A long time ago, I found out that 1 AC unit was like so many other things,
apparently unkill-able...
recently, I trained 1 AC unit to test it's damage on an inactive abandoned account after my recent ascension.
I then untrained that unit.
the Anti-Covert Units read: 0
In subsequent attack logs, it was still being sent...
even though it appeared to be untrained...
Tonight, I finally discovered this...
I retrained the 1 AC unit, and attacked at least one additional person...
still 1, and only 1 AC unit sent... fine...
so I'll simply untrain it, and at least have my 1 unit back, even if it's still being sent...
I attempt to untrain the 1 AC unit...
several times...
The 1 AC unit now refuses to untrain at all...
fine. ******
I train 10 more AC units, and then untrain 11...
success!
then I hit another farm...
1 AC unit sent...
at the moment, I suppose that I don't really care...
because I only have a raiding strike: 2 super attackers, and only 1 is armed...
so it's not killing spies off my farms, as far as I can tell...
(I like my farms to keep their spies,
cuz it means other people don't take my farms as often.)
Two other things I noticed:
My mothership only adds a tiny little bit of power to my strike,
apparently in proportion to my very meager raiding strike...
where with my old 32 bil strike, pre-ascension, my mothership would add as much as it could, up to it's full strike of 100 bil+ power at the time...
not sure if the meager strike / meager MS bonus is a new feature, or a bug... if it's a feature, I like it.
Second, I recently got hit for naq, with the attacker(s) sometimes sending their own AC units along for the fun...
(which I mention only because that seems rare to me, and therefore might be related to my first bug.)
Thanks.
**Edit:
apparently, I'm late to the party, cuz all my incoming logs have at least 1 AC unit as well...







