Loading time, and what not

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papa~smurf
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Re: Loading time, and what not

Time to Load Page allianceAttackLog.php at 19:06 : 82.379840 seconds

Time to Load Page bank.php at 19:10 : 0.312268 seconds

Time to Load Page militaryRecords.php at 19:11 : 0.297810 seconds

271 Players On!


i would suggest to begin tracking using the same pages and data, at different time, so u can qualify your complain

i agree the lag sucks, when farming i can hit a whole page, and then have to repair/bank twice before the page catches up , so that at the server level, not my server or my machine
Last edited by papa~smurf on Fri Apr 03, 2009 6:16 pm, edited 1 time in total.
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buck
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Re: Loading time, and what not

Well, in that case we should all be fine so long as we dont attack multiple targets, a single target multiple times, or open our inbox.

Sounds like a plan to me...
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sniperbull
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Re: Loading time, and what not

buck wrote:Well, in that case we should all be fine so long as we dont attack multiple targets, a single target multiple times, or open our inbox.

Sounds like a plan to me...


great, that sounds like a perfect plan

just.. no more massing, raiding farming, or communicating. i can so live with that :D
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buck
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Re: Loading time, and what not

sniperbull wrote:
buck wrote:Well, in that case we should all be fine so long as we dont attack multiple targets, a single target multiple times, or open our inbox.

Sounds like a plan to me...


great, that sounds like a perfect plan

just.. no more massing, raiding farming, or communicating. i can so live with that :D


Indeed.

Although noone actually cares...Is ascended affected too? I would check myself but im off to bed. :D
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sniperbull
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Re: Loading time, and what not

buck wrote:
sniperbull wrote:
buck wrote:Well, in that case we should all be fine so long as we dont attack multiple targets, a single target multiple times, or open our inbox.

Sounds like a plan to me...


great, that sounds like a perfect plan

just.. no more massing, raiding farming, or communicating. i can so live with that :D


Indeed.

Although noone actually cares...Is ascended affected too?



Not sure. ive only been playing ascended for less than a year, so im not sure how it used to be, compared to now.
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Re: Loading time, and what not

buck wrote:Although noone actually cares...Is ascended affected too? I would check myself but im off to bed. :D
Not that I have noticed.
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buck
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Re: Loading time, and what not

I cant remember if they are run off the same server or not, Then i was thinking you could split the servers in half, and have Perg in one server system, and main in anouther, but then, i dont know if that already happens, would at all help, or is indeed possible to have the same ranking system split over 2 different serveing systems. Or even if i am makeing sense.
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2006 -
Poster of the Year
2007 -
Runner up signature of the Year
Runner up most improved player of the Year
Runner up hero of the Year
Alliance war of the year (CIA vs COP)
2008-
Hall of Fame
2009-
Runner up Hero of the Year
2010-
Vendetta of the Year (Buck vs Tekki)
Runner up Vendetta of the Year (Buck vs Darthudd)

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Mayhem
Radical Minority
Nemesis Sect
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Ricos
DDE
The Tok'ra
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Missed and dear friends -
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"Now I Don't like you, I don't respect you, and I sure as hell don't fear you. But seeing how your standing in the middle of my yard, I will break you."
sniperbull
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Re: Loading time, and what not

buck wrote:I cant remember if they are run off the same server or not, Then i was thinking you could split the servers in half, and have Perg in one server system, and main in anouther, but then, i dont know if that already happens, would at all help, or is indeed possible to have the same ranking system split over 2 different serveing systems. Or even if i am makeing sense.


I understand what your saying. i guess it could be possible if you try and run them as you could a master and slave drive in a computer.

Although my server knowledge is almost non existant so i could be wrong
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Re: Loading time, and what not

lol... before anyone else does, I'll say it - get rid of purgatory? :P

Especially if it's causing lag :D
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sniperbull
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Re: Loading time, and what not

Tekki wrote:lol... before anyone else does, I'll say it - get rid of purgatory? :P

Especially if it's causing lag :D



great idea... why didnt i say that?

](*,)
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Jack: I'd hate for someone to claim that I am equal to Mathlord, doesn't get much more insulting that.
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muffafuffin
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Re: Loading time, and what not

hmmm ive never had any long page loads except when looking into the assults on alliance page. other than that, nothing
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Re: Loading time, and what not

buck wrote:Indeed, massing isnt too easy, and a few times (there have been a few cases ive heard of other people) the game has to catch up, and carries on massing for a few minutes afterwards...even if you close you Internetz :shock: That was a bit of a shock to me first time that happened.


try logging in a few hours later and seeing your strike weps being damaged and still attacking the same guy :shock: that no is fun
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Re: Loading time, and what not

down with purgatory
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Re: Loading time, and what not

This is lame! ](*,) 315 Players On! I have DSL too :lol:

Time to Load Page attacklog.php at 0:27 : 24.532323 seconds
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Re: Loading time, and what not

buck wrote:I cant remember if they are run off the same server or not, Then i was thinking you could split the servers in half, and have Perg in one server system, and main in anouther, but then, i dont know if that already happens, would at all help, or is indeed possible to have the same ranking system split over 2 different serveing systems. Or even if i am makeing sense.


Yeah, I get what you're saying, run two parallel servers, halving the workload on the existing server. I have a better idea: what if the server's RAM was boosted? I'm talking gigs upon gigs. But the problem arises:will those experiencing the lag be willing to finance the server?
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