Black Ops vs. MW2

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Re: Black Ops vs. MW2

Single Player: Black Ops. Story is original. MW2 seemed like a drag on of cod4 rather than a new story. Black Ops is completely new, has a very good storyline and just gets you into the story.

Multiplayer: Black Ops. Takes more skill. They got the health right, not too low and not too high. All the guns have recoil which is a big change from MW2 and it takes actual skill to kill a person rather than just spray and hit two bullets. What I think they got wrong is the patch on snipers since snipers are now completely useless in the game. Servers are crap atm but Treyarch has announced that they are addressing this issue. MW2's multiplayer was the most broken online fps ever. Easily. The only place were MW2 was slightly fun was in the competitive scene but even then, gamebattles had a lot of trouble trying to make the rules a little more skill worthy and MLG just ended up dropping MW2 on the xbox 360 altogether.

Co-op: Zombies vs. Spec Ops? Zombies hands down.

I have played MW2 on a professional level and in just pubs but while MW2 was much more manageable on a competitive level, rather than a noobtube fest like in pubs, it still required a lot of camping and teamwork, but almost no gun skill. Black Ops is a much tougher game to play, and possible tougher skill wise than even cod4, if you get stuck playing a proper party team. Noobtubes have been nerfed to complete uselessness in the game, and while the return of second chance is a nuisance, it doesn't bother me as much since the health isn't a 2 shot kill with any gun anymore. Imo this could be the best call of duty so far, and it's only day 2 and I have been having a lot of fun playing it. Don't know if it will surpass cod4 but I will say that so far, it is the true sequel to the skill game that was call of duty 4.
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Attack Soldiers killed: 32,934,122
Defence Soldiers killed: 17,810,494
Attack Supers killed: 777,708,800
Defence Supers killed: 1,004,092,379
Spy Killers killed: 301,726,911
Spies Killed: 1,223,520,310
Total: 3,357,793,016

Raiders lost: 5,324,560
Guards lost: 14,223,773
Super Soldiers lost: 907,918,161
Super Guards lost: 654,870,558
Undercover Agents lost: 411,831,764
Assassin lost: 269,766,078
Total: 2,263,934,894
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Re: Black Ops vs. MW2

Campaign in Black Ops is better, I just beat it today and liked it... The storyline was actually interesting for a change. Besides the storyline of course it's rather similar to any other Call of Duty campaign as far what you do.

Haven't played Zombies yet to see if that's any good. Wasn't any big addict of them in WaW.

The Multiplayer as far as it's setup is definitely different than any previous Call of Duty game being that you have to spend CoD$ you earn from how you do in matches, completing challenges, completing contracts, etc, to unlock weapons and their attachments. Getting kills or headshots with guns only gets you more CoD$ in the end and does not unlock any new attachments or camos (haven't unlocked camos actually yet so don't quote me on them) or anything like that. All the attachments are available when you buy the gun (which is to be unlocked to buy at a set level) you just have to pay and have the CoD$.

I like that better in fact than having to get kills and do thing like that. Perks you can also buy right away you just have to choose what you want, don't gotta wait until your lvl x to unlock them. I prefer this over MW2, even though in MW2 I just stayed at Prestige 1 level 70. The attachments are slightly different, some different ones, some of the same, maybe just some with a different name... Multiplayer FOR SURE is a lot more customizable. Again I'm only like level 17 so I haven't gotten very far in to it. You can change what your reticule looks like, as far as design and color. The scopes look different like they do from each CoD to the next, better or worse is yet to be seen.

They took a page out of the Halo book and even went a step further and you can basically customize your own emblem by unlocking (by level up and prestiging) and then buying emblems and making your own. You can buy symbols/images and rearrange them in a space in any way... Layer the, shrink them, enlarge them, change the color, rotate them, so that the possibilities are endless. Just a little fun to take time and see how awesome you can make your emblem look. Another page they took out of another book is the Gears of War book (just assuming they started this...) in voting for a map before games as opposed to the traditional choosing to veto the 1 option or not.

Not even having named all the more stuff the multiplayer has (as far as features and things like that it's much superior to MW2). We can get down to talking about the gameplay in multiplayer... much inferior to MW2. It would seem to me that the guns matter much more, in that in MW2 I found I could use pretty much any gun and do quite well I just had to get used to it. In Black Ops the gun really does matter, and if aren't using a good gun then you're just gonna flat out die before you can even come close to killing your opponent. No stopping power in this game, which is GREAT, so you don't have to worry about HAVING to use that to be able to kill people in Core game modes. Also no form of juggernaut or painpill at all...

