Over too fast.

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Mercury Rising
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Over too fast.

we are only 1/3rd of the way into the wave and already ascention lvl 13 has been decided, and 6 alliances have maxed out power already :(

It just feels to me like all this has happened too fast.

I know i can just have fun trying to get to lvl 12, but whats going to happen in a months time? will most players have maxed out all power on their ownsome by then?

I wish we could have an update, something to make it more interesting :(

Maybe it would have been better to stick with 30 ascensions (or how ever many it was originally going to be)

Anyone got any ideas for what admin could do to make this wave better?
Ace1102
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Re: Over too fast.

I think his original idea was that actives would farm actives, and mass to get to incomes, which were going to be much bigger on an active account.

That is more or less happening :P
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renegadze
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Re: Over too fast.

well if he introduces more levels, he has to stop with the doubling of stats...that'll only mess up the numbers even more

He could reduce all stats to 1/10 of their current power, yes if everyone goes down by the same ratio nothing changes, but atleast the numbers will seem a little more realistic

I would take a guess that High Empty only needs 600-750k coverts for a sextillion covert cap? which isn't even 1/10 of his daily UP :shock: If it carries on going the way it is, then this game will start making up new numbers 8-[
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Mercury Rising
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Re: Over too fast.

We may end up with more numbers then even high empty can count :razz:
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[BoT] Jason
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Re: Over too fast.

Tell me when you break the googol

[spoiler]A googol is the large number 10100, that is, the digit 1 followed by one hundred zeros:
10,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000[/spoiler]
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ph30nix
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Re: Over too fast.

never know HE might decide he wants to sit on every active player the rest of the wave.
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[BoT] Jason
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Re: Over too fast.

Too little turns available for that to even be feesable...
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Feb 06, 06:16 Field Marshall Attack defended 15 88,977,968 0 x,x62,635,278,400 900,114 details

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Winner: BMMJ13
ph30nix
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Re: Over too fast.

he wouldnt need to use turns to clean out peoples stats, just get rid of there weapons and turn them into farms for other actives, who since most people have some AC trained just for levels would be doing such massive damage that would be added to there AC ammount they would kill off covert units.

he could probably sab away either whatever the limit per sab or all our weapons away in one sab if he realy wanted too.
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Re: Over too fast.

ph30nix wrote:he wouldnt need to use turns to clean out peoples stats, just get rid of there weapons and turn them into farms for other actives, who since most people have some AC trained just for levels would be doing such massive damage that would be added to there AC ammount they would kill off covert units.

he could probably sab away either whatever the limit per sab or all our weapons away in one sab if he realy wanted too.

Except that sabbing hits the lowest repaired weapon first, which with both repaired is the attack weapons by default. Each sab only kills 10% of weapons as well, so there is no way to kill all weapons, and the more sabs you do the less damage is done. You can damage the defense to sab it out, but then you only get so many covert turns per turn, basically meaning he could do maybe 4 sabs every 3 turns. Add in the ease of making a decent defense and the ability to farm others whom he massed and there is no way it would work.
Mar 18, 14:52 General Zeus Sabotage Repelled 104,724,369 details
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ph30nix
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Re: Over too fast.

didnt know what the limit was on sabbing,

and even so theres gonna be alot of action this wave i think.
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Kikaz
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Re: Over too fast.

ph30nix wrote:didnt know what the limit was on sabbing,

and even so theres gonna be alot of action this wave i think.

There's a lot of action every wave if you farm actives. 8-[
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