Sabbing MS
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RoKeT
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Re: Sabbing MS
Agree'd In RL, If I was facing a MS Like JT's I'd sab that bugger first, and kill off some of his men
Blow it right up, Infact they do that all the time in SG1 and Atlantis
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Tekki
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Re: Sabbing MS
renegadze wrote:Apologies if something similar has been mentioned before.
Why not have an ability to sab a MS?
The finer details of my idea need to be worked out, but would basically work on the principle that a realm that is undefended/poorly defended compared to the strike that goes against it, would not be able to protect the transport rings to the MS.
Thus allowing a saboteur to sneak aboard and cause havoc. Since the MS has to be in orbit to engage, the transport rings would always be available for a MS that has not been sent away.
Okay so what then becomes ‘adequately defended?’ If I have defence greater than or equal to my strike? If my spies are greater than or equal to my strike/defence, the enemies covert? Etc
renegadze wrote:I'd propose having a newly created unit for this "special" sabbing mission, as it would not be plausible to send millions of units to sab a MS
this unit would have to be quite costly to "create" and if your own def is 0 then this unit dies first when attacked - or at the very least a ratio def\special unit would need to be worked out.
ok enough of my mad 5 minutes
If your defence is 0, unless these units cost 10 times a defence super I’d want to kill more defence supers or attack supers before I go after these dudes. It doesn’t necessarily strike me as being something that is needed – another unit but if you wanted to go that path by not suggest ‘super spies’ as in spies that can’t be untrained much like defence/attack supers.
In regards to this I still would like to see strike supers killable before other units, especially a ‘new’ one when a defence is 0.
I can see where you are going with this idea, but it needs a heap more thought into the why and the mechanics of it before it becomes something that can really be commented on. At the moment it’s more than a little vague beyond ‘sab MS’. The actual conditions that would be attached to that statement are what make or break this. And at the moment, without the extra information, the idea is definitely broken.
Spoiler
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.
Jedi~Tank
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- CABAL
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Re: Sabbing MS
Rottenking wrote:so in other words you want a handycap for those who chose to spend cash while also hurting those who dontCABAL wrote:Rottenking wrote:i dont like this idea...i dont have a big ms...but i respect those who do have worked for it...and if someone wants to take their mothership down they should eather suffer the losses or invest in their MS more
But that's the problem, almost all of the players with big MS have quite literally 'worked' for it, by spending $$$. I certainly would respect someone who has built their MS up from scratch - not spending a cent, but those people are few and far between. And so, in order to invest in your MS more to catch up, you either have to be stupid enough to spend $$$, or have absolutely no life at all.
lol, how would it hurt those that don't spend $$$?


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Tekki
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Re: Sabbing MS
Rottenking, technically an update like this would effect every MS and unless there were restrictions placed on it, I could sab a smaller MS before massing it if I wanted 
Spoiler
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.
Jedi~Tank
---


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- CABAL
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Re: Sabbing MS
CABAL wrote:Perhaps after infiltrating the MS, you have a week to 'sabotage' before they get captured (and killed, or perhaps, 50% get turned into uu or something).
i.e. I infiltrate Lore's MS on Monday, he sends his MS out on Tuesday, just before his MS comes back on Wednesday, I sabotage it, and then mass it more efficiently. (And imo, it should be mainly shields that get sabotaged).
And so that the stronger players don't go around infiltrating weaker's MS, perhaps something like, the amount of stuff you destroy is relative to the ratio of capacities (including techs) between your MS and the opponent's MS, so the greater the difference going up (As in, your MS is weaker), the more you will be able to sab, but if your MS is stronger, you will not be able to sab much.


