "Drink it! What's the worst that can happen?"
You're pretty sure she said "Drink it! What's the worst that can happen?"
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12agnar0k
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Re: Covert Planets
GeneralChaos wrote:12agnar0k wrote:Yeah but you can sab infinity times with the planet, once and the spies are gone.
Not really as the covert can only match 50% of Covert same as UP/Att/Def, so you would still need to retrain spies.
yes but loosing 50k on a sab instead of 100k.
x 10,000 sabs in a year (if you like sabbing
= 500,000,000 uu saved.
Awesome stuff.
lol.
Besides
If you can double your covert, thats that much more they have to AC you before they can sab you, or that many more uu they have to loose sabbing over your token spies.
Say you had 400k spies during war on level 32 covert, this gives
Covert Action 537,612,892,360
Pretty easy to sab over if your going to be killing 100,000's weapons a time.
But if you had 10 covert planets, all giving 250 bil extra covert,
this increases your covert too 3,037,000,000,000 for 400k spies, not a bad anti sab me defence.
even if they AC you down to 100k, they still have to sab over an 800 bil covert, all good anti sab stuff.
You can now also sab using 400k spies through what normally takes 6 times that many spies, which means your a sabbing machine, your enemys will have to train a lot of covert to stop you sabbing them, and if they do, you get to AC them. Bonus.
Then theirs also AC strategies through defenses becoming much cheaper, suffice to say my friend, covert planets arent useless.
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urogard
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Re: Covert Planets
what he said
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12agnar0k
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Re: Covert Planets
Income = Useful all round
U.P = Useful all round
Attack = Useful for War + Farming
Defence = Usual for War
Covert = Useful for War
Id say out of them all... defence was probably the least useful as it doesnt help you in attacking , merely giving you a slightly higher defence using less uu, your still loosing uu but yeah its good to annoy your enemys.
Then the next worse is covert or u.p
Then its income
Best is attack. So long as you have time to reak in farming profits.
U.P = Useful all round
Attack = Useful for War + Farming
Defence = Usual for War
Covert = Useful for War
Id say out of them all... defence was probably the least useful as it doesnt help you in attacking , merely giving you a slightly higher defence using less uu, your still loosing uu but yeah its good to annoy your enemys.
Then the next worse is covert or u.p
Then its income
Best is attack. So long as you have time to reak in farming profits.
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urogard
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Re: Covert Planets
12agnar0k wrote:Then its income
income is less useful during wars than up cos you can get turn income farmed.
you generally don't get turn up raided
=> you keep more of the production
