Chaqen wrote:I see this game as being more then a war game. This game has a deep political, economic, and growth side to it besides just war. So some people may be attracted to those aspects of the game instead of the aspect of war.
But what are those aspects, if not merely means to the end of the war?
This may not be a war game in it's absolute entirety, but war is certainly the emphasis. The
dominant emphasis. Most of the politics which exists within the game revolves around coveting power and the start and prevention of conflicts. The economic aspect is the same. Most people trade in order to improve their accounts, and what is the purpose of accounts if not to make war?
It's honestly beyond me how some people can think this is anything other than a war game when everything about it leans so obviously and blatantly in that direction. The title's only the beginning. Accounts are military entities. Weapons. Defense. Peace/war/neutral settings. Attack. Mothership. What are these if not military components intended for use in warfare?
My mind is boggled by the fact that people try to play this game as though it isn't about conflict, and its boggled even further when they don't just go somewhere which is obviously more suited to their tastes. It's like playing Monopoly and insisting that the game has nothing to do with money.