Ĕɱƿŷ wrote:Robe wrote:Jedi~Tank wrote:I think its just BS that something gets changed because a couple people go whining about it because it doesnt suit them or they cant mass..Ill tell you this much, I dont see weaker alliance crying about getting something changed but dammed if some strong ones dont do it..

and dont think I dont know who you are.
I agree.
If you are not winning a war you dont go to the umpire crying to change the rules mid play.
Its beyond sad, its pathetic.
The game needs systematic reviews and improvements not selfish whiners.
Hmm... I wonder what you are referring to? Better watch yourself there. There's a topic for that and this isn't it.
To me looks like you're the one whining in that post, you mad? Unfortunate I suppose... I have an idea though
![[115.gif] :smt115](./images/smilies/115.gif)
! Try making a constructive post! Laying out pros and cons and actually stating your case instead of whining can do wonders to improve things! Apparently the people who got the update knew that. You clearly do not.
Wise words form the expert in the field of butting in on threads about topics he has neither a stake in or personal input of value on.
If she didnt articulate a specific argument she atlest endorced one layed out before in the post she quoted.
You on the other hand contributed what you contribute in pritty much every thread TL members participate in.
Might I suggest you concentrate these posts in one appropriate thread called LV v. TL in the GC and get it out of your system?
As far as the issue of limiting repairs go, despite the manner of its introduction, I think its an adequate fix. It wasnt a gamebreaker thoe so I dont see why the overnight shipping. But its here and it make sense so we make due.
But as I`ve said this before, its paper over the cracks. Unnecessary. Admin should cure the root of the problem and this feature would not be a problem + he could introduce even cooler ones.
And the problems is alliance bank income disparity (and the fact he never reset them leaving larger/older alliances 100s of trillions). Make alliance income a flat rate uninfluenced by alliance and its membership size. You can RP argue that the % tax is cost for administrating a bigger alliance.
With a reset and a flat income rate that is reasonable (potentionally even capped to prevent too huge a accumulation), every alliance has a level playing field and the field stays like that, making utilization of alliance bonus features (that can actually be meaningfull) a real tactical affair.
You might limit a bonus to 10x per turn but the bonus cant be all that and you still have 130tril in the bank that prevent you from ever really introducing anything of value. Stop with the mini fixes and fix the core issue would be my suggestion.