$ Players

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Rn5ho
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Re: $ Players

yoyo_sgw wrote:I've only built 2 defences , the first i built on my own. my income was nearly 50 bil a turn + farming so it was quite easy to build it.
after i was massed by robe i bought back my uu and mayhem paid for some of it.

from your post it sounds like u have to do everything alone. strange considering you have 100 or so accounts fighting with u.
as with my first def i build these defences so i can challange all of you not just u or robe.
my numbers may be wrong but i count 11 alliances , so i assume its pretty easy to come up with 100tril and 120mi uu to mass my def.

i do get the point your making, but this has become a team game now. every alliance has someone with that big MS they can call upon or the blockers during a fight. any MS or def is massable if u have the right team to do it.
but the only difference i see between the two sides is activity.


what he said.

it takes team work, activity and tactic to build a super defense which is why you dont see more than 1 built atm (or if there is another one i'm not aware of it). Super defenses are not daily occurance so no point suggesting them as an example of difference between players. Also some players already discovered ways how to fight bigger ships with a lot smaller MS in a live battle, so yeah...

Personally not spending anything on this game as you should either spend a lot or nothing, anything inbetween will make no difference. But without other ppl spending anything, this game wouldn't be alive anymore either.
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Norbe
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Re: $ Players

Don't get me wrong there yoyo, i'm not complaining. Its great that your giving us something interesting to aim for. The fact that it does take a team effort to wage war on this scale now is a good thing. 12ag was saying that players who have never spent any money can still challenge those who have. I wanted to use a real example of how it is not really the case that one player can do it alone. Yes one or two massings they can do, but a prolonged war is difficult and ultimately ends up one sided. Especially when we are talking about specific players who have built their accounts purely for war, with big MS and atk/def dualies on perma-merlin. The only way to counter-act that is teamwork. Then it becomes a case of if the team as a whole are willing to put in more time than the one person they are fighting is in $.

Btw, I havn't actually been around much lately, has anyone taken a stab at that second defense of yours yet?

~Norbe~
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yoyo_sgw
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Re: $ Players

Norbe wrote:Btw, I havn't actually been around much lately, has anyone taken a stab at that second defense of yours yet?

~Norbe~


not yet but ill prob open it up to the server in the coming weeks. there are a few alliances that left the war that would prob like a shot at it.
:lol: :lol:
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GOLDEN WING
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Re: $ Players

Tropic Thunder wrote:
Death_Glider wrote:
schuesseled wrote:You do not need $ to beat somebody, if this player beat you and made you quit, his using $ wasn't the deciding factor, im sure many a $ player has been beaten by non-$ players, as then and when it is the other way around $ is not the key factor, simple determination is. You weren't determined enough to fight your foe, in sgw you really cant be "beaten" both sides can be put to 0 stats, both sides can gain resources via means other than defending your own income. The $ buying isnt what beat you, just his determination to win overweighed yours, otherwise you wouldnt have quit and given into defeat. The small can beat the large in SGW.



You are so lost in your justification, you are blind to the fact that to fight a war, you need resources. Cash players have the cash to continually pump resources into their accounts, where as the non-cash players have to EARN the resources to fight a war ... while in a war against those with almost limitless resources ...

Sir, you fail at justifying your point ... please read Sun Tzu's The art of war ...

Best,
Death Glider

Your point is? Of course, $$ spenders have an advantage, but with hard work that can be overcome ;)
The fact that they have limitless rescources from spending $$, you also have limitless rescources from farming, But...
Who ever wins a war isn't just to do with how many rescources you have:
also, skill, tactics, etc implanted in that war.

for example the Vietnamn vs American war and endless others :roll:


for once u wrote something the right way =D>

Skills and Experience and dedication is all you need to win a war the Big can kill the small but the dedication drives the small to fight back with all they have.

and raiding is easy in this game and farming a skilled farmer and raider can make ur account a Monster with in weeks u just can't be lazy.

and most small players either choose to be smal or are helpless and haf't to beg to get bigger rather than to go out and make themselves bigger/.

hope this makes sence im very tired.
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Rocky
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Re: $ Players

the fact that you mentioned that this game requires skill in itself is a ludicrous assumption.
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schuesseled
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Re: $ Players

Norbe wrote:EDIT: Just read 12ags post about how the small can beat the large, so i'd like to make an example of how that is not actually very true. Look at Yoyo's account. He has built a couple of 30-40 Tril defenses now. To take it down costs someone approx. 120m UU, plus a ton of naq. That is about 4 months work for me to replace. Yet the next week, Yoyo has used $ to rebuild it again


You admit you dont have much time for the game. While a $ player can buy naqudah/UU too their wallets content. I can also farm till my fingers content. It may take you 4 months to build enough resources to recover from a 120 mil UU loss, I can do this in a week or less just through time + effort.
Not all people who play this game have the time or patients to contend with $ players and very active players, but this is not a $ issue, it is a effort issue, since the game started, players who actively persue growth through farimg/raiding/trading/$ spending will soar ahead of the rest.
If you don't put in the effort you should expect to fall behind, as should you expect to fall behind those who pay for their advantages.