Lastly, we get down to what seems to be Treyarchs downfall judging from Black Ops and WaW. Their graphics. It's honestly like they're trying to make them bad? I would hope if you played WaW and MW2 you can tell the difference in graphics and game engine type deal. Well there is the same difference in Black Ops and MW2. The Physics of the game quite simply seems to be sub-par, as well as the graphics. You can of course get used to it if it's the only game you play but ... when first playing you can't help but notice (at least I couldn't) the clear difference in quality.

Overall you can form your own opinion. The multiplayer design is superior for the reasons stated above, but the gameplay and graphics/physics is inferior. I could be just not used to it, but I can't tell you how mad I was getting at not killing people I REALLY should have (I'm not just saying that out of rage/spite lol). Don't even get me started on the lag (probably from about 4 million people being online) to the spawn locations. I can't even count how many times someone on the other team was spawned right behind me, or I was spawned right in front of them... I would assume that is going to be fixed eventually or I'm just imagining things.

There that is my long post :-D

@Daku's post:
I'll agree the guns definitely have a LOT more recoil which is why I said it's a gun game unlike MW2. You have to find the gun with the least amount on recoil or whatever and just use that one if you wanna consistently do well. Disagree about the health being right though ... it's too high. It takes WAY too many bullets to kill someone, what is this? Halo? I suppose that is partially what Hardcore is for though. Also agree about snipers. I tried the Dragunov and after about 5 deaths just threw my controller and went back to an SMG. They're absolutely terrible on this game. Even worse than the snipers on WaW were compared to MW or MW2 (in my opinion). Noobtubes also have been nerfed like Daku said, thank god they're mostly useless now. It's definitely a return to "skill" as Daku called it (not the word I would use right now) closer to what MW was, at least compared to MW2.
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Re: Black Ops vs. MW2

i'm getting black ops on saturday good idea or not? better than MW2 or not?
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Re: Black Ops vs. MW2

About gameplay being inferior to MW2, I disagree :P In MW2 the reason you could do well with almost every gun was that they had no recoil and all of them were basically 2 shot kills. In this game, the gun you choose depicts your style of gameplay. You have to adapt. You can do well with every single gun in this game, but you have to use it's strength and weaknesses which is how every fps, and all previous call of duties except MW2 were like. Kill streaks don't stack which is awesome. Also, mw2 was too noob friendly. Black Ops doesn't give space for that. You either know how to play your gun or you don't. I've already prestiged in that game (yup hardscore player lol) And used about every gun, and I can tell you right now that you can do well with all of them if you play smart, instead of just being able to spray across the map with splash damage.

I would say get black ops. It plays a lot different, but it's a lot more balanced. Everyone who's been following the call of duty series has said so, not to mention most of the reviews...

It won't be noob-friendly like MW2 was i'll tell you that, if you expect to be able to shoot every guy in two shots and just camp while your kill streaks do the work, you won't do well. You have to play smart, and you have to play the objective. I will tell you this though, it didn't outsell 1 weeks worth of MW2 sales in a day for no reason...approximately 5 million people were on PSN and xbox live combined on launch date alone, the numbers have risen by now. This game will be good for the competitive scene, after all, it's a game made solely by the community. Treyarch's only input in this game that wasn't suggested by the community, was the sniper patch (bad imo), theatre mode (awesome, still in beta though) and the RC-XD (Mixed feelings).
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Easy^ wrote: I am sorry if my shadow is too awesome for you to stand in.
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MEZZANINE wrote:
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E=Mc2*SGW = ( ( U = A*S*S ) + ( JT + $$$ + E*G*O ) ) + ( FS = AWESOME + Infinity ). Therefor FS -> DDE :D
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Now picture your worst nightmare, the grass turned into trenches of mud, rain drenching you, ice winds, down to rations, surrounded by death and destruction

Turning your dreams into nightmares is what we do, heed this warning and pass it on, else you will forget your serenity forever

Blood in 2012 - Updated 1st Sep, 2012:
Spoiler
Attack Soldiers killed: 32,934,122
Defence Soldiers killed: 17,810,494
Attack Supers killed: 777,708,800
Defence Supers killed: 1,004,092,379
Spy Killers killed: 301,726,911
Spies Killed: 1,223,520,310
Total: 3,357,793,016

