Planet Defenses

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GeneralChaos
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Planet Defenses

So, i know some people have spent alot of $$ on there MS's and that was totally there choice, if they make it, they can spend it, but it brings up another point,

There are a few monster MS's out there, but a Monster MS doesnt have to have a strike and defense, there have been a few that ive come across and your like Hola dam look at the fleets, which sorta makes you wonder, what is an unmassable planet defense now,

Back in Blahh's days, he had 1.5trill defenses, and they where unmassable, now we see 3trill raw defenses with platforms, so what is technically unmassable for now,

5trill
10trill
hell even 20trill
Dont be stoopid no planet is safe.
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Ashu
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Re: Planet Defenses

20-30T, plusish... :(
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Re: Planet Defenses

Largest planet defense I have heard of fall was just under 8 trill if memory serves...but you know that changes all the time...

And remember unmassable today means absolutely massable tomorrow ;)
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Re: Planet Defenses

Speak to Duderanch. DR believed he had the biggest planet defenses in the game...till he lost them. like 7.5-8t i believe but cant remember.
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Re: Planet Defenses

its true, especially with the resale value of fleets these days, getting 90 % back makes massing a planet with massive platform is not that expensive anymore. when it was 75% you did have to think whether you really wanted that planet enough to throw away all that naquetah... and then of course you said, 'no but i can't resist it anyway'...
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Re: Planet Defenses

i know of a planet at 8b def that was massed.

i also know a member of omega has a 800b+ fleet.
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Re: Planet Defenses

planets are never safe, with the fleet power that i have seen, the ammount of def needed to keep any planet sake in the open would be stupid and then bang they would jus increase there fleets again.

so i would pick the last one dont be stupid planets arent safe.

MPDSD is the only way to make sure your planets wont be stolen.
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Re: Planet Defenses

Mr. MI6 wrote:planets are never safe, with the fleet power that i have seen, the ammount of def needed to keep any planet sake in the open would be stupid and then bang they would jus increase there fleets again.

so i would pick the last one dont be stupid planets arent safe.

MPDSD is the only way to make sure your planets wont be stolen.



:-k

That's what I was trying to tell my mates Silent Bob and Midnight Masochist from the get-go...
[-X

Same with planet defenses: don't act stupid,
don't invest more than you are willing to lose. #-o

Admin Jason said when he introduced them: these are designed to be taken.

So I knew as soon as people starting bragging that theirs were safe,
or complaining cuz they couldn't take the great planet off their adversary:

Admin Jason warned us from the beginning... so it's only a matter of time until he fixes things.
:smt117

My planets are decent... decent for me... 8-[

on those rare occasions when people steal them,

it's almost always because I pissed them off... :smt019

I think one or two were taken by some turds who wanted one for their officers...

"Here ya go, kiddo, play with this." :smt043


Nowadays, I always find better ones in the outer reaches of the Universe within a week

of searching by a crappy Mothership crew on autopilot... :smt081

yea, that's right... without even looking... :-" \:D/


and to think, most of mine are hand-built with naquadah... :smt090
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Ercury
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Re: Planet Defenses

2-3 trill shud be save.

Atleast for planets that are reasonable.

Personablly I wouldn't build up a dual or a planet to
Massive ammount of status as that will be a loss when
relentless people will hammer down the defenses and steal it infont you're noise
knowing you lost every invest in it.


Planets still worth taking are UP planets thats my oppinion as they still cover the loses of what your plague sickness causes.

thats just my oppinion
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Re: Planet Defenses

Ercury wrote:2-3 trill shud be save.

Atleast for planets that are reasonable.

Personablly I wouldn't build up a dual or a planet to
Massive ammount of status as that will be a loss when
relentless people will hammer down the defenses and steal it infont you're noise
knowing you lost every invest in it.


Planets still worth taking are UP planets thats my oppinion as they still cover the loses of what your plague sickness causes.

thats just my oppinion

Any planet worth putting a 2-3 tril defense on is a planet worth being massed down.
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Re: Planet Defenses

these people should just stick to MPDSD's and use that naq on other things worth investing in xD
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Re: Planet Defenses

GOLDEN WING wrote:these people should just stick to MPDSD's and use that naq on other things worth investing in xD


But where's the challenge for others? :P

Mr. MI6 nailed it: soon as you increase the def somebody increases fleets. Would have to be a sick sick planet to keep putting defs on it, a triple . . :-k .
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Re: Planet Defenses

Activity is and always will be the best defense.
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GrizzZzzly
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Re: Planet Defenses

its easy to keep a planet nowadays. I could keep 10 duals untouched no probs. whether im active or not.
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Re: Planet Defenses

Eärendil wrote:
Jim wrote:Speak to Duderanch. DR believed he had the biggest planet defenses in the game...till he lost them. like 7.5-8t i believe but cant remember.


Believed but not true :p But yea, they fall.. hard


I never thought mine was the biggest, just thought it was big enough. This was shown to be untrue when Robe massed my 8.4T plabet defence with less than 840bill fleet power (I got screwed on the multiplier). :(

Ah well, you win some. You lose some. :lol:
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