Covert Phasing Reset

What do you want to see in the game? what can be improved? any suggestions welcome here...

Should Covert phasing reset?

Yes
22
49%
No
14
31%
I'm a dingleberry with no opinion
9
20%
 
Total votes: 45
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jedi~tank
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Re: Covert Phasing Reset

Either make so all phases are the same...if you attack by any means it gets reset OR make it so the phased account is frozen from any activity aside from pm's and training, untraining etc..I mean phased out SHOULD be phased out right? I did not vote yes because there isnt enough to accompany it at this point.
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Re: Covert Phasing Reset

Tekki wrote:There is an alternative, in that you lose covert phasing to those you attack.

Look at this from the other point of view though.

You are being massed - by someone with 20trillion strike. They are covert phased, they have 0 defence and 0 spies yet because they are covert phased you can't do a thing against them. And that is a situation that IS happening. Even once they give you auto war, you still stuck with no ability to strike back.

There is already a rush for covert levels anyway, so I don't see why this would make a difference.


Yes there is a rush for covert levels already, but this would overload the power of covert greatly. Do we really need covert to be the only thing people care about in this game?

If you are online being massed by someone with a 20 trill strike, you currently can defend your defense and kill more than you lose, but that's beside the point.

With this update, anyone without high covert will be picked apart when trying to mass. Covert phasing allows for battles to cross disciplines...an onliner will involve some sabbing, some massing, some ac'ing...whatever. This would just be shots back and forth of sabbing with people too scared to ever attack anyone for fear of getting sabbed first.


Why don't you make it that when you are covert phased, you can't sab anyone else? That seems a fairer adjustment and keeps sabbing even between attacker and attackee.
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13:38 General Zeus Sabotage Repelled 377,977,330 details

The forces of simpson_eh fought back with all they could, and managed to inflict 305,393,963,879,000 damage on Mathlord's forces!
They managed to eradicate 4,635,986 of Mathlord's troops.
---
The forces of simpson_eh fought back with all they could, and managed to inflict 12 damage on Mathlord's forces!
They managed to eradicate 0 of Mathlord's troops.
Sarevok
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Re: Covert Phasing Reset

Correct me if I'm wrong, but under the NOX system, when your phased you can't attack. The next turn you can attack, as the phase wears off. But if you are attacked a few more times your re-phased.

Wouldn't your proposition make covert phasing the ultimate siege scenario? They can never attack, cause if they do, they'll loose possibly trillions of weapons again
viewtopic.php?f=13&t=162732
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angel wrote:Except the payday [-X
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Re: Covert Phasing Reset

yes that will favor those who already have the power and rise even more the gap
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Re: Covert Phasing Reset

Sarevok wrote:Correct me if I'm wrong, but under the NOX system, when your phased you can't attack. The next turn you can attack, as the phase wears off. But if you are attacked a few more times your re-phased.

Wouldn't your proposition make covert phasing the ultimate siege scenario? They can never attack, cause if they do, they'll loose possibly trillions of weapons again

So correct me if I’m wrong here, you are saying that they should be able to attack, with 0 spies, 0 defence being covert phased and have nothing be able to be done against them?

Currently covert phasing does not work like nox phasing. You do not lose your phase at the turn, it takes 2 turns and then you are vulnerable to ONE sab. So that gives you a full hour in which you can attack without risk of retaliation from anyone. Seems to me that that is too far for the snipers.

My suggestion of complete reset may not be the best, but the current system is flawed.
Spoiler
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.

The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!

The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.

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Sarevok
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Re: Covert Phasing Reset

I agree it is flawed. Get your allies to fail spy you, have nothing but attack weapons and mass. But I personally think your idea is to far the other way.

Make it wear off faster, like the Nox, but you should also be able to reset it (as you can with Nox) otherwise people will just keep spying you once/turn to stop you from attacking.
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
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Tekki
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Re: Covert Phasing Reset

Well then what is a reasonable rate of 'wear off'?

And I really want to know who is voting the dingleberry option :D
Spoiler
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.

The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!

The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.

Jedi~Tank
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.
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Re: Covert Phasing Reset

Tekki wrote:And I really want to know who is voting the dingleberry option :D

:oops:
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Mathlord
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Re: Covert Phasing Reset

The thread won't allow me to vote :(
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13:38 General Zeus Sabotage Repelled 377,977,330 details

The forces of simpson_eh fought back with all they could, and managed to inflict 305,393,963,879,000 damage on Mathlord's forces!
They managed to eradicate 4,635,986 of Mathlord's troops.
---
The forces of simpson_eh fought back with all they could, and managed to inflict 12 damage on Mathlord's forces!
They managed to eradicate 0 of Mathlord's troops.
Sarevok
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Re: Covert Phasing Reset

In an ideal world where we can attack attack units/weapons, similar rate to Nox.

