G&R Bug

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~Destruction1~
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G&R Bug

I am in G&R range, and have nox and critical switched on.

By my understanding my G&R points should remain the same as I am gaining 1 and losing 1 per turn.

However it is going down at the rate of 1 per turn.

Has there been a new update?

An explanation would be appreciated.

Thanks

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Re: G&R Bug

You loose 1 G&R for Nox and 1 G&R for realm alert.
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Clarkey
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Re: G&R Bug

iNFiNiTY wrote:You loose 1 G&R for Nox and 1 G&R for realm alert.

No no no.

Realm Alert Drains Naquadah, Increases Covert Defense, increases insurance effects;
Nox Insurance drains 10% income, limits successful attacks on you, adds delay between attacks - NOT offered during alliance war.
Both cost 3 turns to change; lose 1 glory per turn on insurance, if applicable.


It has always been this way. Even if you are in 5 g&r range and you go on Nox you still lose 1 g&r per turn, but you don't even gain the remaining 4. Don't ask me why, but it's always been like that.
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~Destruction1~
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Re: G&R Bug

Its been rising ok for the last few days......Its only in the last few hours I have noticed it has started to go down.

Not sure if it is a general bug or if it is account specific.

Hopefully admin can have a look at some point and work out why its only started happening today. And maybe sort the 5 G&R as well. LOL

Thanks for the help anyway Clarkey. :-D

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Nigatsu_Aka
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Re: G&R Bug

D1, you never gained points while haveing nox enabled, but you lost 1 no matter the rank and not going negative in case that you didn`t had any. It`s been like that forever.
~Destruction1~
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Re: G&R Bug

Nigatsu_Aka wrote:D1, you never gained points while haveing nox enabled, but you lost 1 no matter the rank and not going negative in case that you didn`t had any. It`s been like that forever.


I know if cancels itself out when in G&R range. You earn a point in G&R range and you lose one with Nox on. Just as if you are out of G&R range you lose a point anyway. The point I am making is that instead of cancelling itself out and remaining on the same number of G&R points I am actually losing 1 per turn.

Its as if I am gaining 1 point for being in G&R range.
Losing 1 point for having Nox enabled.
Losing 1 point for something else?????????

At worst I should be standing still on the number of G&R points....not losing them?
~Destruction1~
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Re: G&R Bug

Earendil wrote:Admin was asked this a few weeks ago by clarkey I believe (could be wrong)

Admin said the equation was something like

with nox/crit on

gr tot=gr tot -(turn gain) -1

so pretty much, you lose the gr you gain for that turn PLUS one


So its not a bug...its part of the calculation.

That's sorted then. Thanks Earendil.

This can be locked now.

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