Since mods prefer suggestions to be kept one to a thread, I'm extracting this evolution of one of SCG_Replicator's ideas from his larger thread. The basic idea is to get some interraction between the three different types of accounts we have going now. My current thinking is this...
Prior account X sends an offer to Unbeliever (Main) account Y - an invitation to worship Ascended account Z (the Ascended account of Prior X).
If the invitation is accepted, then Ascended account Z gets a boost to the number of Planets it has available (for the purpose of generating more DMU I would theorise). The now Worshipping Main account Y can be "blessed" by their new god with one of several effects (things like +5% to Attack, Defense, Covert, perhaps more Bank Space, 100 extra UU a day, whatever - these are just ideas). Prior Account X doesn't really get anything from this, save the knowledge that the Ascended master they serve is better off for their work. Main account Y can only worship one Ascended player at a time, and can communicate with their god through Prior account X (asking for specific blessings at certain times etc). If the invitation is declined, well then it's Prior account X's job to chastise the unbelievers isn't it?
Ascended account Z can withdraw his/her favour at any time, and Main account Y can withdraw his/her worship at any time. In both cases, the entire exchange of bonuses ceases automatically. And Prior account X gets to go to war (perhaps with a 10% bonus in attack/covert against that particular player for the next 48 Turns).
The number of invites that can be successfully sent out from Prior account X depend on the actual nature of Prior account X. A Prior can only maintain one Main account's worship, where as a Messiah can maintain 3, and a Living God can hold up to 5.
This rewards players further for re-Ascending, and at the same time stops the effects in Ascended Wars from being too overpowering. It stops everyone's inboxes in Main from being flooded with a million offers to worship every Ascended player and their dog.
This is of course assuming it is possible to get this sort of communication between Ascended Wars and TGW. Though if fulfilling a quest in TOC can get you an Ultimate Supporter Bonus in TGW I don't see why not...
Interraction between Ascended, Prior and Main accounts
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Chris M
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i like this idea, but i check box would be useful to say whether players want to accept 'offers from the gods' otherwise they may be spammed with offers.
a tag by the players name (from account Y) saying Worshiper of ... would be a nice addition...
owever, i dunno if all this would be possible
I imagine Ultimate Supporter bonus is granted manually by forum...
if its not, and its automatic, then your idea maybe possible.
a tag by the players name (from account Y) saying Worshiper of ... would be a nice addition...
owever, i dunno if all this would be possible
This is of course assuming it is possible to get this sort of communication between Ascended Wars and TGW. Though if fulfilling a quest in TOC can get you an Ultimate Supporter Bonus in TGW I don't see why not...
I imagine Ultimate Supporter bonus is granted manually by forum...
if its not, and its automatic, then your idea maybe possible.
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raistlin majere
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Chris M wrote:i like this idea, but i check box would be useful to say whether players want to accept 'offers from the gods' otherwise they may be spammed with offers.
a tag by the players name (from account Y) saying Worshiper of ... would be a nice addition...
Yes, a tickbox for "Accept Priors into my Realm" would be a good plan. Thanks for the suggestion.
Raistlin Majere wrote:i like the idea to a degree, are you proposing a middle man hook a worshiper up with a god? and if you use the term "god" then wont the goa'uld officer ranks need to be changed?
The Doci wrote:What is a god, but a being that is worshipped by those beneath?
In short, no I don't think they would. The Goa'uld ruled as gods, the Ori rule as gods and introduce themselves as such, and even the Asgard have presented themselves as gods to primative cultures. God is just a term given or used to describe an entity that is perceived to be greater than some other entities.
The basic premise of the idea is that Priors function more like Priors in the series. Ergo, they try to convert Unbelievers to the worship of their Ascended master. Whether that master is presented as a god, a powerful being, a scientific master or a cuddly bunny would be down to the player in question. It does all involve worship though, if bonuses are to be gained.
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I don't think the idea is just to accept priors into the realm....?
The biggest flaw i see with the idea is the suggestion that each progressive rank (prior/prophet etc) can maintain more and more worshipping main accounts - this gets us into the Catch 22 scenario that we have had many times before in that this would, potentially, make the already powerful players even more powerful and harder to catch.
Bonuses are already there for multiple ascensions - so I think that the prior/prophet/messiah should only be able to maintain the same number of worshipping accounts. Or, alternatively, the number, of worshipping accounts that can be maintained is proportional to the prior/prophet/messiah's overall power - the higher the power, the more accounts can be maintained.