Raiders lost: 5,324,560
Guards lost: 14,223,773
Super Soldiers lost: 907,918,161
Super Guards lost: 654,870,558
Undercover Agents lost: 411,831,764
Assassin lost: 269,766,078
Total: 2,263,934,894
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Re: Black Ops vs. MW2

xDaku wrote:About gameplay being inferior to MW2, I disagree :P In MW2 the reason you could do well with almost every gun was that they had no recoil and all of them were basically 2 shot kills. In this game, the gun you choose depicts your style of gameplay. You have to adapt. You can do well with every single gun in this game, but you have to use it's strength and weaknesses which is how every fps, and all previous call of duties except MW2 were like. Kill streaks don't stack which is awesome. Also, mw2 was too noob friendly. Black Ops doesn't give space for that. You either know how to play your gun or you don't. I've already prestiged in that game (yup hardscore player lol) And used about every gun, and I can tell you right now that you can do well with all of them if you play smart, instead of just being able to spray across the map with splash damage.

I would say get black ops. It plays a lot different, but it's a lot more balanced. Everyone who's been following the call of duty series has said so, not to mention most of the reviews...

It won't be noob-friendly like MW2 was i'll tell you that, if you expect to be able to shoot every guy in two shots and just camp while your kill streaks do the work, you won't do well. You have to play smart, and you have to play the objective. I will tell you this though, it didn't outsell 1 weeks worth of MW2 sales in a day for no reason...approximately 5 million people were on PSN and xbox live combined on launch date alone, the numbers have risen by now. This game will be good for the competitive scene, after all, it's a game made solely by the community. Treyarch's only input in this game that wasn't suggested by the community, was the sniper patch (bad imo), theatre mode (awesome, still in beta though) and the RC-XD (Mixed feelings).
Ya I forgout about the theater that's an another awesome update out of the Halo playbook.

I think we're just saying the same thing in different ways. In MW2 I agree that every gun was easy to use, you could pick any gun and quickly get kills. I'm not sure why right now I prefer that ... probably just because I'm used to it. I like how the noobtubes got nerfed though because a monkey could've used it and got kills... so annoying. I'll agree though that in Black Ops you can use any gun and do well almost but with some it's going to take A LOT more. I'm sure there are guns that you're going to be able to use and immediately do better across the board. That's what I was saying...

I think killstreaks stack, if I get your meaning like if you get a killstreak after 3 kills and don't use it then get one at 5... you can use the one at 5 and still have the one at 3. Maybe I didn't get your meaning...

By gameplay I think I meant almost more like the physics of the game, it's probably mostly lag from like you said the millions of people online (I'm sure tonight there will be 5 million people on just XBL). Perhaps nothing that can be done but it's just dumb little things I can't even explain... anyways like I said probably just from the intense lag.
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Re: Black Ops vs. MW2

What i want to add what friends have told me.


Online gameplay is ok (no sniper QS)
matchmaking server sucks etc.

what i want to know

Single player against the AI whats it like?
Kill streaks can you get nukes etc what are the bottom 3 or best 3

Zombies = hard or easy

lag and connection to people online is it stil host related or a dedicated server like they should do?

thanks goldy
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Re: Black Ops vs. MW2

GOLDEN WING wrote:Single player against the AI whats it like?
I've only played on Recruit, but it made me fool good about myself >_> good based on that lol.

GOLDEN WING wrote:Kill streaks can you get nukes etc what are the bottom 3 or best 3
No Nukes, the top killstreak I think is like 13 or something like that? Less if anything. Top 3 are two player controlled Choppers/Helicopters and Dogs (Dogs are impossible to kill).

GOLDEN WING wrote:Zombies = hard or easy
Haven't played it. Probably the same as last game.

GOLDEN WING wrote:lag and connection to people online is it still host related or a dedicated server like they should do?
There is lag right now because of of millions of people so either way it doesn't matter. Didn't read anything about it being either one, but if I had to guess I'd say dedicated server.
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Re: Black Ops vs. MW2

Ĕɱƿŷ wrote:
GOLDEN WING wrote:Single player against the AI whats it like?
I've only played on Recruit, but it made me fool good about myself >_> good based on that lol.

Yeah its great for when you have mates over too.

GOLDEN WING wrote:Kill streaks can you get nukes etc what are the bottom 3 or best 3
No Nukes, the top killstreak I think is like 13 or something like that? Less if anything. Top 3 are two player controlled Choppers/Helicopters and Dogs (Dogs are impossible to kill).

U can kill them a well timed knife or a bullet or 2.

GOLDEN WING wrote:Zombies = hard or easy
Haven't played it. Probably the same as last game.

I like the Zombie thing although, not as good as the training thing, put on a 30 minute game free for all, with 11 enemies and wow, 300Kills great...

