about massing (Vote on poll)
- David Bliss
- Forum Expert
- Posts: 1370
- Joined: Tue Nov 06, 2007 2:09 pm
- Race: God
- ID: 0
- Contact:
Re: about massing (Vote on poll)
Ok, massing should just stay exactly how it is...
Last edited by David Bliss on Wed Dec 17, 2008 9:07 am, edited 1 time in total.


Trade Feedback
http://herebegames.com/StarGateWarsNew/ ... 8&t=114250
Need Someone Massed? Click link below.
http://herebegames.com/StarGateWarsNew/ ... 3&t=132370
- ~Massin4Christ~
- Forum Elder
- Posts: 2266
- Joined: Tue Mar 13, 2007 12:14 pm
- Alliance: The Legion
- Race: System Lord
- ID: 0
- Location: Stealing your naq from your base!
Re: about massing (Vote on poll)
grimgor wrote:increase attackers death ratio so it alot higher then the defenders
so building a defence as more of a point to it in wars
How about you just up your planets aid to your defense?
Yea, everyone wants to change the game to fit them just fine... [sarcasm] Lets make it just like ascended give everyone a chance! [/sarcasm] Then main will be crap just like ascended!


Spoiler

- Evilution
- Fledgling Forumer
- Posts: 124
- Joined: Sun Feb 05, 2006 6:40 pm
- ID: 0
Re: about massing (Vote on poll)
say I want to mass someone on a Wednesday and I used a market turn on Monday... I have to wait the week out before I can mass them? Bah... doesn't really work. Or I want to retaliate about being massed. I used one MT already so I can't retaliate with those rules as I no longer have three MTs to lose.
Then you would just lose remaining MT's. I said MT's to stop the masser from going on PPT for there 4 days protection. This idea can be changed from MT loss to just PPT loss for the week instead. That way, MT's can still be used for anything else, ie... More AT's if needed.
I'm sure there are others and despite what you say, no one is ever really massed for no purpose, there is almost always a reason, just that you may not agree with the reason.
True, there is always a reason. The reasons are silly like.
1. Sorry I was drunk
2. I was bored
3. You had a big def (this is to help stop farming) and you think your protected by it so we massed it away
do you realise how much it costs to arm a 6t strike? I had rank 1 strike, costs more than 25t to arm it and to sell it you get like 10t. No one is going to do that many times...
They will if they enjoy massing so much. The cost of rebuilding there huge strikes should not stop them, surely. After all, we who get massed also paid a lot towards our defences and after our defences have been wiped out because of one of the top reasons, We have to rebuild, spending a lot of resources each time. The cost of defence weapons costs slightly more than stike weapons, and before anyone responds with, "Yeah but, it costs us a lot each time we have to repaire our strike weapons", etc. etc.
The time it takes us to rebuild our defences costs us a lot too. If we didnt need to rebuild our defences, from 0 def, we would of been using our uu for miners, super striker, spys or even trading for naq. The naq used would would go towards training costs, weapons or even upgrades.
A 6 T def costs me...
31,632,556 Def weapons costs 18,954,227,555,200 naq
31,632,556 supers costs 2,878,562,596,000 naq
31,632,556 UU
When I was massed to 0 def, I obviously could not sell my weapons, there for I lost a lot. All of the naq spent and uu used was gone.
The masser would of lost a lot of naq by selling weapons but a least he/she got some of the naq spent, back.
I also know that massers spend or waste lots of naq on there strike weapons and repaire cost during a mass attack on someone but this is there choice. Its just like me training and untraining spys all day. I would be wasting a lot of naq by doing that but at the end of the day, it would be my choice to waste it.
We do need something done where massing is concerned. Instead of everyone picking faults with what I say, which is fair enough, after all, everyone needs to agree on something, Can you start thinking up ideas or adding to my ideas to make them more fair and fun for all.
Then you would just lose remaining MT's. I said MT's to stop the masser from going on PPT for there 4 days protection. This idea can be changed from MT loss to just PPT loss for the week instead. That way, MT's can still be used for anything else, ie... More AT's if needed.
I'm sure there are others and despite what you say, no one is ever really massed for no purpose, there is almost always a reason, just that you may not agree with the reason.
True, there is always a reason. The reasons are silly like.
1. Sorry I was drunk
2. I was bored
3. You had a big def (this is to help stop farming) and you think your protected by it so we massed it away
do you realise how much it costs to arm a 6t strike? I had rank 1 strike, costs more than 25t to arm it and to sell it you get like 10t. No one is going to do that many times...
They will if they enjoy massing so much. The cost of rebuilding there huge strikes should not stop them, surely. After all, we who get massed also paid a lot towards our defences and after our defences have been wiped out because of one of the top reasons, We have to rebuild, spending a lot of resources each time. The cost of defence weapons costs slightly more than stike weapons, and before anyone responds with, "Yeah but, it costs us a lot each time we have to repaire our strike weapons", etc. etc.
The time it takes us to rebuild our defences costs us a lot too. If we didnt need to rebuild our defences, from 0 def, we would of been using our uu for miners, super striker, spys or even trading for naq. The naq used would would go towards training costs, weapons or even upgrades.
A 6 T def costs me...
31,632,556 Def weapons costs 18,954,227,555,200 naq
31,632,556 supers costs 2,878,562,596,000 naq
31,632,556 UU
When I was massed to 0 def, I obviously could not sell my weapons, there for I lost a lot. All of the naq spent and uu used was gone.
The masser would of lost a lot of naq by selling weapons but a least he/she got some of the naq spent, back.
I also know that massers spend or waste lots of naq on there strike weapons and repaire cost during a mass attack on someone but this is there choice. Its just like me training and untraining spys all day. I would be wasting a lot of naq by doing that but at the end of the day, it would be my choice to waste it.