As I said It is not impossible for a non-$ player to gain more resources than a $ player, the non-$ player has to put more effort into it and time but it is possible. The small can beat the large and the poor can surpass the rich.

Rocky wrote:the fact that you mentioned that this game requires skill in itself is a ludicrous assumption.


The game does require some skill/knowledge, simply ask yourself, can you play the game better now or the first day you came across SGW, it does take skill to know the tricks and tips to SGW, its also a game of maths, if you can add up, if thats not in your "skill set" you will struggle at the game.
12agnar0k be taking over this here account, argh!

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schuesseled
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Re: $ Players

Don Karnage wrote:You saying a player should not have a life in order to effectively play the game? :-s

To be the best at the game, yes,
Their are many games out their where everyone gets one turn a day, so you play just the once and your done for the day. This is more suitable to people with actual lifes.

You can play SGW if you have a life, you just wont do as well as someone who doesnt.
12agnar0k be taking over this here account, argh!

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BenjaminMS
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Re: $ Players

There are sufficient games which require just a few minutes or 1-2 hours of your time per day (sometimes even just per week) to belong to the best. Others, like WoW (if you want to have multiple characters quickly at level 80) or Tribal Wars, require insane amounts of time (and like WoW, also a bit of money) to become pretty good.
TGW requires either time or money, or a mix of both. Your choice (or you must be incredibly lucky and find 10's of players with several 10's of trillions out, and with 100's millions of UU).

@ Rocky: Yes, it requires skill. Raw power is an advantage, but when you get in a live battle and your opponent is near you in strenght and levels, it requires skill (and a better&stable Inet line, LMAO.).
Of course skill also assures you can take on higher defenses with less losses...
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[TL] Renegadze zegt:
yeah definately makes more sense you hitting
and I have no DMU as you keep robbing it
MERC 1 zegt:
shuld not leave it out
any way you cant prove nothing
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meh Rene, just find a few 0-def farms with 300+ tril DMU out...
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cool you two take it then i will hit you
beliblisk
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Re: $ Players

When someone hits you with 3T stike of witch 1,5T comes from MS and 600 or more comes from his planets(premra merlined.......more$$$)(same with def.).........well i would say that that is a LITTLE ADVANTAGE :lol:

We are at war with the bigest $$$$$$$$$$$$ spenders this game has ever seen fo 18 months now so i guess i know the picture :roll:
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With 6,401,820,330,144 power remaining, they manage to eliminate 2994000 of Super Tadz's Covert Ops!

With 111,151,377,807,302 power remaining, they manage to eliminate 9330796 of EnterTheLion's Undercover Agents!

With 2,663,022,177,462 power remaining, they manage to eliminate 3840816 of Rube_Dragon's Covert Agents!


Considering the distance to travel, the enthusiasm of the troops for this battle, and the degree to which they were comfortable in their victory,and 8,880,526 Untrained Jaffa ware taken from the realm of XYZ.
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Norbe
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Re: $ Players

schuesseled wrote:You admit you dont have much time for the game. While a $ player can buy naqudah/UU too their wallets content. I can also farm till my fingers content. It may take you 4 months to build enough resources to recover from a 120 mil UU loss, I can do this in a week or less just through time + effort.


Either your exaggerating or I honestly pity you for spending that much time on the game. Whilst I don't disagree that its possible, I did once actually get through about 110k ATs or so in 8 days, which would work out over the 120m UU by current rates. But seriously? Every week? There are so many better things to do in life...

~Norbe~
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Borek
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Re: $ Players

Norbe wrote:
schuesseled wrote:You admit you dont have much time for the game. While a $ player can buy naqudah/UU too their wallets content. I can also farm till my fingers content. It may take you 4 months to build enough resources to recover from a 120 mil UU loss, I can do this in a week or less just through time + effort.


Either your exaggerating or I honestly pity you for spending that much time on the game. Whilst I don't disagree that its possible, I did once actually get through about 110k ATs or so in 8 days, which would work out over the 120m UU by current rates. But seriously? Every week? There are so many better things to do in life...

