I recently saw another browser game called Modded, it has just as many players if not more than SGW but they have realtime screen updates, no need to refresh pages, they also have a realtime chat box with world chat, friend chat and alliance chat buttons, this in part of the main frame around whatever game screen your in so you can play and talk without having to switch screens to MSN or other chatter places. Other interesting features include moving graphics, freemarket trading where you see bids and offers on trading resources with all players instead of the private trade brokers we have, and the market takes a commission, this means NO $$$ trades from what I saw, just genuine game resource to game resource trades. There are still options to buy resources from the game provider to support the site.
If Modded and other Browser games can have these kind of things why cant we, frankly SGW format looks horrible simple and out of date in comparision.
I think SGW has a lot to learn from new browser games like Modded, and we need these kind of major updates if SGW is going to get new blood in the game, else SGW will die a slow death as the oldies leave one by one.
Said it before and will say it again, I and many others are only still here because of the friends we've made, if I had never started playing SGW I certainly wouldnt chose to start today with such superior gaming competition.
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This is a big idea but not really mine
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This is a big idea but not really mine
Last edited by Guest on Tue Dec 15, 2009 7:04 pm, edited 2 times in total.
Reason: Advertising - name of game removed
Reason: Advertising - name of game removed



Spoiler
Attack Mercs Killed (30) 459,329,001
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
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Jim
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Re: This is a big idea but not really mine
SGW is years out of date.
Jason is taking ages in just implementing alliance bank scheme let alone completely changing the game format
Jason is taking ages in just implementing alliance bank scheme let alone completely changing the game format

- Sammael
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Re: This is a big idea but not really mine
I used to play that game, they did have $$$ trades.
anyway its a good idea, the chat box would be nice, dont sya whos online but beable to talk to other player would be good.
anyway its a good idea, the chat box would be nice, dont sya whos online but beable to talk to other player would be good.
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War Never Changes, Just The People Who Fight It

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- MEZZANINE
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Re: This is a big idea but not really mine
Man Called Jim wrote:SGW is years out of date.
Jason is taking ages in just implementing alliance bank scheme let alone completely changing the game format
Maybe he has just given up, or his coding skills are out of date, or he has built another game and is letting this one wind down
But if he wants SGW to compete and draw in new players it needs a serious overhaul.
@ Sam, the main game resources have little value so $$$ trades dont seem to be present now, the stuff the game provider sells to support the site cant be traded or given, it looks very good but I dont really get enough time to play SGW and VGA planets anymore, and certainly dont have time to start another game else I would play it.



Spoiler
Attack Mercs Killed (30) 459,329,001
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
- R8
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Re: This is a big idea but not really mine
yes i do agree mez it need "livening up" especially making it more interactive and tangible in a sense by having better communication with people, maybe see who is online some graphics as you say.
jason should spend a bit of money invest a bit in a better programmer and make it happen. he can get more money by sponsors and advertising if player spending is not enough. i will happily draw him up a new business plan
jason should spend a bit of money invest a bit in a better programmer and make it happen. he can get more money by sponsors and advertising if player spending is not enough. i will happily draw him up a new business plan

Spoiler
Military Experience 1,xxx,138,430,217 Ranked: 1
Naquadah Stolen 8,xxx,795,393,564,617
Check out my greatest hitJuliette wrote: Cheapo. You shouldn't go for anything under $100Billion, Gohanman.![]()
http://stargatewars.herebegames.com/vie ... 0&t=151693
My 2nd greatest hit
http://stargatewars.herebegames.com/vie ... 1&t=188473
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Re: This is a big idea but not really mine
chat box is a good idea would make it easier for new/newer players to meet friends ask questions so on



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Tekki
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Re: This is a big idea but not really mine
It only works on the other game because it's divided into upteen million servers all of which are independent to each other.
Spoiler
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.
Jedi~Tank
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Re: This is a big idea but not really mine
Sammael wrote:I used to play that game, they did have $$$ trades.
anyway its a good idea, the chat box would be nice, dont sya whos online but beable to talk to other player would be good.
i was in troopers on server 13. we took top allied ourselves with the rest of north march and grew huge. once your big its boring. sold my account for cash and bought on of my officers FSS for his first ascension. so sams right theres some cash goin through there.

