please admin make this game better and somting with this 1 turn bug...
15 turn hit on me ...
HMS Sörnyitó uses its Energy Volley to inflict 244,292,400,000 damage, destroying 1952 Energy Shields on Tiger from Jungle!
Blowing through the extended shield defenses, it also destroyed 5209 Energy Volley, and totally destroyed 0 fleets!
The Mothership has exhausted all of its offensive power.
Tiger from Jungle uses its Energy Volley to inflict 129,586,810,000 damage, destroying 1405 Energy Shields on HMS Sörnyitó!
Blowing through the extended shield defenses, it also destroyed 8910 Energy Volley, and downed 0 fleets!
1 turn hit on me :
HMS Sörnyitó uses its Energy Volley to inflict 244,292,400,000 damage, destroying 1887 Energy Shields on Tiger from Jungle!
Blowing through the extended shield defenses, it also destroyed 4792 Energy Volley, and totally destroyed 0 fleets!
The Mothership has exhausted all of its offensive power.
Tiger from Jungle uses its Energy Volley to inflict 119,220,900,000 damage, destroying 1577 Energy Shields on HMS Sörnyitó!
after 29*1 turn hits
sandokan555 was commanding Tiger from Jungle, thier MotherShip.
HMS Sörnyitó hovers above the battle, with all available fleets launching!
Tiger from Jungle, and its fleets, meets it head on!
HMS Sörnyitó uses its Energy Volley to inflict 244,292,400,000 damage, destroying 730 Energy Shields on Tiger from Jungle!
Blowing through the extended shield defenses, it also destroyed 464 Energy Volley, and totally destroyed 0 fleets!
Colos's HMS Sörnyitó adds 88,382,846,459 additional attack onto their ground troops!
Tiger from Jungle uses its Energy Volley to inflict 11,557,920,000 damage, destroying 19 Energy Shields on HMS Sörnyitó!
EDIT:
i am for use only 15 turn hits.
and other are not posible....
why is not 1 turn bug ?
- sandokan555
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why is not 1 turn bug ?
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Ridd1ck
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Re: why is not 1 turn bug ?
on 15 turn only hits, you would have lost your MS MUCH quicker or am I wrong someone?

Only the dead have seen the end of war. (Plato)
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Lithium
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Re: why is not 1 turn bug ?
u lose the same if MS is smaller then the striker.

Previously on GateWars Forum
The orgin of Guild
Spoiler
Lithium wrote:he was talkin bout me and remembering the days i was massing him wit one finger
Guild wrote:is that the same finger you stick up your bum ?![]()
Lithium wrote:no its the one who gave u life
Field Marshall wrote:Lith put his finger up his bum and Guild arrived?![]()
I wish that was genuinely true![]()
Lithium wrote:oooo why there isnt any emo for this one , id have dropped of chair dead
MajorLeeHurts wrote:Agreed that was the funnies **Filtered** ive read here!Lithium wrote:oooo why there isnt any emo for this one , id have dropped of chair dead
Im sure JT is enjoying this thread , if he isnt hes in a coma !
http://stargatewars.herebegames.com/vie ... 8&t=101259
- sandokan555
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Re: why is not 1 turn bug ?
no Lithium its not same lost 15*1 AT and 1*15 AT hit ...
Lonewolf no on 1 turn hits you lost your MS quicker
Becourse only 29*1 AT is enought for mass whole MS about 300 bil. power
and 2*15 AT dont destroy your MS....
Lonewolf no on 1 turn hits you lost your MS quicker
Becourse only 29*1 AT is enought for mass whole MS about 300 bil. power
and 2*15 AT dont destroy your MS....
Last edited by sandokan555 on Wed Aug 12, 2009 4:32 am, edited 2 times in total.
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Lithium
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Re: why is not 1 turn bug ?
once u beat the enemy shields then u can use 1 at and take as much as 15 at, if u cant beat the shields then use 5 at (if yr ms is close to the target)