We do need something done where massing is concerned. Instead of everyone picking faults with what I say, which is fair enough, after all, everyone needs to agree on something, Can you start thinking up ideas or adding to my ideas to make them more fair and fun for all.
- Evilution
- Fledgling Forumer
- Posts: 124
- Joined: Sun Feb 05, 2006 6:40 pm
- ID: 0
Re: about massing (Vote on poll)
One way to stop selling after massing is to stop selling of strike weapons AND defence weapons all together. Once bought they are useless to sell. Possibly because of the credit crunch all around the world lol.
For all those who just vote on "Im a masser and I hate these idea. I will post my own idea" Where are your ideas? When you post your idea, especially when your all for massing, think of how your idea can benefit the one your massing, not just yourselfs.
How about you just up your planets aid to your defense?
Pointless atm because it does not matter how much def one has, it can be, too easily, be massed away. Fair enough. Its a war game, which I get bored of hearing. Everyone knows its a war game including me and in a war no one is safe but still, when you get massed to 0 def when you did nothing to the masser and then you want it to be more costly for the masser, as it should be, no one likes the idea, if anyone does, they do not seem to be saying so. Maybe because they are too busy rebuilding there def. Not everyone can rebuild fast, which takes away there fun.
No masser can say that it already costs a lot because if that was the case, no one would be massing all def to 0 now.
I am making it sound as if I want it to cost that much where massing is no longer worth it, I do not want that and that would not happen.
This would not happen because those who mass all def away for fun enjoy doing it too much, there for, will just save enough to get the job done because thats how and maybe why they play the game. They find it fun.
Now if both was to declare war or an alliance war, then massing would be just as it is now. No change. No extra cost.
For all those who just vote on "Im a masser and I hate these idea. I will post my own idea" Where are your ideas? When you post your idea, especially when your all for massing, think of how your idea can benefit the one your massing, not just yourselfs.
How about you just up your planets aid to your defense?
Pointless atm because it does not matter how much def one has, it can be, too easily, be massed away. Fair enough. Its a war game, which I get bored of hearing. Everyone knows its a war game including me and in a war no one is safe but still, when you get massed to 0 def when you did nothing to the masser and then you want it to be more costly for the masser, as it should be, no one likes the idea, if anyone does, they do not seem to be saying so. Maybe because they are too busy rebuilding there def. Not everyone can rebuild fast, which takes away there fun.
No masser can say that it already costs a lot because if that was the case, no one would be massing all def to 0 now.
I am making it sound as if I want it to cost that much where massing is no longer worth it, I do not want that and that would not happen.
This would not happen because those who mass all def away for fun enjoy doing it too much, there for, will just save enough to get the job done because thats how and maybe why they play the game. They find it fun.
Now if both was to declare war or an alliance war, then massing would be just as it is now. No change. No extra cost.
- ~Massin4Christ~
- Forum Elder
- Posts: 2266
- Joined: Tue Mar 13, 2007 12:14 pm
- Alliance: The Legion
- Race: System Lord
- ID: 0
- Location: Stealing your naq from your base!
Re: about massing (Vote on poll)
Danaka wrote:One way to stop selling after massing is to stop selling of strike weapons AND defence weapons all together. Once bought they are useless to sell. Possibly because of the credit crunch all around the world lol.
For all those who just vote on "Im a masser and I hate these idea. I will post my own idea" Where are your ideas? When you post your idea, especially when your all for massing, think of how your idea can benefit the one your massing, not just yourselfs.
How about you just up your planets aid to your defense?
Pointless atm because it does not matter how much def one has, it can be, too easily, be massed away. Fair enough. Its a war game, which I get bored of hearing. Everyone knows its a war game including me and in a war no one is safe but still, when you get massed to 0 def when you did nothing to the masser and then you want it to be more costly for the masser, as it should be, no one likes the idea, if anyone does, they do not seem to be saying so. Maybe because they are too busy rebuilding there def. Not everyone can rebuild fast, which takes away there fun.
No masser can say that it already costs a lot because if that was the case, no one would be massing all def to 0 now.
I am making it sound as if I want it to cost that much where massing is no longer worth it, I do not want that and that would not happen.
This would not happen because those who mass all def away for fun enjoy doing it too much, there for, will just save enough to get the job done because thats how and maybe why they play the game. They find it fun.
Now if both was to declare war or an alliance war, then massing would be just as it is now. No change. No extra cost.
Pointless to have defense planets ehh? Ask Orpheus if its pointless... Infact your quite wrong, why do people collect attack planets? It makes it cheaper for them when they mass or farm... Now if you have defense planets it would make it harder to be massed(due to more losses to attacker), and likelyhood of being farmed decreases cause noone wants to hit a defense of 1T with 1.5M SS to much work for so little defenders to kill... Ask Blahh, he doesnt want to mass a defense with planets let alone a defense at all... He use to mass like crazy cause he had next to no loss due to attack planets and ms... I say you need some duals, def/def or up/def. Then get a pretty big ms to go with it...


