Forum wrote:feedback is good. we are looking at balance, so do not despair quite yetField Marshall wrote:I thought the implementation of attack being less effective was a good idea, however...on the 10 odd accounts that I have tested it against...it is absurd.
You cannot remove a defence if critical and nox is on. It takes far too long.
On top of this, I was using a 10T strike against 1T defences and quite simply, I was taking double the losses.
You just took the only thing that I enjoy out the game.
Edit - In addition to this, I don't think it is possible to take out a fully noxed up defender...on the basis that they will phase each time. Giving at least an hour before you can destroy weapons.
Surely this is a good thing it now requires team work and not a 1 man army massing an alliance, if you attack take them so far down and have someone sab you can easily remove a defense.






























