i want to see covert turns changed 50 is to little and i dont really see the point in it.why cant i sabb loads of people or recon them?
i understand the 9 sabb max per player but why a max of 50 turns?
covert turns
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JIX
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covert turns
Last edited by JIX on Sat Aug 19, 2006 12:10 am, edited 1 time in total.
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[SGC_ReplicÅtors]
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there is a reason why there is a limit like this...a smart SGWs player like u can figure it out....until then i am going to poke some holes in ur idea....
i can understand why u suggested this idea...maybe recons can be unlimited or something since they dont do any damage to the opposing player anyway
i can understand why u suggested this idea...maybe recons can be unlimited or something since they dont do any damage to the opposing player anyway
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[SGC_ReplicÅtors]
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i give u a hypithical situation with the suggestion u made if they ever get implmented
Player A has higher spy level than Player B.....Player A sabs the pants out of Player B non stop...and since player B has nothing to protect himself///player A can come in anytime and take whatever he has unopposed....just imagine a way way bigger player than u doing this too u its no fun being some1s bicth like this
there enlighten?
Player A has higher spy level than Player B.....Player A sabs the pants out of Player B non stop...and since player B has nothing to protect himself///player A can come in anytime and take whatever he has unopposed....just imagine a way way bigger player than u doing this too u its no fun being some1s bicth like this
there enlighten?
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ZS Agent281
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JIX
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yes enlighten by the fact you never read/understood my post "i understand the 9 sabb max" "but why 50 turns"SGC_Replicators wrote:i give u a hypithical situation with the suggestion u made if they ever get implmented
Player A has higher spy level than Player B.....Player A sabs the pants out of Player B non stop...and since player B has nothing to protect himself///player A can come in anytime and take whatever he has unopposed....just imagine a way way bigger player than u doing this too u its no fun being some1s bicth like this
there enlighten?
i see no reason for there to be 50 turns you can only sabb a play 9 times or 8 if you do a pre-recon
but why cant i go around sabbing everyone i see and want to sabb the 9 sabb max would stop me from totaly nailing one player and i would loss alot of spies my alliance is in a war right now and all i could do was sabb (my other stats were kindly taking away) after max two players i was out of turns and useless in the war no if this is a war game why can i just sabb every mofo in the alliance and loss a crap load of spies
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Should stay as they are - otherwise you could sab as many times as your are fast enough to click per turn! Your spies need some recovery time!!!
Mod SpeakSeverian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
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ZS Agent281
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DaDigi
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there is a 9 sabb limit so jix could only sabb you 9 times then he cant do nothing plus jix wont be sabbing you again if you have joined the TSADaDigi wrote:Example?
You sabbed the hell out of me (jix)
I couldnt stop you.
You had to get more covert turns before u could sabb me more.
Then, I got some friends to sabb you
but come on sending 200 spies against him is just plain stupid
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raistlin majere
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SGC_Replicators wrote:so its pretty all agreed that recon should be unlmited and sabs should cost covert turns?
as a rep i can say i would love to have unlimited cov cap in relation to recons...when i farm i rum my cov cap down alot and end up not being able to sab for a day or two...
Psi Kiya Trist wrote:ZOMG IT"S RAI!!!

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