Why do alliance have them? For any aggressive alliance, I see no reason why you'd have them. All they do is restrict your farming. I can understand no turn farming. That can get annoying to see in your logs, but if on the very rare occasion I have 100b naq out... I'd much prefer a friend/ally take that naq than some random dope... especially if it's a PPT I missed. I can't fathom why someone would set a PPT and miss it, let alone not bank once or twice while on PPT... but if you're gonna lose that naq, why would you cry if a friend hit you rather than someone you're at war with? At the very least, 100b naq hits should be permitted in NAPs. If you're still getting hit too often, then use your brains and set crit/nox until you can login and bank more frequently.
Same goes for farming your alliance members. Why not? The naq farmed by members of your alliance/empire is used to help protect you. Naq farmed by enemies is used against you.
This whole concept baffles me... and is the main reason why I turn down offers to join alliances/empires. I average about 30T naq/day farmed. Why would I want to limit my ability to maintain farming that much when some dope was stupid enough to set a PPT that they can't be there for when it ends... and I can't hit them because of a stupid NAP or No Hit Policy?
](./images/smilies/eusa_wall.gif)