GOLDEN WING wrote:lag and connection to people online is it still host related or a dedicated server like they should do?
There is lag right now because of of millions of people so either way it doesn't matter. Didn't read anything about it being either one, but if I had to guess I'd say dedicated server.

Unsure as I dont think the rest were dedicated so unsure about this 1, however 5 mill people on first day, we could expect hiccups lol.


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Re: Black Ops vs. MW2

MW 2 is hands down better. Far more fun campaign story with a lot more creative freedom (Russia invading the USA, climbing mountains, the tech is far more fun to play with and of course it doesn't kill snipers). Although don't take this as to completely retract from Black Ops value. BO's campaign was good but was far more story based (I didn't bother a lot with the story personally I was there to play not to watch a ton of video's), the graphics have not improved across MW2, BO's and WaW at all, the multiplayer is very themed around BO's but I find it less appealing and user friendly (more a shoddy Halo immitation lacking Bunge's TLC).

The multiplayer in MW2 is better because rather than just purchase certain emblems and aspects they had creative awards and achievemnts to unlock them so it really added to the competitive aspects by allowing players to not only be individual but also wear some badges of honour and have something to show that they managed to do that certain thing.

The maps for the multiplayer in MW2 are also far better allowing for more straight fights whilst maintaining a reasonable size to cope with those who want to be shady. Black Op maps are massive and detailed but I feel they're generally too big. There have been many times I have ran around for a lot of a fight and barely had a scrap because I just couldn't find anyone which is NOT why I play the game. They're also far less varied in location, all are completely urbanised (at least all the ones I have encountered) whilst MW2 offers a varying range of maps such as Afgan, crash and beyond. I WANT TO KILL!

The overall tech in BO's is far less entertaining overall. Pred missiles, nukes, EMP vs a remote control car and a line of fire? The remote control car seems like a somewhat desperate attempt at plugging the gap to me. The customisation for classes is poor as well. There is no longer juggernaught or extra bullet damage and they're put it up so the customisation is geared to lean you to a runner and shooter or some bastardised demi-hard core.

In regards to the guns kick back I believe that is to more accurately represent the actual level of technology put into guns between the 1960's and MW2 which was set in 2012+ if memory serves. It makes it harder to play with but I relish the extra challenge. I also completely disagree that it makes hip shooting more difficult as I have in general found hip shooting far more easier with these guns and the ranged shot harder.

The one single thing I can put BO's on a pedestal for above MW2 is the zombies (they're definitely NOT better than Spec Ops because it's just the same thing over and over and over again and it doesn't take anywhere near as much skill, time or thought to have a go at which is good but it's something completely different in my opinion and really the two shouldn't be compared. All i'd say is if we had to Spec Ops wins with me) and of course their extras in the multiplayer. The big one being the ability to now split screen on xbl which for me at least is brilliant. Adding to that the ability to wager and completely daily challenges (*cough* Halo:R *cough*) makes it a little more varied. Finally are the increased stats you can view to see how you're performing. These are heads and shoulders above MW2 but make it a lot more annoying to compare to others (good for me as it makes it difficult to see how badly Noobert is beating me).

All in all BO's is worth the cash but it's not better than MW2 and anyone who says it is is just star struck. :)
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Re: Black Ops vs. MW2

I'm new to both these games, in fact the whole xbox and console scene. But here's my opinion.

Black Ops single player campaign tops that of MW2 in my opinion. I must have played the MW2 campaign back in September and I can hardly remember what it was about, whereas Black Ops has a very memorable and interesting storyline. When I got MW2 I played it straight off on Recruit as I had to get used to it all. I completed the Black Ops campaign on the second day I had it on Regular as i decided not to bother with Recruit. I'm now going through it on Veteran.

I can't compare the multiplayer yet as i have not used that on Black Ops.

I liked the Special Ops missions on MW2. It gave me more to aim for and some are very challenging and good fun with two players. I only have 4 stars to obtain before completing all missions and getting 69 stars.

the only time I have looked at the Zombies on Black Ops is when I completed the campaign it took me straight in to Zombies. As I've not played previous versions of COD I don't really know what it's like. At this point in time I prefer the Special Ops missions over the Zombies. But my opinion may change when i give more time to Zombies.