Previously on GateWars Forum
The orgin of Guild
Spoiler
Lithium wrote:he was talkin bout me and remembering the days i was massing him wit one finger
Guild wrote:is that the same finger you stick up your bum ?![]()
Lithium wrote:no its the one who gave u life
Field Marshall wrote:Lith put his finger up his bum and Guild arrived?![]()
I wish that was genuinely true![]()
Lithium wrote:oooo why there isnt any emo for this one , id have dropped of chair dead
MajorLeeHurts wrote:Agreed that was the funnies **Filtered** ive read here!Lithium wrote:oooo why there isnt any emo for this one , id have dropped of chair dead
Im sure JT is enjoying this thread , if he isnt hes in a coma !
http://stargatewars.herebegames.com/vie ... 8&t=101259
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Colos
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Re: why is not 1 turn bug ?
sandokan555 wrote:HMS Sörnyitó uses its Energy Volley to inflict 244,292,400,000 damage, destroying 1952 Energy Shields on Tiger from Jungle!
Blowing through the extended shield defenses, it also destroyed 5209 Energy Volley, and totally destroyed 0 fleets!
The Mothership has exhausted all of its offensive power.
Tiger from Jungle uses its Energy Volley to inflict 129,586,810,000 damage, destroying 1405 Energy Shields on HMS Sörnyitó!
Blowing through the extended shield defenses, it also destroyed 8910 Energy Volley, and downed 0 fleets!
Please refrain posting my current stats
[spoiler]:-D
How many times are you trying to solve this *cough* bug?
Colos



Spoiler
Jason... wrote:FixxedColos wrote:I was a God, too.
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Sarevok
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Re: why is not 1 turn bug ?
the 1AT bug has been around for a long time, and used often. Though Jason seems unwilling to ever fix it.
(wishes there was a way to attack strike in the same way you can defense with 1AT
)
(wishes there was a way to attack strike in the same way you can defense with 1AT
- sandokan555
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Re: why is not 1 turn bug ?
and turn bug is too when someone lost defence weaponts (3 def) and have soldiers .. with 1 AT you kill same number soldiers how with 15 AT ...only on spy it is right x/15 lost...
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Sarevok
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Re: why is not 1 turn bug ?
Yeah, all wrapped up in one simple statement.
"Fix 1AT hits"
"Fix 1AT hits"
- schuesseled
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Re: why is not 1 turn bug ?
not really a bug tbh. just how the game mechanics work, if you wish to mass a MS their is a certain way it should be done optimise the damage you do and what it costs to do it.
12agnar0k be taking over this here account, argh!


- xXxsephirothxXx
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Re: why is not 1 turn bug ?
On the attack defense part of things concerning... 1 at doesn't do as much weapon damage then 15 AT's I'm pretty sure and the attacker loses more the more AT's he uses per attack.

Pain and Death is the cost of Fun! ~Zaraki Kenpachi
Talking as a Mod
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Sarevok
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Re: why is not 1 turn bug ?
Not true. The defender atm takes 15at worth of damage and losses. But the attacker only take 1at worth of damage and losses.
If you consider this fair...
If you consider this fair...
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Re: why is not 1 turn bug ?
Sarevok wrote:Not true. The defender atm takes 15at worth of damage and losses. But the attacker only take 1at worth of damage and losses.
If you consider this fair...
That's not correct.
1 AT does less damage to the defense and kills less supers then a full 15 AT attack.

If you wish to make an apple pie from scratch, you must first invent the universe.
Keep smiling, it makes people wonder what you're up to
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Re: why is not 1 turn bug ?
deni wrote:Sarevok wrote:Not true. The defender atm takes 15at worth of damage and losses. But the attacker only take 1at worth of damage and losses.
If you consider this fair...
That's not correct.
1 AT does less damage to the defense and kills less supers then a full 15 AT attack.
You're sort of right on 1 part, 1 AT does less damage but sadly not 15x less damage so the ratio is still out. Also when the def is 0 1AT kills the same amount od supers as 15AT
Spoiler







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Sarevok
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Re: why is not 1 turn bug ?
Ah ok. I knew it wasn't 1/15th.
Still, if you assume it's minutes worth of war. You SHOULD be able to kill more defenseless people in 15 mins, then in 1, with the same weapons outfit
Still, if you assume it's minutes worth of war. You SHOULD be able to kill more defenseless people in 15 mins, then in 1, with the same weapons outfit