~Norbe~
Yes, complaining about it on the forum however is not what i consider one of those better things :smt047

And Beliblisk not all of those players actually spend their own money to have those planets and MS's, there are some on your own side aswell. The game is not just about farming, raiding and massing, it is also about trading. What you assume comes from $$ spending does not always result in a player actually using money they earn from RL work. $$ are just another sgw currency nowadays...
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schuesseled
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Re: $ Players

Borek wrote:
Norbe wrote:
schuesseled wrote:You admit you dont have much time for the game. While a $ player can buy naqudah/UU too their wallets content. I can also farm till my fingers content. It may take you 4 months to build enough resources to recover from a 120 mil UU loss, I can do this in a week or less just through time + effort.


Either your exaggerating or I honestly pity you for spending that much time on the game. Whilst I don't disagree that its possible, I did once actually get through about 110k ATs or so in 8 days, which would work out over the 120m UU by current rates. But seriously? Every week? There are so many better things to do in life...

~Norbe~
Yes, complaining about it on the forum however is not what i consider one of those better things :smt047


Owned :P

And don't pity me I am having some fun on sgw with my plenty of free time, if anything I pity you that you dont have free time to waste.
:-D
12agnar0k be taking over this here account, argh!

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bebita
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Re: $ Players

Borek wrote:
Norbe wrote:
schuesseled wrote:You admit you dont have much time for the game. While a $ player can buy naqudah/UU too their wallets content. I can also farm till my fingers content. It may take you 4 months to build enough resources to recover from a 120 mil UU loss, I can do this in a week or less just through time + effort.


Either your exaggerating or I honestly pity you for spending that much time on the game. Whilst I don't disagree that its possible, I did once actually get through about 110k ATs or so in 8 days, which would work out over the 120m UU by current rates. But seriously? Every week? There are so many better things to do in life...

~Norbe~
Yes, complaining about it on the forum however is not what i consider one of those better things :smt047

And Beliblisk not all of those players actually spend their own money to have those planets and MS's, there are some on your own side aswell. The game is not just about farming, raiding and massing, it is also about trading. What you assume comes from $$ spending does not always result in a player actually using money they earn from RL work. $$ are just another sgw currency nowadays...

mate leave him in his litllte world ;)
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Bebita a known Spy from the server war, who joined TO under false pretences yet again has a filthy trick up his sleave. In fact it appears the Filth up his sleave is DDE and Mayhem. When confronted about them supporting Bebita and Rob3rt (as there were suspicions as to be a tiny account got his MS and Naq / Turns etc) neither deny their involved behind the scenes but instead hint towards it being a coincidence.
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Norbe
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Re: $ Players

@Borek. I love it when people actually read my posts then reply adding something, rather than trying to make a point that i've already covered ](*,)

Norbe wrote:Don't get me wrong there yoyo, i'm not complaining. Its great that your giving us something interesting to aim for. The fact that it does take a team effort to wage war on this scale now is a good thing.


I fully accept that I havn't spent the last year of my life solely farming naq on sgw to build a 3 Tril MS. If people have done that, then of course they deserve to have the benefits that come with it and pretty much win every fight they enter. Or if people have used a lot of $ to build that MS, which is the majority of cases in terms of the big MS', then again they deserve to have some benefit.

However 12ag was trying to make the point that people spending thousands of dollars doesn't stop every single tom **Filtered** and harry from being able to be successful in a war against them alone. I am meerly arguing the opposite. Assuming the $ guys/girls have the basic skills required to push buttons at the correct time, the advantantages they can gain is far in excess of what the average player can contend with by themselves. Especially with the ability to keep planets permananently protected by buying MPDSD power. A great business move for admin because it's given him a heck of a lot more pocket money, but its not a good one for the gameplay overall.

~Norbe~
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beliblisk
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Re: $ Players

xxxxxxxxxxxx adds 1,600,656,850,000 additional attack onto their ground troops! :lol:

From witch only 300bil from fleets :lol:
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With 6,401,820,330,144 power remaining, they manage to eliminate 2994000 of Super Tadz's Covert Ops!

With 111,151,377,807,302 power remaining, they manage to eliminate 9330796 of EnterTheLion's Undercover Agents!

With 2,663,022,177,462 power remaining, they manage to eliminate 3840816 of Rube_Dragon's Covert Agents!


Considering the distance to travel, the enthusiasm of the troops for this battle, and the degree to which they were comfortable in their victory,and 8,880,526 Untrained Jaffa ware taken from the realm of XYZ.
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