technoboy wrote:sgw wont DIE till I and hellgirl will be here;)
lol what a dumbass. You and Hellbaby are already here. Therefore according to u SGW is already dead.
Please correct me if I miss read what you were saying.
technoboy wrote:sgw wont DIE till I and hellgirl will be here;)
Clarkey wrote:technoboy wrote:sgw wont DIE till I and hellgirl will be here;)
lol what a dumbass. You and Hellbaby are already here. Therefore according to u SGW is already dead.
Please correct me if I miss read what you were saying.


Borek wrote:And how likely is that to happen when Jason makes a small fortune from people using USS to buy merlins and sells Dual planets for $$?I Am Thor wrote:so lets just take out the attack/defense/covert planets so every loses the same when it comes to planets
Not to mention the severe crying that would happen when people lost their precious planets.
I agree the losses for attacking vs defending are stupidly 1 sided, planets merely exaggerate this issue. 1 turn attacking in particular needs to be removed completely from the game. Take that out and remove planets and it might just turn into a game where building a defense isn't a complete waste of UU and naq.







blahh wrote:i cant speak for all "older" sgw players, but i do belive some of them who left share my reasons.
I left because of the turns the game admins took to change it, to "update" it, and to "evolve" it, mainly meaning they made it less playing more paying.
Or in other words, because i realised what sgw realy is (at least to its owners) and thats a milking cow.
happy quest on fixing that









blahh wrote:no point in waring when losses can be bought back for a few nickles, thats the whole point.
and admin already knows our vievs on the matter, they were explained several times, he just doesnt care, as long as he has 20 ppl buyn uss a week and another 20 throwing $ in ingame black market... the planets should bring some gas money too hes happy