Well i vent away for a week and put my acc on VAC, tho the merlin still kept counting as if the account was active.
It would be great to see that merlin would re-adjust on active days used.
Easy
Ps: If this was already suggested than i am sorry.
Merlin re-adjust while on VAC
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Merlin re-adjust while on VAC
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Re: Merlin re-adjust while on VAC
viewtopic.php?f=18&t=158953
This would be .. what sounds like it.
(Can I haz bonus points nao?)
I'd say they should slow down. 1 Merlin per 2 days RealTime.. for example.
Also:
viewtopic.php?f=160&t=147362
This would be .. what sounds like it.
(Can I haz bonus points nao?)I'd say they should slow down. 1 Merlin per 2 days RealTime.. for example.
Also:
viewtopic.php?f=160&t=147362

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Re: Merlin re-adjust while on VAC
Worth wild idea imo. Why should you loose saved up merlin time when you go on holidays. I don't think the plague takes affect when on vacation
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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Re: Merlin re-adjust while on VAC
It all depends on how you define Vacation.
Is it:
- a state of being within the game => 'withdrawn from our plane of existence', 'time dilation effect' (Merlin should expire slowly)
- a state of being outside the game => 'not in our (Game-)universe' (Merlin should not expire)
Either definition has their own consequences. Perhaps it could be a choice?
The Vacation-"Time Dilation Effect" allows for many more fun features such as a very slowly accumulating UP, slowly expiring MPDSD, a limit to attacks on the account, et caetera.
The Vacation-"Gone" would simply disable the account until the user returns.
Is it:
- a state of being within the game => 'withdrawn from our plane of existence', 'time dilation effect' (Merlin should expire slowly)
- a state of being outside the game => 'not in our (Game-)universe' (Merlin should not expire)
Either definition has their own consequences. Perhaps it could be a choice?
The Vacation-"Time Dilation Effect" allows for many more fun features such as a very slowly accumulating UP, slowly expiring MPDSD, a limit to attacks on the account, et caetera.
The Vacation-"Gone" would simply disable the account until the user returns.

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Re: Merlin re-adjust while on VAC
Might be hard to update since Merlins count back from when you take them.
Although its a good idea if it can be done.
Although its a good idea if it can be done.
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Re: Merlin re-adjust while on VAC
If you mean it says "Activated until this time" you could just swap it to a PPT style. And whilst on Vacation the timer just doesn't decreaseRobe wrote:Might be hard to update since Merlins count back from when you take them.
Although its a good idea if it can be done.
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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<~adminHere> anotheri am a multi
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Re: Merlin re-adjust while on VAC
Bump, any news on this? Has admin heard of this even?
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Re: Merlin re-adjust while on VAC
Hmm it is strange how PPTs count down minute my minute, and merlins run to a set date.
Id say this is something that can and should be fixed fairly easily
Id say this is something that can and should be fixed fairly easily



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Attack Mercs Killed (30) 459,329,001
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
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Re: Merlin re-adjust while on VAC
In relation to Juliet's comment, it's outside of the game universe. I mean, you don't have rank, don't produce resources etc.
I'm not clear on the current systems (haven't played in a while) but why not adjust it. Make it like PPT for the planets. The MTs add what 4320 minutes (60x24 x 3days) of merlin shift, and you can distribute that how you want. They count down like PPT. Unlike PPT, when they expire, they are expired, not lasting till next turn (cause of the abuse of 1 minutes every turn to roll till next), and when on Vacation, they just stop counting down, like you don't get rank, and you don't produce resources.
I'm not clear on the current systems (haven't played in a while) but why not adjust it. Make it like PPT for the planets. The MTs add what 4320 minutes (60x24 x 3days) of merlin shift, and you can distribute that how you want. They count down like PPT. Unlike PPT, when they expire, they are expired, not lasting till next turn (cause of the abuse of 1 minutes every turn to roll till next), and when on Vacation, they just stop counting down, like you don't get rank, and you don't produce resources.
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
<~adminHere> no -not jtest
<~adminHere> anotheri am a multi
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