MS-1 -> T-26 -> T-46 -> T-28 -> KV -> KV-3 -> IS -> IS-3 -> IS-4 -> IS-7
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Tekki
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Re: Sabbing MS
CABAL, come back to the game so I can mass your MS... multiple times 
Smaller MSs CAN take out larger MSs at equal cost at the moment, IF the person knows how and no I'm not about to give lessons. That's up for others to work it out.
Smaller MSs CAN take out larger MSs at equal cost at the moment, IF the person knows how and no I'm not about to give lessons. That's up for others to work it out.
Spoiler
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.
Jedi~Tank
---


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Sarevok
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Re: Sabbing MS
If you did it based on total built, wouldn't that be reasonable? Sort of like attacking. When you attack, you take between 0% and 3.5% losses/attack. If you did a similar thing, like destroy 1-2% shields/hit, then it would be relative the the persons MS.
Though that is based around instant attack, as opposed to time delayed. But could be used for time-delay. If you were about to build up enough units on board, to take out a certain % of what's available to destory
Though that is based around instant attack, as opposed to time delayed. But could be used for time-delay. If you were about to build up enough units on board, to take out a certain % of what's available to destory
viewtopic.php?f=13&t=162732
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Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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Tekki
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Re: Sabbing MS
How about I just say that my ground crews are smarter than those displayed in SG1, SGA and SGU and thus will not let anyone they don’t know to be loyal to me personally on to my MS. See problem solved, no enemies on my MS.
If that doesn’t work then how about I say, build yours?
If that still doesn’t work, then how about I repeat that smaller MSs may take out larger MSs for about the same cost in naq if they know how and that those with smaller MSs should learn this method?
If that still doesn’t work, how about I just say NO, no sabbing MSs.
If that doesn’t work then how about I say, build yours?
If that still doesn’t work, then how about I repeat that smaller MSs may take out larger MSs for about the same cost in naq if they know how and that those with smaller MSs should learn this method?
If that still doesn’t work, how about I just say NO, no sabbing MSs.
Spoiler
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.
Jedi~Tank
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stuff of legends
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Sarevok
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Re: Sabbing MS
I seem to recall some substance that was able to convince people they are whom the say they are?Tekki wrote:How about I just say that my ground crews are smarter than those displayed in SG1, SGA and SGU and thus will not let anyone they don’t know to be loyal to me personally on to my MS. See problem solved, no enemies on my MS.
Why, cause i choose a different path, and my path is wrong?Tekki wrote:If that doesn’t work then how about I say, build yours?
I don't doubt that. But how does that nullify an update?Tekki wrote:If that still doesn’t work, then how about I repeat that smaller MSs may take out larger MSs for about the same cost in naq if they know how and that those with smaller MSs should learn this method?
Then it would be your personal oppinion an validTekki wrote:If that still doesn’t work, how about I just say NO, no sabbing MSs.
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
<~adminHere> no -not jtest
<~adminHere> anotheri am a multi
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
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Tekki
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Re: Sabbing MS
Sarevok wrote:Why, cause i choose a different path, and my path is wrong?Tekki wrote:If that doesn’t work then how about I say, build yours?
Yet you are suggesting that I and my MS because I chose to build it should suffer from being sabbed and that I can’t sab equally back a smaller MS.
You chose not to build your MS, that is fine and your right. I chose to build mine, that is fine and my right.
But now people go ‘Gah, my MS is tiny how can I cut the bigger ones down!’ and suddenly my choice to build my MS becomes the wrong one and I’m penalised for it.
THAT is what you are suggesting here, penalise those who chose to build their MSs and do it in such a way that it is not equitable. You are now saying that the path of building the MS is wrong. Your argument about paths and choices in invalid and remains invalid while this is a suggestion that does not equally affect all MSs and therefore all players.
I stated it earlier and I will repeat, this suggestion lacks enough detail to be considered with any degree of argument.
Spoiler
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.
Jedi~Tank
---