The biggest flaw i see with the idea is the suggestion that each progressive rank (prior/prophet etc) can maintain more and more worshipping main accounts - this gets us into the Catch 22 scenario that we have had many times before in that this would, potentially, make the already powerful players even more powerful and harder to catch.
Bonuses are already there for multiple ascensions - so I think that the prior/prophet/messiah should only be able to maintain the same number of worshipping accounts. Or, alternatively, the number, of worshipping accounts that can be maintained is proportional to the prior/prophet/messiah's overall power - the higher the power, the more accounts can be maintained.
Mod SpeakSeverian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
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Ok..... looked at that... New idea for it...
A new option available called Worship.
A normal player can worship any ascended player.
If you chose to worship an ascended player. You are marked with the title. "Worshiper" and you get an increase of 5% to all of your stats. {atk.def.covert.income}
The player you are worshiping. Is ofcoarse ascended. And gains a boost in the ascended account. What that is IDK. But you all have imaginations. Go nutz!
A new option available called Worship.
A normal player can worship any ascended player.
If you chose to worship an ascended player. You are marked with the title. "Worshiper" and you get an increase of 5% to all of your stats. {atk.def.covert.income}
The player you are worshiping. Is ofcoarse ascended. And gains a boost in the ascended account. What that is IDK. But you all have imaginations. Go nutz!

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~Phoenix~ wrote:Ok..... looked at that... New idea for it...
A new option available called Worship.
A normal player can worship any ascended player.
If you chose to worship an ascended player. You are marked with the title. "Worshiper" and you get an increase of 5% to all of your stats. {atk.def.covert.income}
The player you are worshiping. Is ofcoarse ascended. And gains a boost in the ascended account. What that is IDK. But you all have imaginations. Go nutz!
Big flaw is that the extra 5% on all stats would make you more powerful than a player who has already ascended - so where is the incentive to ascend?
Mod SpeakSeverian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
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Wolf359 wrote:I don't think the idea is just to accept priors into the realm....?
The biggest flaw i see with the idea is the suggestion that each progressive rank (prior/prophet etc) can maintain more and more worshipping main accounts - this gets us into the Catch 22 scenario that we have had many times before in that this would, potentially, make the already powerful players even more powerful and harder to catch.
Bonuses are already there for multiple ascensions - so I think that the prior/prophet/messiah should only be able to maintain the same number of worshipping accounts. Or, alternatively, the number, of worshipping accounts that can be maintained is proportional to the prior/prophet/messiah's overall power - the higher the power, the more accounts can be maintained.
I'm not quite sure I follow you. Or you didn't follow me. My post was pretty shambollic.
But anyway - the maximum number of worshipping accounts a single Ascended player could have is 5 (for being a Living God). Each one of those worshipping players would give a bonus to the Ascended player in Ascended wars. The Prior accounts get nothing. This means that the bonus offered to the Ascended players caps at "5" players.
And since the worshipping accounts can only worship a single Ascended player at a time, they will only get a bonus to a single stat (which wouldn't be a very large bonus either.
Additional rule - Prior accounts cannot worship anyone.
I'm not quite sure where you place the overpowering bit? Maybe I'm just being dense
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NoDot
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I completely and absolutely HATE that idea!~Phoenix~ wrote:If you chose to worship an ascended player. You are marked with the title. "Worshiper" and you get an increase of 5% to all of your stats. {atk.def.covert.income}
I play ALONE. I'm my own commander (for ego and UP); I'm not part of any alliance; and I will NOT "Worship" any ascended.
If that's introduced, the Lone Wolf is...well, you can tell.
Synopsis: If this is implimented, I'm going to train 50K spies and sab you to the stone age!
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NoDot wrote:I completely and absolutely HATE that idea!~Phoenix~ wrote:If you chose to worship an ascended player. You are marked with the title. "Worshiper" and you get an increase of 5% to all of your stats. {atk.def.covert.income}
I play ALONE. I'm my own commander (for ego and UP); I'm not part of any alliance; and I will NOT "Worship" any ascended.
If that's introduced, the Lone Wolf is...well, you can tell.
Synopsis: If this is implimented, I'm going to train 50K spies and sab you to the stone age!
