After reading around I understand that your Untrained Military Peons gives you 20 naq(times number of Untrained peons) each turn and Miners gives you 80 naq(times number of miners) each turn. I also know that 10% of Miners you turn are turned into Lifers; never can be untrained back to turn into something else.
My question is, do Lifers give you 80 naq per turn also like Miners?
Miners(Lifers)
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ogg
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The Xeno
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RepliChris0
So now, before attacking someone, we'll not only damage his weapons and his troops, and steal his naquadah, we'll also kill some spies in the process.
But we can't only attack like before ? Or just anticovert ?
And what if the attack succeeds but the enemy has a crapload spying force ?
And what if the attack misses but we have a bigger anticovert than his spying force ?
Thank you for answering my newbish questions !
But we can't only attack like before ? Or just anticovert ?
And what if the attack succeeds but the enemy has a crapload spying force ?
And what if the attack misses but we have a bigger anticovert than his spying force ?
Thank you for answering my newbish questions !

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Addict
to kill defending spies you need to win the attack then have enough anti-covert to overcome their covert, if you meet both requirements and they have enough spies you will kill some. It's like raiding for UU's, you only kill a small percentage when you succeed, but it's definately gonna make the players who used to hide behind an uber covert with no defense very nervous 

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flompe
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raistlin majere
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flompe wrote:yea, but it suckst, that when I attack someone, I win the attack, 100 of 12k trooks are killed.
Meanwhile the anticovert go on theyr spree, and manage to get killed 300 out of 7k (I have far higher covert score than my target)
It seems, they just die like flies
and thus is the cost of war
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flompe wrote:yea, but it suckst, that when I attack someone, I win the attack, 100 of 12k trooks are killed.
Meanwhile the anticovert go on theyr spree, and manage to get killed 300 out of 7k (I have far higher covert score than my target)
It seems, they just die like flies
Your Anti-Covert units are killed by the enemies defence when they try to break away from the main attacking force. If the player you are attacking has zero defence then you won't loose any Anti-Covert units but if his defence is high you will have them dropping like flies.
All the more reason to have a good defence, the guy might decide not to attack you simply because he will loose too many Anti-Covert units.
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