Pyr0t3ch13 wrote:Nichael Kaeken wrote:it should be. hmm, have the conversion divided based on ascention times.
that would be cool, cut it a certian % baised on the number of times ascended, and have that rate grow slowly to the max just like the conversion did. (that way people who havent ascended multiple times will still want to even with the small loss (and it will infensize faster reascention)
have it be like
2nd reascend mabey a 1%loss to 0% loss
3rd 2-5% loss
4th 5-10%loss
5th 10-20%loss
6th and up 20-50% (add like 5% or so more for each aditional time, mabey cap the loss at 50%)
(hypothetical rates)
have it be based on a ratio that starts at 0 and goes up to XX and it times by the rate above.
I.E. say im ready to ascend a 3rd time after this is in place for a bit.
i would get X,XXX points times 3.53 ratio times 33 coversion cap times (say) 3% dedrigation for 3rd ascention
(makeing up some numbers here)
So
Points x multi ascending rate x conversion x degredation (100% - 3% = 97%)
3,239 x 3.53 x 33 x 0.97 = 365,991.8 life
say in 2.5 weeks they ascend agin with the same points, multi rate goes up to 4, now the degredation rate for them is 8%
3,239 x 4 x 33 x 0.92 = 393,344.2 life
Now say that someone ascends at the same time as the person aboves 4th, but it is there 3rd(hypothetically they ascend with the same points)
3,239 x 4 x 33 x 0.97 = 414,721.6 life
Goes UP still but enought to make reascending valueable to people allready astablished, but also makes it more of a boost for people ascending there first few times
any sugestions welcome
i brought this up in the thread about the coversion rate being stuck, and i think that this sould be implemented to help slow down some of the reascenders, so that they dont get to far ahead.
Forum, all the rates and info above is 100% open for your modification.
(if any part is confuseing, or unclear, ask and i will try to make it clearer(dont want my lack of communication to make this not implemented))