But that's just it isn't it? People such as yourself (and myself) will refuse to worship these Ascended know-alls. When the Priors come knocking on the doors of your realm, you would be well within your rights to refuse their offer, slag off their gods and then show them that being highly evolved doesn't help much when you have no attack or defence weapons left!
Phoenix's suggestion is a bit over the top really - a 5% bonus to ALL stats is way too extreme. A 5% bonus to a single stat is powerful, but it doesn't put you a cut above everyone else. Plus, the ability to communicate with the being you worship (through their Prior account in Main) and thereby have some say in exactly which stat the bonus is applied to goes a little way towards slightly more personalised accounts.
I don't really see how that makes the whole Lone Wolf attitude obsolete. If anything, it gives it a bit more distinction.
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NoDot
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Hey! Don't go spreading that around!Vosk wrote:But that's just it isn't it? People such as yourself (and myself) will refuse to wroship these Ascended know-alls. When the Priors come knocking on the doors of your realm, you would be well within your rights to refuse their offer, slag off their gods and then show them that being highly evolved doesn't help much when you have no attack or defence weapons left!
I'm going to disagree: a 5% bonus, or a bonus of any type, is just too much. Those of us who play Lone Wolf style will be left behind with this.Phoenix's suggestion is a bit over the top really - a 5% bonus to ALL stats is way too extreme. A 5% bonus to a single stat is powerful, but it doesn't put you a cut above everyone else. Plus, the ability to communicate with the being you worship (through their Prior account in Main) and thereby have some say in exactly which stat the bonus is applied to goes a little way towards slightly more personalised accounts.
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Chris M
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Or maybe the bonus to the main account be 1% addition to each stat, or a increased Unit Production whilst worshiping...
Priors reward worshippers with increased unit production and the main account helps the ascended account with planetary expansion...
all these factors are temporary, as long as there are worshippers the benefits remain.
A cap on worshipping accounts would be required, say 3 or 5 (example)
To make lone wolf still appealing, there could be an small income bonus for being lone wolf, or maybe a small bonus in covert or defense... something to them. Or maybe additional turns every day, say 10 or 15...
Priors reward worshippers with increased unit production and the main account helps the ascended account with planetary expansion...
all these factors are temporary, as long as there are worshippers the benefits remain.
A cap on worshipping accounts would be required, say 3 or 5 (example)
To make lone wolf still appealing, there could be an small income bonus for being lone wolf, or maybe a small bonus in covert or defense... something to them. Or maybe additional turns every day, say 10 or 15...
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~Phoenix~
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Wolf359 wrote:~Phoenix~ wrote:Ok..... looked at that... New idea for it...
A new option available called Worship.
A normal player can worship any ascended player.
If you chose to worship an ascended player. You are marked with the title. "Worshiper" and you get an increase of 5% to all of your stats. {atk.def.covert.income}
The player you are worshiping. Is ofcoarse ascended. And gains a boost in the ascended account. What that is IDK. But you all have imaginations. Go nutz!
Big flaw is that the extra 5% on all stats would make you more powerful than a player who has already ascended - so where is the incentive to ascend?
Valid point. The rewards would have to be changed of coarse. But it would definatly add another factor to the game. One that I think alot of people would be happy to see.
NoDot wrote:I completely and absolutely HATE that idea!~Phoenix~ wrote:If you chose to worship an ascended player. You are marked with the title. "Worshiper" and you get an increase of 5% to all of your stats. {atk.def.covert.income}
I play ALONE. I'm my own commander (for ego and UP); I'm not part of any alliance; and I will NOT "Worship" any ascended.
If that's introduced, the Lone Wolf is...well, you can tell.
Everyone plays their own game how they want. Like i already said.. bonuses would have to be "tweaked".
ALso.. why dont you just ascend
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Possible idea.. could be that your "worshipers" do get 5% of stats.. but of your own stats..
example:
Your income: 1.000.000/turn - (5%)
1.000.000 * 5% = 50.000 / no. of worshipers=2 = 25.000
Worshiper1: 100.000 + 25.000
Worshiper2: 100.000 + 25.000
Idk if you understand me like that.. im not very good @ explaining things.. but it should cover the majority of the flaw's.
Any input from NoDot or Wolf359?
Last edited by ~Phoenix~ on Sat Dec 31, 2005 12:52 pm, edited 1 time in total.

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