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Sarevok
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Re: This is a big idea but not really mine
I too have played a game, whereby you see your resources clocking over every second (if you get at least 1 of that resource per second). But that's not the way SGWs is built. And i don't think that should change.
It is a turn based game, and as many others like to inform me oh to often, there is only 1 server, which services the world. Thus it's a 24-hour game as such. Whereas the game i played, had like 10 USA servers alone. And a single server only servicing like 1-5k people, is easy to have lots of fancy things, as there's only a few accounts to update. Whereas SGWs has like 60k (including inactive, which are updated), and generating millisecond-by-millisecond tiny updates, would probably kill the server.
Though, I'm all for a system overhaul. Leave most of the game mechanics, just spice up things. Like the shout box. Or IRC chat rooms which are only access able to members of an alliance. Have a main-screen "Most recent attacks against you" small section, with very brief details of like the last 5 attacks against you. The ability to have in-game announcements for alliances, so they can see what's happening, instead of alliance wide PMs
It is a turn based game, and as many others like to inform me oh to often, there is only 1 server, which services the world. Thus it's a 24-hour game as such. Whereas the game i played, had like 10 USA servers alone. And a single server only servicing like 1-5k people, is easy to have lots of fancy things, as there's only a few accounts to update. Whereas SGWs has like 60k (including inactive, which are updated), and generating millisecond-by-millisecond tiny updates, would probably kill the server.
Though, I'm all for a system overhaul. Leave most of the game mechanics, just spice up things. Like the shout box. Or IRC chat rooms which are only access able to members of an alliance. Have a main-screen "Most recent attacks against you" small section, with very brief details of like the last 5 attacks against you. The ability to have in-game announcements for alliances, so they can see what's happening, instead of alliance wide PMs
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
<~adminHere> no -not jtest
<~adminHere> anotheri am a multi
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
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Re: This is a big idea but not really mine
Um...
For people wanting a shoutbox, try clicking the "chat" button at the top left corner of the page...
For people wanting a shoutbox, try clicking the "chat" button at the top left corner of the page...



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Re: This is a big idea but not really mine
CABAL wrote:Um...
For people wanting a shoutbox, try clicking the "chat" button at the top left corner of the page...
In which you get re-directed to a page which anyone can post in. AND you need to login there also. Especially to access the alliance chat.
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
<~adminHere> no -not jtest
<~adminHere> anotheri am a multi
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
- Q Man
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Re: This is a big idea but not really mine
if you're logged in ingame then click chat you can get sent to your alliance room.
and i thought that the idea was that everyone could post there?
you can also set up some private rooms easily enough. i see no need for a chatbox ingame.
and i thought that the idea was that everyone could post there?
you can also set up some private rooms easily enough. i see no need for a chatbox ingame.
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Sarevok
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Re: This is a big idea but not really mine
Maddog wrote:if you're logged in ingame then click chat you can get sent to your alliance room.
and i thought that the idea was that everyone could post there?
![]()
you can also set up some private rooms easily enough. i see no need for a chatbox ingame.
And the awesome java-server system will crash nicely for you in about 5 mins, or if you navigate away (at least this was the most common occurrence for me)
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
<~adminHere> no -not jtest
<~adminHere> anotheri am a multi
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
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Re: This is a big idea but not really mine
then be awesome like me and use mirc?
and if we had a chatbox on the game, don't you think the same or worse will happen?
and if we had a chatbox on the game, don't you think the same or worse will happen?
I grew up on the street. No, not the hood, the Sesame Street.
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