Change to attacking

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Dmonix
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Change to attacking

I think and this is just a rough idea no real thought put into it but instant attacks kinda kill the game faster.

Why not cause a time for an attack and allow the defender to know about a potential incoming attack, maybe that the attack does a lot of damage to weapons and UP levels etc etc
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Re: Change to attacking

IMHO, has no use - besides the fact that you want to damage developed facts like covert levels etc

Why? Because almost noone dares to do such a thing if they know you're online... favorite timing is when the opponent is sound asleep, LMAO. Would have no use unless you get 24 hours notice
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[TL] Renegadze zegt:
yeah definately makes more sense you hitting
and I have no DMU as you keep robbing it
MERC 1 zegt:
shuld not leave it out
any way you cant prove nothing
[TL] Michael/BenjaminMS zegt:
meh Rene, just find a few 0-def farms with 300+ tril DMU out...
MERC 1 zegt:
cool you two take it then i will hit you
Sarevok
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Re: Change to attacking

Would change game dynamics completely.

And how would you judge the time allocation. Or are they all the same, if that's so, then it'd put you at a DISadvantage. Imagine someone sees your incoming attack, so, they mass you with the instant attack... Now since your troops are on their way, there is no way to retaliate. If they caught you, they could 0 your account, before your attack units even reach theirs.
viewtopic.php?f=13&t=162732
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CABAL
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Re: Change to attacking

Phalanx Hits, much?
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Sarevok
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Re: Change to attacking

Travian Reference?
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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Re: Change to attacking

Sarevok wrote:Travian Reference?


No, I was talking about Sensor Phalanx's...

[spoiler]PM me or something, 'cause't be against the rules #-o[/spoiler]
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