MaxSterling wrote:Legendary Apophis wrote:And targets, if they abuse the def planets thing they would also have more losses.
You either just don't get it, or you're plain unknowledgeable on how to play. Based on your replies, I'm guessing you really haven't figured out how to
play or have been stuck in "turn resource mode" for so long, you have no clue about any other aspect of the game. Let's say I'm a LG+1 and want a 200b defense.
Without planets, I'd need ~2m armed supers. With one 100b def planet and a crap planet, I'd only need ~1m armed supers. How would I have more losses?
If you wanna statbuild a 2T defense, then you deserve to take on a lot of losses. You should never be building a defense that you can't raid back within
minutes anyways...
Oh yes. I never attacked anyone, never done anything for five years excepted banking my naq.
YOU didn't get it. Not me. Targets who have 500bil def bonus from planets, who have a total of 800-1000bil def off blessings, I refered to.

R8 TDL wrote:sorry i read bits and pieces of this and i think i got the jist of it.
planets are a liability and a great asset. consider the naq it takes to built an attack planet up to 200 bill, you have to build defences on it, you have to possibly keep it merlined and if not you loose it and all your effort gone. if you spent all that time to build something on the account and you use it then why is that unfair? there are players sitting with 10 trill + defences and just enjoying their income and high up planets and making a fortune selling naq? whos complaining about them, hell if they get massed and loose half their army size cos they had it trained is it my fault cos i spent the saem time ascending and having good att planets? build only what you are prepared to loose.
also when you spent all that time ascending, resources building your planets and when you are going to mass someone or in a war really a few extra uu or mercs lost rteally is that last thing anyone at that time cares about. there are alot bigger issues in this game then att/def planets.
It's unfair compared to how planets should be used, and how they were indeed used (blahh). He had to build defs on all of his planets, build them all up. Now, what he did on 9-10 planets, you do it on one or two. So quite easier to not lose them, as all ressources spent on other 8 planet stats, and defs, you can spend it on your one or two "main" planets. If you merlin/PPT/platform them, you are 99% sure not to lose them.
I have yet to find bigger issues than att/def planets in this game. (as I said, MS techs, ATs being unlimited, strike to def ratios etc...are less of a problem) Excepted cheaters/hackers, but that is something forbidden anyway...