Spoiler

- Evilution
- Fledgling Forumer
- Posts: 124
- Joined: Sun Feb 05, 2006 6:40 pm
- ID: 0
Re: about massing (Vote on poll)
You get players who mass just for fun. I do not think any planet would stop them really. Once they have massed away your planets def they will continue there fun by massing the remaining, main def. These massers are not bothered about what anyone saids and there not bothered if they have there accounts sat on forever. They will just rebuild and would not mind how long it takes because one day they know they will have a nice strike again and will mass someone else and will keep doing that until they get bored or leave the game. Even then, it wont be long until the next person comes along looking for a easy, massing fun time. Costly, but fun.
If what you say about def planets is true then that is good, but we still need something done to make the masser think, Should I or not?? If I do then I wont be protected and my def could get massed back.
And if the masser is not bothered about protection (PPT) or his/her def having the risk of being massed back then the masser just carrys on doing what he/she does best and we can retaliate, being able to take out all of the massers def.
Why should anyone have to invest in def planets when all that is needed is a simple new or a few, conditions for massing x amount of times on the same account in any 24hrs.
If what you say about def planets is true then that is good, but we still need something done to make the masser think, Should I or not?? If I do then I wont be protected and my def could get massed back.
And if the masser is not bothered about protection (PPT) or his/her def having the risk of being massed back then the masser just carrys on doing what he/she does best and we can retaliate, being able to take out all of the massers def.
Why should anyone have to invest in def planets when all that is needed is a simple new or a few, conditions for massing x amount of times on the same account in any 24hrs.
- rdr3777
- Forum Regular
- Posts: 714
- Joined: Fri Jun 20, 2008 11:35 am
Re: about massing (Vote on poll)
oh i'am going to tair this topic a new **Filtered**
Anima wrote:By the time you have finished reading this, you will have realized you just wasted 10 seconds of your life.


