Wep cost

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Affirmation
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Re: Wep cost

Ace1102 wrote:By the time everyone comes off PPT, your strike will be useless ;)

Consider, to farm an inactive right NOW, you'd need 6 of the best weapons, thats about 320 million naq, and nobody has that :P
Most i've seen out atm is 90.5 million, on inactives...


That is about what Affy is thinking as well... Those that put everything they had into Offense building from Initial PPT just MAY be the early rulers of Q this Era??

And, this is just raw speculation, what if no one is able to farm hardly anyone, whereby the Inactive farms continue to build natural Defense greater than anyone's natural capacity to earn NAQ, buy Attack weapons, and Farm?? :shock:
What Happened to my Siggy????

Damn it Bernie!!

Affy? or 'Bad Affy'...:
Spoiler
What in the H E double LL happened to the Siggy's???
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alucard110
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Re: Wep cost

Bahahah... thats the funniest thing i've every heard... that could come about if that "NO damage" to the defender's defense was just the right distance above the attackers strike at all times...

Possible.... not probable... but possible :P Damn, that'd be a laugh...
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Re: Wep cost

alucard110 wrote:Bahahah... thats the funniest thing i've every heard... that could come about if that "NO damage" to the defender's defense was just the right distance above the attackers strike at all times...

Possible.... not probable... but possible :P Damn, that'd be a laugh...


Exactly... You and Affy, we are on the same crazzzzy wavelength!! HAHA
What Happened to my Siggy????

Damn it Bernie!!

Affy? or 'Bad Affy'...:
Spoiler
What in the H E double LL happened to the Siggy's???
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Ace1102
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Re: Wep cost

There would be no damage anyway, because the power is in techs and they have no weapons...

I believe I read somewhere that you need to have weapons to attack, or no damage is done...
Why not make it the same for defence ???
If no weapons = 0 defence...

That would definately fix the farming issues we're all worried about :)

Oh yes, it would also put a lid on my plan, which is to build def techs to a level where I dont need weapons to defend against anyone :P
Uber bug :)
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S1eepy
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Re: Wep cost

The issue is the techs growing too fast. We should not have 110 techs b before the PPTs have ended... Should be closer to 10 techs
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Re: Wep cost

S1eepy wrote:The issue is the techs growing too fast. We should not have 110 techs b before the PPTs have ended... Should be closer to 10 techs


Yes!! I am even worried the Techs are growing disproportionately (jeez Affy is that a word??) to the Ability to naturally earn NAQ?? :cry:
What Happened to my Siggy????

Damn it Bernie!!

Affy? or 'Bad Affy'...:
Spoiler
What in the H E double LL happened to the Siggy's???
_______________________________________________________________
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torak
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Re: Wep cost

It only costs about 80mil naq to get a strike over that of the inactives defences.

Well for me that is
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Re: Wep cost

lets see

inactive defence 12 mil () will be 18 mil in 7 hours
6000 weapons = 4 mil attack? ( 6000 weapons = roughly 63mil)

you would need 180 mil in weapons before being able to attack the inactives.

but hey it's not like i can do math
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torak
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Re: Wep cost

Offence Power 13,020,974 Ranked: 1

Antimatter Energy Beam 1 2,785,710 / 2,785,710


Tachyon Energy Beam 1 786,000 / 786,000


Ion Energy Beam 1 289,500 / 289,500

Total cost 78mil
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HippyFool
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Re: Wep cost

If it makes you all feel any better, farming is possible.

Offence Power 28,105,728 Ranked: 1
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MSN = paddy_pan@hotmail.com

Naq sold to date: 6168tril

Trade Feedback- http://herebegames.com/StarGateWarsNew/ ... 8&t=105680 :)
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[BoT] Jason
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Re: Wep cost

I spent money on up and levels so no. I cant farm
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