Hey I had a thought, Since some of the options in the market at the moment are totally useless..
What about if we could trade Miners or UU for AT's, as a daily trade
Market Suggestion
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- HippyFool
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Re: Market Suggestion
Interesting idea... Lets see all the market things that are completely useless:
Increase all power cell techs by 5
convert all human form attacker to human form defender
convert all human form defender to human form attacker
press this button - its free!
Buy Human Form Units with Turns: 1.20 per Turn
(max per customer per day: 144 Human Form Units )
Buy Miners with Turns: 4.59 per Turn
(max per customer per day: 552)
Oh dear, thats more than half the market! lol
Increase all power cell techs by 5
convert all human form attacker to human form defender
convert all human form defender to human form attacker
press this button - its free!
Buy Human Form Units with Turns: 1.20 per Turn
(max per customer per day: 144 Human Form Units )
Buy Miners with Turns: 4.59 per Turn
(max per customer per day: 552)
Oh dear, thats more than half the market! lol
MSN = paddy_pan@hotmail.com
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- High Empty
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Re: Market Suggestion
well the convert all attack button could be useful/defence
the tech should be 5% mabye. Atleast
the turns to units should be * the max so that they are usefull.
i.e
you can spend 120 turns. and get 25% of the max up in miners
or you can spend 120 turns and get 20% of the max up in supers
An additional 2 market turns should be added per week!
however it should be limited one each thing
except the following
PPT or 2 day PPT one of either
polorization 1 per week max
unpolorization No limit
the tech should be 5% mabye. Atleast
the turns to units should be * the max so that they are usefull.
i.e
you can spend 120 turns. and get 25% of the max up in miners
or you can spend 120 turns and get 20% of the max up in supers
An additional 2 market turns should be added per week!
however it should be limited one each thing
except the following
PPT or 2 day PPT one of either
polorization 1 per week max
unpolorization No limit
"Adversity has the effect of eliciting talents, which in prosperous circumstances would have lain dormant."
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- Apogryph
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Re: Market Suggestion
High Empty wrote:well the convert all attack button could be useful/defence
the tech should be 5% mabye. Atleast
the turns to units should be * the max so that they are usefull.
i.e
you can spend 120 turns. and get 25% of the max up in miners
or you can spend 120 turns and get 20% of the max up in supers
An additional 2 market turns should be added per week!
however it should be limited one each thing
except the following
PPT or 2 day PPT one of either
polorization 1 per week max
unpolorization No limit
I will support this... especially the last part...
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Re: Market Suggestion
for people getting fed its probably differnt, but to everyone else turns are just FAR to valuable to trade for anything on the market. hell it could give me an entire days worth of UP and i still wouldnt trade turns for it.
the increasing all techs by 5, first thought is that well once people get massive ammounts of techs it will be worthwhile but i dont think it will ever get to a point that techs cost more then 840 turns worth of farming.
the increasing all techs by 5, first thought is that well once people get massive ammounts of techs it will be worthwhile but i dont think it will ever get to a point that techs cost more then 840 turns worth of farming.
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- High Empty
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Re: Market Suggestion
I wonder WHEN people will learn to READ!
ph30nix your right turns are that important!
but what i said, and wrote were 2 additional market turns THAT COULDN"T be used for turns.
sorry about yelling it's morning and someone woke me up early
ph30nix your right turns are that important!
but what i said, and wrote were 2 additional market turns THAT COULDN"T be used for turns.
sorry about yelling it's morning and someone woke me up early
"Adversity has the effect of eliciting talents, which in prosperous circumstances would have lain dormant."
"Shut Up Features" -Replijake
"Shut Up Features" -Replijake