-
Tekki
- Forum Addict
- Posts: 4332
- Joined: Wed Aug 23, 2006 12:37 pm
- ID: 0
Re: about massing (Vote on poll)
And if the masser is not bothered about protection (PPT) or his/her def having the risk of being massed back then the masser just carrys on doing what he/she does best and we can retaliate, being able to take out all of the massers def.
If they are a half decent masser who masses only to mass, they WON'T have a defence so there is nothing to take out. Nothing that will satisfy you anyway. I don't think you would be satisfied with a 100b defence or something like that, if you've just lost 6t or more. I speak from experience here and I'm sure you will agree. So your argument here is faulty. You are better going with the retailation methods I listed before, especially focusing on their planets as for the most part massers get away with it so cheaply because of their strike planets. And again, I speak from experience there.
Why should anyone have to invest in def planets when all that is needed is a simple new or a few, conditions for massing x amount of times on the same account in any 24hrs
Why shoudl the change occur when there are already ways of retailating?
There are several ways of using planets
1. strike planets - farm everything with minimal losses
2. defence planets - boost defence, make it more expensive to be massed keep income
3. income planets - have an uber income so grow that way
4. UP planets - replace your farming losses via the UP boost
5. Covert planets - less uu in spies or to AC = less losses when sabbing and less potential losses.
So why should there be a change in massing when you can CHOOSE what planet types to get and how to use them. As I've stated previously about the only thing that realyl makes sense is to insist on teh war setting to hit someone more than say 4 times in a 24 hour period. The rest is IMO a knee jerk reaction 'cos you got massed.
Have you tried hiring TJ to mass Tokko or something like that?
If they are a half decent masser who masses only to mass, they WON'T have a defence so there is nothing to take out. Nothing that will satisfy you anyway. I don't think you would be satisfied with a 100b defence or something like that, if you've just lost 6t or more. I speak from experience here and I'm sure you will agree. So your argument here is faulty. You are better going with the retailation methods I listed before, especially focusing on their planets as for the most part massers get away with it so cheaply because of their strike planets. And again, I speak from experience there.
Why should anyone have to invest in def planets when all that is needed is a simple new or a few, conditions for massing x amount of times on the same account in any 24hrs
Why shoudl the change occur when there are already ways of retailating?
There are several ways of using planets
1. strike planets - farm everything with minimal losses
2. defence planets - boost defence, make it more expensive to be massed keep income
3. income planets - have an uber income so grow that way
4. UP planets - replace your farming losses via the UP boost
5. Covert planets - less uu in spies or to AC = less losses when sabbing and less potential losses.
So why should there be a change in massing when you can CHOOSE what planet types to get and how to use them. As I've stated previously about the only thing that realyl makes sense is to insist on teh war setting to hit someone more than say 4 times in a 24 hour period. The rest is IMO a knee jerk reaction 'cos you got massed.
Have you tried hiring TJ to mass Tokko or something like that?
Spoiler
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.
Jedi~Tank
---


Spoiler


- Evilution
- Fledgling Forumer
- Posts: 124
- Joined: Sun Feb 05, 2006 6:40 pm
- ID: 0
Re: about massing (Vote on poll)
Have you tried hiring TJ to mass Tokko or something like that?
Nope. There is no point because the massers have sold there def and have no strike. Thats why I suggested that once you attack x amount of times on same account in the same 24hrs, the one attacking can not go on ppt at all untill the following week when MT's reset. Also put a stop to being able to sell weapons wether you have attacked someone or not.
If the masser needs to have 2x your def or even the same as the one he/she is massing, you would then have something to retaliate on, providing you have a strike big enough and do not mind losing the ability to go on PPT yourself, for the rest of the week.
Even if I got someone to mass another for me, that would not stop the masser, massing all def on another account through being bored. I can see this happening, more and more players will become bored and more and more will turn to massing a def to 0 just for a laugh. Then more and more players will stop playing because massing can be done to easily. End off!
Nope. There is no point because the massers have sold there def and have no strike. Thats why I suggested that once you attack x amount of times on same account in the same 24hrs, the one attacking can not go on ppt at all untill the following week when MT's reset. Also put a stop to being able to sell weapons wether you have attacked someone or not.
If the masser needs to have 2x your def or even the same as the one he/she is massing, you would then have something to retaliate on, providing you have a strike big enough and do not mind losing the ability to go on PPT yourself, for the rest of the week.
Even if I got someone to mass another for me, that would not stop the masser, massing all def on another account through being bored. I can see this happening, more and more players will become bored and more and more will turn to massing a def to 0 just for a laugh. Then more and more players will stop playing because massing can be done to easily. End off!
-
Tekki
- Forum Addict
- Posts: 4332
- Joined: Wed Aug 23, 2006 12:37 pm
- ID: 0
Re: about massing (Vote on poll)
So pretty much you want it set up so that the attacker has to have a LOT of skill and the attacked can be a skill-less noobling with all the extra aid you want to give their account if it gets damaged?
You do not have to mass back immediately. You suggestions indicate that you think you do. The proverb is 'revenge is a dish best served cold' and in SGW terms it translates to revenge is best extracted when they have something and think themselves safe.
Or can't you and others be that patient?
PS the TJ massing Tokko question was a joke.
You do not have to mass back immediately. You suggestions indicate that you think you do. The proverb is 'revenge is a dish best served cold' and in SGW terms it translates to revenge is best extracted when they have something and think themselves safe.
Or can't you and others be that patient?
PS the TJ massing Tokko question was a joke.
Spoiler
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.
Jedi~Tank
---


Spoiler


- Evilution
- Fledgling Forumer
- Posts: 124
- Joined: Sun Feb 05, 2006 6:40 pm
- ID: 0
Re: about massing (Vote on poll)
So pretty much you want it set up so that the attacker has to have a LOT of skill and the attacked can be a skill-less noobling with all the extra aid you want to give their account if it gets damaged?
The attacker does not have to have skill to mass to 0 def. You do not need any skills to decide wether you want to beable to go on ppt again for that same week.
If it was done so that happened, plus nobody could sell weapons at all, it does not mean you have to mass that person asap. It means you have a big chance of getting revenge and having a good def to mass back.
I do not see what the problem is. When in an alliance war, you can mass each other as much as you like. These idea's are only for players that mass anyone for fun when not in an alliance war with the one there massing. If you enjoy massing anyone for fun, then you obviously do not mind the massive cost it costs you to buy your srikes and repairs, so, You need to have some kind rules when mass attacking anyone that your not in an alliance war with. I would prefer to call these rules, "Laws". You break the Laws, the PPT will turn there back on you for the rest of the week.
And a report in your log...
Your weapons was over used when mass attacking and seem to not fuction properly. You had to use parts from your def weapons to repair the strike weapons. Even though both strike and def weapons are now repairable, both stike and def weapons have missing parts so can not be sold until all missing parts have been replaced. To replace the weapons parts, it will take X amount of days.
If you get that in your logs then you can use Realm Alert but because you broke the Law, Nox will not insure you for that week.
This will stop most players massing for fun but will keep players massing each other when in an alliance war.
Big accounts can rebuild fast so, even though having your def massed to 0, at least the big accounts can rebuild fast. This idea would benefit newer or , smaller accounts more.
I didnt think, I was massed so want something done to completely stop that happening again. I do not want that risk taken away. Massing is part of the game. Just want it to be more costly for the masser because the current costs for massing does not make the masser think twice when there bored.
The attacker does not have to have skill to mass to 0 def. You do not need any skills to decide wether you want to beable to go on ppt again for that same week.
If it was done so that happened, plus nobody could sell weapons at all, it does not mean you have to mass that person asap. It means you have a big chance of getting revenge and having a good def to mass back.
I do not see what the problem is. When in an alliance war, you can mass each other as much as you like. These idea's are only for players that mass anyone for fun when not in an alliance war with the one there massing. If you enjoy massing anyone for fun, then you obviously do not mind the massive cost it costs you to buy your srikes and repairs, so, You need to have some kind rules when mass attacking anyone that your not in an alliance war with. I would prefer to call these rules, "Laws". You break the Laws, the PPT will turn there back on you for the rest of the week.
And a report in your log...
Your weapons was over used when mass attacking and seem to not fuction properly. You had to use parts from your def weapons to repair the strike weapons. Even though both strike and def weapons are now repairable, both stike and def weapons have missing parts so can not be sold until all missing parts have been replaced. To replace the weapons parts, it will take X amount of days.
If you get that in your logs then you can use Realm Alert but because you broke the Law, Nox will not insure you for that week.
This will stop most players massing for fun but will keep players massing each other when in an alliance war.
Big accounts can rebuild fast so, even though having your def massed to 0, at least the big accounts can rebuild fast. This idea would benefit newer or , smaller accounts more.
I didnt think, I was massed so want something done to completely stop that happening again. I do not want that risk taken away. Massing is part of the game. Just want it to be more costly for the masser because the current costs for massing does not make the masser think twice when there bored.
- CABAL
- Forum Expert
- Posts: 1310
- Joined: Wed Apr 30, 2008 1:44 am
- Alliance: Aquila Ignis
- Race: Death Watch
- ID: 0
- Location: Holy Terra
Re: about massing (Vote on poll)
After maybe victims weapons are badly damaged (i.e. 80% damaged), 1 turn attacks become useless and you can only use 15 turn attacks...


MS-1 -> T-26 -> T-46 -> T-28 -> KV -> KV-3 -> IS -> IS-3 -> IS-4 -> IS-7
- deni
- The Initiate
- Posts: 5210
- Joined: Tue Sep 05, 2006 4:18 am
- Alliance: THE DARK DOMINIUM
- Race: Goddess
- ID: 75493
-
Honours and Awards
Re: about massing (Vote on poll)
What is wrong with massing for fun? After all it is just a game and people play it for different reason.
There are a lot of players that have build up their accounts in a way that makes massing for them very cheap ... It was the path they chose in the game investing a lot in MS, attack planets etc instead of focussing on growth.
Why do you think you have the right to "dictate" how the
ose players should play the game?
There are a lot of players that have build up their accounts in a way that makes massing for them very cheap ... It was the path they chose in the game investing a lot in MS, attack planets etc instead of focussing on growth.
Why do you think you have the right to "dictate" how the
ose players should play the game?

If you wish to make an apple pie from scratch, you must first invent the universe.
Keep smiling, it makes people wonder what you're up to
- Evilution
- Fledgling Forumer
- Posts: 124
- Joined: Sun Feb 05, 2006 6:40 pm
- ID: 0
Re: about massing (Vote on poll)
I cant be bothered anymore.
The poll is there so click on whatever is best. Let the votes decide the outcome.
Merry Christmas and a happy new year to all!!!
The poll is there so click on whatever is best. Let the votes decide the outcome.
Merry Christmas and a happy new year to all!!!
-
Chronus
- Forum Intermediate
- Posts: 797
- Joined: Fri Dec 21, 2007 1:53 pm
- Race: System Lord
- ID: 0
Re: about massing (Vote on poll)
The game is no fun without the possiblilty of losing. In a war you should expect to lose big; however I agree that it should be done for a reason not just for fun.

