Top UP?
- High Empty
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Re: Top UP?
Unit Production 1,502,998
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ph30nix
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Re: Top UP?
HE just stop lol, im sure your giving alot of people an inferitorty complex 
but very nicely done though
but very nicely done though

You'll be missed
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BMMJ13
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Re: Top UP?
He's giving a lot of people cheap upgrades. It's hard enough just to keep up with half of it. 
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Re: Top UP?
lolHigh Empty wrote:Anyways, i'm 99% positive if left as is, that the game will break.
Pimping
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ph30nix
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Neimenljivi
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Re: Top UP?
ph30nix wrote:lol oh i know, i just want him to stop saying where he is at
That'll make me send you a PM in about 24 hours just to tease you
~Jack
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BMMJ13
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Re: Top UP?
What I wonder, is what is the top UP of someone who wasn't fed, bought naq or bought USS/SS.
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- High Empty
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Re: Top UP?
now you see that's just not a valid question
Cause people who get fed, or support the game, change the whole equation.
Unit Production: 65123 is the UP of an inactive account.
If there was no feeding or USS buying,
Then the top up should be around 100,000-125,000.
Reason behind this, is feeding and USS buying just increase the Rate of the game. With them we'd be in the equilant of the second week, now. Since all UP and techs are Linked to the TOP one, it's not as a big deal if someone get's extra naq from other sources. They end up paying more for UP when the next guys pays less. Every inactive at the moment should be able to log in, boost there up to 300-400k, and start ascending, in the following weeks, they will be able to boost it to 1mil + ( when the farms get to 30-50 bil per hit.
Cause people who get fed, or support the game, change the whole equation.
Unit Production: 65123 is the UP of an inactive account.
If there was no feeding or USS buying,
Then the top up should be around 100,000-125,000.
Reason behind this, is feeding and USS buying just increase the Rate of the game. With them we'd be in the equilant of the second week, now. Since all UP and techs are Linked to the TOP one, it's not as a big deal if someone get's extra naq from other sources. They end up paying more for UP when the next guys pays less. Every inactive at the moment should be able to log in, boost there up to 300-400k, and start ascending, in the following weeks, they will be able to boost it to 1mil + ( when the farms get to 30-50 bil per hit.
"Adversity has the effect of eliciting talents, which in prosperous circumstances would have lain dormant."
"Shut Up Features" -Replijake

"Shut Up Features" -Replijake

- High Empty
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Re: Top UP?
Untrained Worshippers 31,735
Unit Production 1,596,748 /day (1,916,098 total )
(1,916,098 total )/48=39918.70833
So i'm off by 20%... for uu at the moment...
Think the game is starting to break
Unit Production 1,596,748 /day (1,916,098 total )
(1,916,098 total )/48=39918.70833
So i'm off by 20%... for uu at the moment...
Think the game is starting to break
"Adversity has the effect of eliciting talents, which in prosperous circumstances would have lain dormant."
"Shut Up Features" -Replijake

"Shut Up Features" -Replijake

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Neimenljivi
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Re: Top UP?
High Empty wrote:Untrained Worshippers 31,735
Unit Production 1,596,748 /day (1,916,098 total )
(1,916,098 total )/48=39918.70833
So i'm off by 20%... for uu at the moment...
Think the game is starting to break
It isn't - about 20% are autotrained to miners
~Jack
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BMMJ13
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Re: Top UP?
High Empty wrote:now you see that's just not a valid question
Cause people who get fed, or support the game, change the whole equation.
Unit Production: 65123 is the UP of an inactive account.
If there was no feeding or USS buying,
Then the top up should be around 100,000-125,000.
Reason behind this, is feeding and USS buying just increase the Rate of the game. With them we'd be in the equilant of the second week, now. Since all UP and techs are Linked to the TOP one, it's not as a big deal if someone get's extra naq from other sources. They end up paying more for UP when the next guys pays less. Every inactive at the moment should be able to log in, boost there up to 300-400k, and start ascending, in the following weeks, they will be able to boost it to 1mil + ( when the farms get to 30-50 bil per hit.
I mean the UP of someone who has not used either of those methods not available to everyone to build up their account. As far as I can tell, everyone above 1 mil per day UP have used one of those methods to gain an advantage, and while yes, those at the top make it cheaper for those at the bottom, there is still a significant gap between the haves and the have nots.
So basically, I'm not asking what the top UP would be if there was no feeding/USS buying, but I'm trying to figure out the gap between those who use those methods and those who are only farming/banking their naq.
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- Frozen Flame
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Re: Top UP?
Unit Production 297,148 /day (297,148 total )
My UP just got to 300k.. and i never got feed and never bought any naq.. and i still have 1k ATs..
also i've lost a lot of naq couse Q server freezes when i tab farm..
i just didnt use ATs for 2m naq hits but for 4m and now for 10m.. so its easier
2k ATs and should get you 300k very fast
My UP just got to 300k.. and i never got feed and never bought any naq.. and i still have 1k ATs..
also i've lost a lot of naq couse Q server freezes when i tab farm..
i just didnt use ATs for 2m naq hits but for 4m and now for 10m.. so its easier
2k ATs and should get you 300k very fast

- High Empty
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Re: Top UP?
BMMJ13 wrote:High Empty wrote:now you see that's just not a valid question
Cause people who get fed, or support the game, change the whole equation.
Unit Production: 65123 is the UP of an inactive account.
If there was no feeding or USS buying,
Then the top up should be around 100,000-125,000.
Reason behind this, is feeding and USS buying just increase the Rate of the game. With them we'd be in the equilant of the second week, now. Since all UP and techs are Linked to the TOP one, it's not as a big deal if someone get's extra naq from other sources. They end up paying more for UP when the next guys pays less. Every inactive at the moment should be able to log in, boost there up to 300-400k, and start ascending, in the following weeks, they will be able to boost it to 1mil + ( when the farms get to 30-50 bil per hit.
I mean the UP of someone who has not used either of those methods not available to everyone to build up their account. As far as I can tell, everyone above 1 mil per day UP have used one of those methods to gain an advantage, and while yes, those at the top make it cheaper for those at the bottom, there is still a significant gap between the haves and the have nots.
So basically, I'm not asking what the top UP would be if there was no feeding/USS buying, but I'm trying to figure out the gap between those who use those methods and those who are only farming/banking their naq.
The different is in the ascensions, By getting to the higher ascensions peoples get more base income, At the moment i make 1 tril a turn.. my USS's got me there quicker, but everyone will be here.
I'm 80% sure that all those that didn't get fed or support, are about 1 behind, cause last week i was at under 300k ( 7 days ago).
"Adversity has the effect of eliciting talents, which in prosperous circumstances would have lain dormant."
"Shut Up Features" -Replijake

"Shut Up Features" -Replijake

- High Empty
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Re: Top UP?
yah my UP is going to be cheaper for awhile..
Unit Production: 2112373 Jack
Unit Production: 2112373 Jack
"Adversity has the effect of eliciting talents, which in prosperous circumstances would have lain dormant."
"Shut Up Features" -Replijake

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Neimenljivi
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Re: Top UP?
You're welcome
~Jack
~Jack