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Sarevok
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Re: Sabbing MS
I'll side with you on this. And so i appolagise for being a bigot.Tekki wrote:I stated it earlier and I will repeat, this suggestion lacks enough detail to be considered with any degree of argument.
Discussing an abstract idea doesn't work people
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
<~adminHere> no -not jtest
<~adminHere> anotheri am a multi
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
- CABAL
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Re: Sabbing MS
Tekki wrote:CABAL, come back to the game so I can mass your MS... multiple times
Smaller MSs CAN take out larger MSs at equal cost at the moment, IF the person knows how and no I'm not about to give lessons. That's up for others to work it out.
Not if both are online.
Tekki wrote:How about I just say that my ground crews are smarter than those displayed in SG1, SGA and SGU and thus will not let anyone they don’t know to be loyal to me personally on to my MS. See problem solved, no enemies on my MS.
If that doesn’t work then how about I say, build yours?
If that still doesn’t work, then how about I repeat that smaller MSs may take out larger MSs for about the same cost in naq if they know how and that those with smaller MSs should learn this method?
If that still doesn’t work, how about I just say NO, no sabbing MSs.
Then remove sabbing as well.
With $$$? No.
Only if they are offline...
stuff of legends wrote:lol. owned.
STHU
EDIT: why does this need to be censored? Can't I say WTH anymore?...
EDIT2: ...
Sarevok wrote:Why, cause i choose a different path, and my path is wrong?Tekki wrote:If that doesn’t work then how about I say, build yours?
That's the thing, people can only choose to ascend and build up their MS; nothing else.


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Tekki
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Re: Sabbing MS
Now if people can only chose to ascend and build their Mothership then why are we trying to limit what they can build? Why not make the other paths better? Like building defence and stuff.
Unfortunately though ascension and motherships are the two permanent features and thus they are the two that will be utilised the most – mothership especially as investment there doesn’t go to waste where investment into covert may if you ascend again. It’s a function of ascension that the permanent features will be built more. So way back in the dim dark ages the resetting of motherships should have been kept but wasn’t though that still would eventually lead to an imbalance between new and old accounts.
Essentially though because teh game does not reset there will always be some imbalance between new and old accounts and developed and undeveloped accounts simply because this is the way it is. Unless you want to add stratification to the game whre by the developed/old accounts can’t attack the newbies then the imbalance is going to remain. But on the other hand, the developed/old accounts usually don’t want to attack the new accounts merely because there is nothing of value there or no challenge. That is meant to be their protection providing they don’t deliberately go and poke the sleeping lion. Which if they do, then that’s their own fault and no protection is available.
As for the ‘not when they are online’ actually YES when they are online. It does though I admit take more skill for the smaller MS to be viable in that situation but IS possible. And no I’m not volunteering to demonstrate because I’m woefully out of practice in that regard.
Unfortunately though ascension and motherships are the two permanent features and thus they are the two that will be utilised the most – mothership especially as investment there doesn’t go to waste where investment into covert may if you ascend again. It’s a function of ascension that the permanent features will be built more. So way back in the dim dark ages the resetting of motherships should have been kept but wasn’t though that still would eventually lead to an imbalance between new and old accounts.
Essentially though because teh game does not reset there will always be some imbalance between new and old accounts and developed and undeveloped accounts simply because this is the way it is. Unless you want to add stratification to the game whre by the developed/old accounts can’t attack the newbies then the imbalance is going to remain. But on the other hand, the developed/old accounts usually don’t want to attack the new accounts merely because there is nothing of value there or no challenge. That is meant to be their protection providing they don’t deliberately go and poke the sleeping lion. Which if they do, then that’s their own fault and no protection is available.
As for the ‘not when they are online’ actually YES when they are online. It does though I admit take more skill for the smaller MS to be viable in that situation but IS possible. And no I’m not volunteering to demonstrate because I’m woefully out of practice in that regard.
Spoiler
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.
Jedi~Tank
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Sarevok
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Re: Sabbing MS
*Wants Tekki's secrets!*Tekki wrote:As for the ‘not when they are online’ actually YES when they are online. It does though I admit take more skill for the smaller MS to be viable in that situation but IS possible. And no I’m not volunteering to demonstrate because I’m woefully out of practice in that regard.
But Tekki si correct. Any limitation would be hard to help new players compred with old players. Only thing possible would be perg, but it's so dominated by 1-2 alliance, that if you impeed on there territory, your in trouble
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
<~adminHere> no -not jtest
<~adminHere> anotheri am a multi
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin


