Hey, I am an old player who is thinking of playing again. Last time I tried I found I missed Matt's death.
Anyway what in the world happened to old style alliances. All I see on the rankings are these 5-20 members groups. What happened to the 40+ member multi-timezone death machines? Has power inflation really made it so people don't have to put up with each other if they don't want to do so?
Or has the long-term population base continued to shrink and today's alliances are merely the fractured remnants of the behemoths of my day?
Alliance Splintering
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Thewisesirivanthes
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Alliance Splintering
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Rn5ho
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Re: Alliance Splintering
sadly today a single player is able to mass enitre alliances or even empires provided they have enough AT's... so there's little point to having large alliances and whe nan alliance has more than 30 folks, it's usually split on to 2 alliances and called empire 
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Zeratul
- Elder Administrator
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Reitha - Location: Nivlheim
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Honours and Awards
Re: Alliance Splintering
a lot of alliances have split up into smaller portions with all those under a single central command...


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Thewisesirivanthes
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Re: Alliance Splintering
Ah so the old style alliances do still exist they have just continued the downward spiral into smaller and smaller sub-alliances providing for a more convoluted political structure.
IRC Roy007 on irc://174.34.187.35/Billy-vs-SNAKEMAN



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Zeratul
- Elder Administrator
- Posts: 23203
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Honours and Awards
Re: Alliance Splintering
mostly yes... at the moment, many of the former empires are somewhat shattered, due to well over a year of server war... mostly only the oldest empires still manage to keep together... (those too stubborn to tear themselves to pieces...)


"Great holy armies shall be gathered and trained to fight all who embrace evil. In the name of the gods, Browsers shall be changed to carry the internet out amongst the peoples and we will spread Firefox to all the unbelievers. The power of the Firefox will be felt far and wide and the wicked users of IE shall be converted to use the true browsers."
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- MEZZANINE
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- Alliance: Forgotten Serenity
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Re: Alliance Splintering
Sadly many join empires just because it is easier to be with them than against them, and the old main alliance / training alliance config is tough to maintain when training alliances get dragged into main alliance fights just for having easy kills ( ascending stats ). But there are still some independents based on friendships that will never die 



Spoiler
Attack Mercs Killed (30) 459,329,001
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971