Since this isn't true, something along the lines of 3 sabs/turn?
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
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Tekki
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Re: Covert Phasing Reset

Mathlord wrote:The thread won't allow me to vote :(

A couple of people have said that for various threads in this section :S

Might be time to poke an Admin to look at it.
Spoiler
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.

The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!

The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.

Jedi~Tank
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.
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Re: Covert Phasing Reset

Tekki wrote:You are being massed - by someone with 20trillion strike. They are covert phased, they have 0 defence and 0 spies yet because they are covert phased you can't do a thing against them. And that is a situation that IS happening. Even once they give you auto war, you still stuck with no ability to strike back.

Not true. Anyone with the war (may be war/war) setting against that person can sab them still, as long as they were not phased already by someone with a war setting. If they are sabbed fully by someone with war/war, then yes they would not be sabbable no matter what, however war/war does change the amounts of sabs and there are technically two sab phases I believe, one for those with war settings and one for those without (54 and 27 respectively).

Sarevok wrote:I agree it is flawed. Get your allies to fail spy you, have nothing but attack weapons and mass. But I personally think your idea is to far the other way.

Make it wear off faster, like the Nox, but you should also be able to reset it (as you can with Nox) otherwise people will just keep spying you once/turn to stop you from attacking.

Spying does not make you covert phase as far as I know. If it did then it would be quite easy to keep people covert phased all the time. I do not think even failed sabs count towards the phasing, only successful sabs.


I would say phasing should be independent of each other or encompass all. For example if you are phased from attacks on you, you can still spy/sab, but can not attack unless you reset it. Same with covert phased in that you can attack still, but cant spy or sab. Though that obviously is open to problems. Other way is encompass all functions and make it so that those who are phased either way (nox or covert) can't spy, sab, attack, etc. however there would have to be a way to unset your covert phasing else it would be open to abuse in forcing someone to stay phased and unable to do anything.

As far as voting it let me do so, I voted for the No option as I don't think suggestion so far is any better than the current situation. If you there are more details given to exactly how it would work so as to prevent any favor to any specific situation I could see it being worthwhile maybe.
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Re: Covert Phasing Reset

I share the concerns of those that feel covert power is already strong enough in the game.

Maybe a compromise would be that if you are online attacking then you relinquish the right to keep being covert phased and can be sabbed every turn rather than just once an hour.

Therefore nothing would change for players that were off line.
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Tekki
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Re: Covert Phasing Reset

Well since most appear to be saying “this idea goes too far” but not one really wants to produce a compromise, what about if your covert phasing only disappears for the person/people you attack?

So you get covert phased, but you attack someone, which resets your covert phasing ONLY FOR the person you attacked. And if you attack someone else, then you are not covert phased against them either. You remain covert phased for everyone else though.

That being said, I still think that covert phasing needs to wear off faster – aka EVERY turn for 3 sabs not every 2nd turn for 1 sab.

What I’m objecting to is sitting there being massed by someone who you cannot hurt at all, while they can mass you.
Spoiler
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.

The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!

The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.

Jedi~Tank
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.
---
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BMMJ13
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Re: Covert Phasing Reset

Tekki wrote:Well since most appear to be saying “this idea goes too far” but not one really wants to produce a compromise, what about if your covert phasing only disappears for the person/people you attack?

So you get covert phased, but you attack someone, which resets your covert phasing ONLY FOR the person you attacked. And if you attack someone else, then you are not covert phased against them either. You remain covert phased for everyone else though.

That being said, I still think that covert phasing needs to wear off faster – aka EVERY turn for 3 sabs not every 2nd turn for 1 sab.

What I’m objecting to is sitting there being massed by someone who you cannot hurt at all, while they can mass you.


I think it wears off fast enough. There can be something to make it faster if you are actively attacking, yes, but not if you aren't.

If it's 3 sabs regained per turn, you can lose 90% (75 Sabs worth) of your weapons with no war settings in 8 hours compared to the current 65% (35 Sabs worth). That just seems a lot you can lose while you are asleep with nothing that can be done to really stop. Covert/Sabbing is already very powerful and it does not need to be made more so.

As far as those who are active and phased, maybe if someone hits another for 240 ats (the current amount for autowar) it also resets either all the covert capacity (Another 27 Sabs) against that specific person or maybe half the amount of sabs (Another 14). Resetting it completely for one hit seems like a bad idea. Though a lot of that seems like it would be complicated for coding for sure.
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