So overall in regards to campaigns, Black Ops rules.
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Re: Black Ops vs. MW2

It takes a lot more skill black ops. Since you have to buy everything for each class you will have to learn fast what you are good with and buy those items. I have noticed that black ops is harder then mw2. I think this is why. I am really rusty too :(
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Re: Black Ops vs. MW2

Celticno1 wrote:It takes a lot more skill black ops. Since you have to buy everything for each class you will have to learn fast what you are good with and buy those items. I have noticed that black ops is harder then mw2. I think this is why. I am really rusty too :(
Short version of about half of my post. /agree
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Re: Black Ops vs. MW2

About the starstruck comment, every major commentator, reviewer, professional player (like myself - played with Team EnvyUs) , hardcore player, or a gamebattles player of call of duty has said that black ops is better. People who started off with MW2 did not live in the prime days of cod4 and won't get what call of duty was about, or even better in the prime days of COD2. BO is the more advanced version of cod4.

By kill streaks stacking I meant, in MW2, you get the predator call it in get two kills most of the time get harrier call it in it gets you two more kills call in pavelow. It was air support mania. And yes you could shoot it down, but it was less gun play and more kill streaks based. BO is gun based, with kill streaks acting as a bonus. the spy plane and blackbird actually have some use to them again, camping is lessened. It is MUCH tougher to play than MW2 as it is much much less noob friendly (which is why most people are having trouble adapting) but once you give it time, going back to MW2's noobtube frenzy just doesn't sound appealing.

They need more servers, and they need to if possible switch back to MW2's engine rather than w@w. And they need to unpatch sniping. Otherwise, the game is perfect. And on the lag side, yes it is the amount of people playing. They had 6 million + players total on both consoles just on LAUNCH date. But they should have expected it, and activision is right now trying to get more servers in because otherwise they will lose people. You cannot just spray a whole clip and hope that two bullets hit, like people used to, but you HAVE to pick your shots and you have to play smart. I've already started playing a few scrims and trying to get used to the game on a competitive level (meaning predicting MLG variant rules and trying to adapt) but using the guns in this game itself takes skill, and I love that aspect of the game. Only game to do that before this one was call of duty 4. Even COD2 has balance problems.
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Oooo I like higher math

E=Mc2*SGW = ( ( U = A*S*S ) + ( JT + $$$ + E*G*O ) ) + ( FS = AWESOME + Infinity ). Therefor FS -> DDE :D
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Mezzanine wrote:Picture a hot summers day, sitting on the grass ( maybe smoking it too lol ), sun shining, cool breeze, cold beer, beautiful lady, perfect Serenity

Now picture your worst nightmare, the grass turned into trenches of mud, rain drenching you, ice winds, down to rations, surrounded by death and destruction

Turning your dreams into nightmares is what we do, heed this warning and pass it on, else you will forget your serenity forever

Blood in 2012 - Updated 1st Sep, 2012:
Spoiler
Attack Soldiers killed: 32,934,122
Defence Soldiers killed: 17,810,494
Attack Supers killed: 777,708,800
Defence Supers killed: 1,004,092,379
Spy Killers killed: 301,726,911
Spies Killed: 1,223,520,310
Total: 3,357,793,016

Raiders lost: 5,324,560
Guards lost: 14,223,773
Super Soldiers lost: 907,918,161
Super Guards lost: 654,870,558
Undercover Agents lost: 411,831,764
Assassin lost: 269,766,078
Total: 2,263,934,894
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Re: Black Ops vs. MW2

This made a good read, however, I'll simplify it.

Zombies vs Spec Ops:
Dumb Question. However, Spec Ops would have been better hands down if they weren't already missions you had played countless times on Veteran.

Multi-Player - Pain Killer vs No Stopping Power:
Good addition to Black Ops, makes Black Ops easily trump Modern Warfare 2. Match Making problem is a **Filtered** though. Perks are actually interesting to use, as well as the emblem editing etc.

Single Player:
This is a tough choice because I absolutely loved Call of Duty 4's and Modern Warfare's campaigns in a good plot line with more intense game play. Black Ops is easily beaten by CoD4/MW2, but has one problem. Save Points. I do not know how many single times I've cleared a **Filtered** ton of guys only to be shot by a guy on his backside only to have to repeat it. Black Ops had a good new story line but made me bored after I figured out the story after a few levels.

Black Ops for online, Modern Warfare for the epic campaign story and difficulty.
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Empy
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Joined: Sat Jun 07, 2008 7:02 pm
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Location: The other side of the fence

Re: Black Ops vs. MW2

Noobert wrote:Match Making problem is a **Filtered** though.
I dunno if you're talking about how long it takes to get in a match or the other bugs but I will. It takes YEARS for the game to put me in a match, and it's Team Deathmatch ... the type with the most people playing. In addition, especially in wager matches, it will stick me in a Combat Training lobby or something else like that. Similar to what MW2 did around when it first came out.
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